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Harlen Quinn

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Everything posted by Harlen Quinn

  1. The youtube link to the earlier embedded vid. Spoilers, obv. It's the same clip.
  2. No reason it couldn't happen, the past hasn't been denied. In actual fact DT emoted some confusion before identifying his old enemy.
  3. I'd like to see the old school return to fight the new school. It's not like the old school have been deleted.
  4. “ If anybody ever tells you anything about an aeroplane which is so bloody complicated you can't understand it, take it from me: it's all balls. ” — R. J. Mitchell
  5. I don't know if it's unique but Prince's album Lovesexy is a single track on a cd. There are no pauses and one track morphs into another. The tracklisting lists distinctive tracks and of course singles were released. No doubt it could all be chopped up into individual tracks for the consumer and may have been for all I know. I'm interested in further discussion on the subject of single track album cds. I recall it frustrated me at the time, I had a modern format which should have allowed instant forwarding to individual tracks yet it didn't. It felt like a return to vinyl in track selection terms.
  6. OMG! That has a underneath its
  7. I know this is somewhat premature and I was initially sceptical about Gene Hunt in the 80s but part of me would be happy for Gene to make it into the 90s...
  8. stu's alright, he's good at the details. I've bought every issue since and including 2, which was the first I saw. Pander to your constant readers. Attract the rest, if you can.
  9. Internet research suggests that Deathwish 3 isn't a unique instance of tits out for ms. Sirtis. Films including the Wicked Lady and Blind Date (the one with Marina Sirtis in, obv) feature tits out action. Some of my internet research. NSFW http://www.sunflowercelebs.com/celeb.php?cid=557 Fill your socks.
  10. I loved the VCS, (video computer system), version too. Sorry, can never bring myself to call it the 2600, it wasn't that when I bought it...
  11. I think the gaming world is richer for having Edge in it. This monthly thread of lively debate on the subject of Edge scores is testament to that. Long may Edge continue.
  12. As a conversion to the Vic it's a marvel, all the more irritating when small details are wrong. The robot eyes don't bounce side to side, cylon style, in the original they 'rotate'. Also, the robots in the arcade original are prone to walk into walls. Of course the scale is different but no doubt resolutions dictate such things and the speed and speech of the original are surely a bridge too far. Excellent job overall but it just shows how far ahead even simple arcade games were way back then. I loved Berzerk. name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src=" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>"> name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src=" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350">
  13. Almost great Sean, if only the caption had been "What's the bleeding TIME?"
  14. Bollocks. Have you ever played the NTSC version? It's noticeably better. I claimed this back in the day on Edge forum but was often pooh poohed by people who had never played the NTSC version but were happy to take the word of certain UK mags. The mags at best were biased and at worst lied.
  15. Stop wasting your time posting here, go and do something more worthy like reading Will Self's autobiography.
  16. now imagine, cumulatively speaking, you hadn't spent literally weeks of your life reading rllmuk.
  17. oh dear. name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src=" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>"> name="allowFullScreen" value="true"></param><param name="allowscriptaccess" value="always"></param><embed src=" type="application/x-shockwave-flash" allowscriptaccess="always" allowfullscreen="true" width="425" height="344"></embed></object>" type="application/x-shockwave-flash" wmode="transparent" width="425" height="350"> the song that made me love goldfrapp...
  18. Yeah, that would've been great. pity she died. 30 years ago.
  19. I think those videos prove my point, the differences are barely discernible. The amiga video also shows more trackside objects. I recall Jez San arguing in favour of the opposite case with regard to 3d on the amiga. I still think it's a theoretical argument based on clock speeds. I think I'll refrain further from taking this thread OT.
  20. hitscan sounds shit. nothing wrong with the idea of your target having moved between you pulling the trigger and the bullet arriving. but yeah, it masks lag.
  21. ColecoVision article is pure skill. I was an original ColecoVision owner.
  22. I'm not sure if there was any truth in that, it was an oft touted 'fact' by ST owners. I think it was assumed to be true because the Atari ST 68000 was clocked at 8mhz and the Amiga 68000 was clocked at 7.16mhz to enable it to be compatible with genlocking devices. 7.16mhz was exactly twice the frequency of the NTSC video standard which was 3.58mhz. Fact fans. As the amiga was big on custom chips I'm sure some of the strain could be taken off the main processor even when running 3d games. Yours sincerely, the original amiga owner.
  23. I love jeremy brett but it warms the cockles of me 'eart to 'ear a movie geek give this the thumbs up. might watch now.
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