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  1. A mandatory baseline of a very high speed SSD could be pretty transformative to how games can be developed, developers do spend an awful lot of their time and money working around the I/O bottleneck at present. Just need to kill support for HDD users first... so probably only something first party funded games can do in the short term.
  2. Seamless retention of their existing userbase. BC finally makes strategic sense to implement in full, with crossplay with the existing PS4 userbase too. Surprised this useful bit of info hasn't been spread across the internet since it went live: https://www.sie.com/corporate/release/2019/191008.html
  3. mushashi

    Google Stadia

    The hype machine is clearly starting to move into gear at Google, a balanced article from Wired UK about it. Probably be more of this type of thing over the next month as we get closer to seeing it enter real-world deployment: https://www.wired.co.uk/article/google-stadia
  4. Much like the previously mentioned potential sequels to Alita: Battle Angel, they'll only happen if the films proceeding it get enough people voting with their wallets, which is pretty much how every single film sequel gets a release, isn't it? He may already have the scripts, but won't go ahead with full production if Avatar 2 & 3 don't make enough money, simple as.
  5. Interesting behind the scenes of how these action scenes are constructed. Thanks for posting that.
  6. It's been that way ever since they decided to go full on unrealistic with Fast Five, that safe
  7. I dunno, it's really no different to Microsoft having to give away all their AAAA games to get people to subscribe to XGP, consumer expectations keep on getting raised and PC games have been devalued for many years now by the pile of mega budget titles that have been given away over the years. Some of the comments from certain people once Epic started bringing in the big guns were pretty telling, indie games are so worthless, you can give away even the cream of the crop and some people wouldn't bat an eyelid and so it takes mega budget titles to move the needle now. By the end of this run, Epic will have enabled a bigger entirely free game library of mostly killer titles than I own games on nearly all competing digital delivery platforms, any new entrant will have their work cut out matching that in future. Rockstar have decided to move up a gear this week too and are throwing away GTA: San Andreas, which is better than what Blizzard or Bethesda could manage when they went looking for customers. https://www.rockstargames.com/newswire/article/61123/Download-The-Rockstar-Games-Launcher
  8. I assume that was later, as the original Kickstarter doesn't mention PC specs for a game they hadn't even really started development on at the time with a highly ambitious 2017 delivery date :P So anybody getting pissed off at the fact it changed DD platform backed it originally without that promise being explicit AFAICS.
  9. Where is that info from?, I searched the original Kickstarter page and it doesn't come up there.
  10. Avengers: Infinity War Easily the best MCU film ever made (which may be damning with faint praise in some ways). Very little fat and even a reasonable final battle sequence for once in the series. Worst bit was the stupid Peter Quill ruining it for everybody, but as it's a 2-parter and they had to leave room for the next one, would have been too good to win at that point in time (even if I wanted to punch him for doing that) and oh so conveniently for the storyline. And WTF at the Red Skull making an appearance as a concierge. MCU/5
  11. Well going by the wording on the original KS post, yes, technically you do, if you pledged at least $100, but the trial version was only ever planned as a PC release: I don't think they ever specifically mentioned STEAM either as the PC distribution platform originally.
  12. Culling all the shit ones (out of focus, etc). All the software I've tried that can view RAW files are not exactly quick, like they are with JPEGs. Have you used this then? I saw it mentioned when I was looking around, but it's rather expensive for the job I'd like it to do.
  13. Does anyone have any experience with specialist software for sorting through lots of photos? (in the 10-50,000 range, mainly RAW formats). Ideally something to do it as fast and efficiently as possible, without a huge price tag. Using something like Faststone doesn't really cut it with RAW images.
  14. mushashi

    Google Stadia

    Stadia is probably mid-high end in comparison to the absolute best PC you can buy now, but with it being a fixed console-spec type device, it should benefit from the same sort of targeted TLC optimisation as consoles get: Custom 2.7GHz hyper-threaded x86 CPU with AVX2 SIMD and 9.5MB L2+L3 cache (Intel server-grade CPU) Custom AMD GPU with HBM2 memory and 56 compute units, capable of 10.7 teraflops 16GB of RAM with up to 484GB/s of performance SSD cloud storage And unlike actual console-based Cloud solutions, Google can easily update the parts.
  15. He'd more likely stick with his existing publishing partners. The games basically at break-even anyway, considering it has pre-funded a fair chunk of the development budget. The Chinese reception to it will be interesting. It's a game set in China, but starring a Japanese main hero, suppose it may depend on external factors beyond the control of those making it.
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