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Everything posted by mushashi

  1. Despite Glen A.Larson's name being credited, he apparently had fuckall to do with the reboot and wasn't a fan, doubt he'd be a fan of this if he was still alive either.
  2. The physical boxset existed before streaming, so there was an option to watch at your own pace stuff and time that was considered popular enough to get a boxset release for decades. I stopped watching real-time TV years ago, so artificial restrictions designed to keep people subscribed can GTFO.
  3. So you need to consume it in its entirety to get anything out of it? That's always a turn off if the episodes can't convince you on their own of their inherent quality. I just started watching DEVS, the first episode was enough to get me interested, but I like Alex Garland's previous works, so that probably helps. I'm not adverse to Star Wars, having given Disney enough money in the past to watch prior stuff based on it, but the episode of S1 of this didn't seem to be more than a TV-level effort, so I was curious if S2 had stepped up the quality level. I also only watch
  4. Given the high profile games they manage to convince to give away, including the biggest selling big budget game of all time, which is still selling copies, it would seem nobody is too bothered about taking Tim Sweeney's personal cheques as of yet. I'm more surprised they haven't scaled it back yet, over 2 years and they haven't announced a cessation of major combat operations against Gabe Newell's Valve yet. No idea how much market share they've managed to grab since launch, but I'd love to know. The self-publishing angle they began to pursue last year is an interestin
  5. An interesting factoid about Gears 5, it doesn't push CPUs (at least on PC, unlike Cyberpunk) But it's a game with different design goals and scope to the new Halo. Turning it into a wide-linear game would do wonders if you want eye-melting visuals.
  6. I watched Episode 3 of S1 ages ago (primarily because of Werner Herzog) and thought it was fine, if unremarkable. I've been recommended to watch S2 of this. My question being, is the hype real or is this a case of for fans only again? The IMDB/RT scores are stupidly high and I'd like to know if they are actually justified.
  7. Works fine for multiple other Service Games. R6: Siege, Minecraft, WoW, Fortnite, Roblox, GTA: Online, World of Tanks, PUBG, all have done or will reach 10 years of service life while being held back by a shit outdated base line support hardware spec. This discussion for whatever myopic reason only ever concentrates on the X1 console, get rid of that boat anchor, you still have the much larger potential PC audience holding you back as 8C/16T Zen2-class or better CPUs are hardly mainstream, let alone DX12U-class GFX chips or fast I/O. Service Games are all about audienc
  8. OLED monitors do exist on PC, primarily in either laptop or TV sizes though. The monitor sized ones are for specialist graphics work and have professional-grade pricing to match, £3000+ for 21.6". There is/was an upcoming eSports-designed one which should be pretty good for games, unknown pricing and probably a Japanese exclusive as its being produced by JOLED.
  9. I think that is the current expectation from them. Their own internal forecasting expects the streaming services they own (Disney+/ESPN+/Hulu) to only become profitable in 2023 or 2024. It would have to be insanely profitable on its own to directly replace the $13 Billion box office revenue they generated in 2019, which then generated a whole lot of secondary income as it trickled down to the other traditional release outlets most films rely on to make a profit. HBO Max by comparison to Disney+ is struggling to attract paying customers, so having to firesale their valuable cinema c
  10. Same as Apple or Samsung iterations, raising ASP. 4K TVs are now mainstream, so if they are pushing the 4K angle (as stated), they are joining everybody else in offering an option for that. Might even finally support Netflix (depends who does the paying on those media app deals).
  11. From either historical precedent, Game Boy to Game Boy Color, DS to DSi, 3DS to n3DS, or this news article: https://www.bloomberg.com/news/articles/2020-08-25/nintendo-plans-upgraded-switch-console-and-major-games-for-2021 The journalist has sauce and a decent track record. Also, this report on what developers have been told to do going forward: https://www.bloomberg.com/news/articles/2020-09-09/nintendo-said-to-boost-switch-production-by-another-20 It's when, not if at this point.
  12. Given the state of the game, waiting for patches in general if you are one and done inclined would be a good idea. How much or little RT they manage to get in for the console versions is going to be interesting to see, this game has a flagship Nvidia implementation, so I'm expecting it to kill RDNA2 as a result. I wouldn't be surprised if its even more hacked back than the Watchdogs: Legion implementation for consoles.
  13. Whatever deal they have with WB isn't in their favour, WB cockblocked a potential deal with Netflix aswell. The stories coming out about this HBO Max idea paint a picture of AT&T wanting to sacrifice their film division in the pursuit of what they see as the future. They didn't bother asking any of the people involved in the films they are now moving to HBO Max and are apparently not even compensating them for this change in release plans. https://www.hollywoodreporter.com/news/christopher-nolan-rips-hbo-max-as-worst-streaming-service-denounces-warner-bros
  14. It's going to be interesting to see if that level of RDNA optimisation carries over to other game engines in the future, otherwise it's an exception in terms of how the consoles perform relative to Nvidia's PC GFX cards, as AMD's PC GFX cards also outperform by a noticeable amount their NV competition in the game, while they usually don't in most other games. In Watchdogs: Legions, the XSX is slightly below the RTX 2060 Super, but that maybe entirely due to the RT and it would move up the NV weight class if you could turn RT off.
  15. Vampire Energy, its share of total home energy usage isn't insignificant. https://www.saveonenergy.com/learning-center/mapping-vampire-energy/ On a related note, thanks to a potentially lethal virus curtailing human activity for a bit, CO2 emissions are down 7% this year. https://www.theguardian.com/environment/2020/dec/11/rebound-in-carbon-emissions-expected-in-2021-after-fall-caused-by-covid But as we're about to remove that problem, back to destroying the planet at full speed next year.
  16. The X360 was successful enough in its 2 primary markets that it even managed to outsell the Wii by the end of its run in both hardware and software in those 2 markets and outsold the PS3 by ~50%. This generation wasn't anywhere near as much of a swing back in the other direction so hope springs eternal at Microsoft HQ. The original Xbox was comfortably in 2nd place in both those markets too. Now if Microsoft could figure out how to appeal to non-Anglophones, they might actually stand a chance globally too (but that's an observation from over 15 years ago, so...)
  17. The decision by WB seems like them wanting to have their cake and eat it too really. Bring in compelling content for their nascent online service, while having the backstop of cinema distribution. And the fact it only affects America, where HBO Max is something they actually are trying to sell just confirms that. If Disney follow suit, then that would be the real sign of the apocalypse for cinemas. Without compelling content, the cinemas are dead, as Cineworld's shutting of their cinemas to save money due to lack of blockbusters being made available to screen amply demo
  18. FidelityFX is their branding for their suite of image enhancement technologies available to developers. CAS was created by Timothy Lottes, also the creator of FXAA/TXAA when he merced for Nvidia, before a tour of duty at Epic on UE. Be funny if he was also behind FidelityFX Super Resolution, he's got form when it comes to coming up with interesting highly performant software solutions. AMD's marketing team should really have checked their existing branding though, AMD already partially use the term Super Resolution for something else! https://www.amd.com/en/technologies
  19. During Richard Leadbetter's video review of the AMD 6800s, he made an interesting comment. AMD's upcoming FidelityFX Super Resolution doesn't use AI/ML according to him, citing PCGH as the source. I had a Google, but I assume it was only reported in German as nobody else has mentioned this. Though to give some credence to this, AMD have said it's open-source and cross-platform, so may indeed not make use of the INT4/8 stuff available on RDNA2. 18min 30s into the video:
  20. People seem to think that frame rates are only about the ability to detect the difference between the amount of times a static image is updated on a screen to give you the impression of motion. From a gameplay POV, that's entirely wrong! Resolution comes in two forms, Spatial and Temporal. The normal resolution most people bang on about is the Spatial kind, your 1080p/1440p/4K/8K/16K, etc. Increasing Temporal resolution (framerate) has the major benefit of lowered response latency, making the type of games favoured by PC gamers these days play better, but mu
  21. According to the HUB discussion, they've spoken to AMD about it and were told that there is nothing stopping AIBs being able to produce product at close to SRP, the expectation is for the budget offerings to arrive within the next 2 months. If that happens, then it's not really a bait&switch. Nvidia's pricing of the RTX 2080 Ti was definitely a bait&switch as AIB cards were not widely available at anywhere close to SRP. AMD's problem in this instance is severe lack of supply meaning their one chance to make some headway against Nvidia has likely been squandered
  22. Not according to Mikami, it's a 3D iteration of a game made by his mentor, Professor F (Tokuro Fujiwara, the creator of Ghosts 'n Goblins). Sweet Home for the FC, a film tie-in: https://www.gamespot.com/articles/resident-evil-creator-shinji-mikami-reflects-on-th/1100-6435918/
  23. CoD is the odd one out so far in terms of console games with RT, all the others only target 30fps at ~4K with RT, with only DMC5: SE even giving you the option of saying fuck it to rendering resolution in exchange for RT and ~60fps. Or you can turn it off on CoD and run the game at a lower rendering resolution and 100-120fps instead, which for an online shooter is the new desired standard update rate on consoles, especially if you 'cheat' and use the mouse and keyboard for that extra edge. Most games wanting to be a flagship title will prioritise visuals over update rat
  24. I think the opposite will still be true, what was the complaint about Halo Infinite? The True 4K crispy rendering resolution? The stable 60fps update rate? or the graphics...? Graphical quality, rendering resolution or update rate, you can only ever choose 2 and the other choice suffers. I still doubt the mainstream consumer demands 60fps if given the choice of better visuals. The most Next Gen 'game' shown so far ran at ~1440p at 30fps, most people will choose that (I certainly would depending on the game type) over a lesser 60fps target game on console.
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