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  1. S0L

    Doctor Who

    Well that was massively unrealistic. No way will you get from Norfolk Park down to the crane park near Meadowhall by turning left. Totally ruined my sense of disbelief. Otherwise, might have to wait and see the next one. Takes a few to settle in.
  2. S0L

    How would you make a good Superman game?

    I worked on a Superman game (PS2 and GCN) and I can honestly say its not something I ever want to repeat. We tried various ideas to make it work, start off just flying around Metropolis doing some easy stuff, bit which worked best was just having civs going ‘It’s Superman’ , but then you have to have someone to fight, and as Superman would not actually hurt people, well then we had to come up with robots to fight... As you can’t have Superman punching people, not allowed. Even if they’re bad guys breaking out of a prison. He can pick them up and throw them back in a cell, but no punching. So then of course you have to have some villians you can fight. How about Livewire, female villian of electro-powers? Oh Superman would never punch a woman! Thats not allowed. So if you try you get shocked. So now we have a boss fight where you can’t actually touch the boss. I had to design our way out of that (cue battle in an underwater prison where you had to trap her under water sprays...). And then we explored how Superman couldn’t be killed, but he could fail to save folks. All sat around a Dam being damaged/destroyed, part of which involved rescuing civs before they were killed by robots, burned to death etc etc etc. Except of course nothing stopping you ‘rescuing’ someone to drop them by said enemies or fires. Which of course wasnt allowed. And failing wasnt allowed either, cue insta end of stage. We even had a stage where you were undercover as Clark Kent and couldn’t overtly use your powers, think stealth mission. Imagine how much fun that was. And we had to limit the powers anyway, as without some constraint, you just spam whatever the most powerful move is. Outside of bosses, enemies had to be fodder to allow you to feel powerful else you’re kind of missing the point. And thats before you have to be able to burn with laser vision, freeze with super breath, punch, fly, slam from a height and more, so we were expected to have dynamic stuff to use all those powers on. End of the day, it wasn’t a bad game, certainly not as bad as the infamous N64 version, but the rules of the license just got in the way. I think you’d need someone with a proven track record to be able to work to bend those rules or do something brave, I reckon Rocksteady might be able to after the Arkham games, but there is a reason its not happened yet.
  3. S0L

    Play Expo alternatives

    They announced a Blackpool date this week, on 27th-28th October. They must have been sharing your pain Tickets here by the looks of it... https://www.playexpoblackpool.com/tickets Note not on commission, but they're a lovely bunch and I sneak in from time to time
  4. S0L

    Sumo Digital acquire The Chinese Room

    I go on holiday for a week...
  5. S0L

    ONRUSH - A New Breed of Arcade Action

    Just seen the news. Always sad to see a fellow dev studio go, especially one I have a lot of respect for, some cracking racing games came out of those guys. If it's any consolation and any of the team are not sick to death of making games, it's worth getting in touch with us (SUMO) as we're definitely hiring at the moment.
  6. S0L

    General Gaming Kickstarter Thread

    This looks remarkably familiar...
  7. S0L

    Nintendo Switch

    Note that we always used JPN to denote a Japanese version. Which is the accepted form to avoid any upset!
  8. S0L

    Code Vein - Prepare to Dine

    Beat me to it. You can spend hours pouring love into something and no-one will ever buy it. You can throw something together and it sells tons. Attention to detail does not equal sales.
  9. S0L

    Star Wars: The Last Jedi

    I’m enjoying the discussion in here. I love the original trilogy and for me, I view both the prequels and modern trilogy so far as fan fiction, I can take them or leave them as they’re at best emulating something I love or they are betraying it to some degree. The odd thing for me is the big gap was filled by games and books which I think to some degree did a better job of filling out the universe in a way that made sense and expanded on it. As much as I love Rogue One, I’m pretty sure I stormed that base as Kyle Katarn to liberate the Death Star plans in a way that was only the opening act to later taking out Dark Troopers before the Force awakened in me. Though it was weird when I fought side by side with Max that time... And I sit and scoff at the really amateur way some pilots like Poe dont charge their front sheilds before a frontal assault on some First Order Dreadnaught, especially as if he could for a moment, just resist hitting the trigger, he could dump the charge from the laser banks into the shield as needed and then let loose wth the torpedoes that don’t take any energy from the power distribution systems. And thus is the problem. When you’ve realised ‘wait a minute, this Revan guy sounds awfully familiar...’ it’s always going to be uphill compared to the original stories, the ones you’ve lived through and the ones you’ve imagined. Like I say, fan fiction, its someone else having a go at telling a new story in a universe I know and love, but its up to me if I like it. I consider Tie Fighter as cannon, Masters of Teras Kasi can do one (though it was nice it was referenced in Solo!). I can only imagine how terrible a design by comittee fan finaced venture of TLJ would be, but I’d still give it a watch
  10. S0L

    Star Wars: The Last Jedi

    I’m loving this discussion as it validates a lot I’ve thought about the new trilogy so far... ...but I do have to point out that just before the attack on the Death Star in Star Wars you can clearly see them disconnecting fuel pipes from a number of fighters. The whole chase is clearly cumbersome and contrived of course I get the feeling though that both TFA and TLJ are for the next generation of Star Wars fans and for the creakier ones like me, thats why we’ve got Rogue One and Solo to pull on those nostalgia glands.
  11. S0L

    PlayStation VR

    The Jackal one is OK, but it's missing the magic of the Star Wars one. Honestly, although it takes up about 48GB of HDD, I still fire it up now and again as it makes me happy. It's a great showpiece to anyone going 'Why did you buy that then?' too.
  12. S0L

    PlayStation VR

    Have you always wanted to fly an X-Wing? If so get it. If you have never wanted to fly an X-Wing, don't. Arguable at £4 it's a couple of goes on the Star Wars Battle Pod arcade game and worth it for that alone. I bought it when it was £10 and regret nothing.
  13. S0L

    Team Sonic Racing

    I didn't have anything to do with it, but it seems to be going down well. I'm tied up on Crackdown 3!
  14. S0L

    Crackdown 3 - February 15th, 2019

    *cough* E3 coming up *cough*
  15. S0L

    Team Sonic Racing

    Yes it's us (Sumo) on dev duties. That is literally all I can say on the matter. I'd expect some more info in the near future

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