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Alan Stock

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    Games, Photography, Travelling, Films, Clubbing, Dog's bottoms.

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  1. Looks good. How intense is the combat and mini-games - it looks maybe turn based? My sister loves these kind of games but has RSI problems, so can't handle a lot of intense movement/reaction based gameplay. She managed ok with Stardew valley but had to minimise the dungeon crawling. Interested if this might be playable for her.
  2. Big patch out today, I checked out the patch notes and there's loads of great quality of life stuff, plus new cosmetics/base stuff and xmas themed things. https://grounded.obsidian.net/news/grounded/a-holiday-treat Some highlights: - Extra row of inventory space - Longer range for nearby storage containers when crafting - Can go up zip lines - Water coolers in labs so you don't die of dehydration so easily when exploring them - Longer range to see thrown weapons on the ground - Rebalanced Mutations - Can now name beacon flags - Performance optimisation - Now when you sleep you wake up at 6am so you can get the full day ahead of you Great stuff. I'm still in the sort of mid-game (only done the hedge lab so far), so I can really benefit from these changes. I have started venturing out in other directions and have some decent armour and weapons now. I've decided I need to relocate my base somewhere better at some point (and make a proper building instead of just a big wall). It's currently mid-map, south east of the shrinker machine next to a stink bug and bombadier section where the grass turns to dry grass. The stink bugs that are nearby me are a real pain and there are mites that keep spawning in and making annoying noises. It also looks pap. I'm too far from good building materials as well. So the exploration is on. Found the haze zone and finally got some ladybug gear thanks to an anthill where a ladybug got swarmed.
  3. Yeah you can pretty much just load up your save and go for it. Maybe just familiarise yourself again with the tools at your disposal, but other than that, happy hunting! It's a brilliant DLC.
  4. Ok, that makes sense, cheers. I take it you got that from the book?
  5. Nice. No release year hint? Decided I'm going to try and avoid the big cutscene trailers for DS2, so I can get the full experience in-game. I devoured all the Death Stranding 1 trailers and would prefer to go in quite blind this time. But I did glimpse a few snippets at the Game Awards and so I have some vague idea of who's in it and what's going on. Looks very cool. I imagine it will be impossible not to get spoiled on everything but I'm going to at least try! It's looking good, that's all I need to know!
  6. Yeah he was stood behind them looking really awkward and out of place. Its pretty funny, what balls you gotta have to pull a stunt like that!
  7. So happy Elden Ring won seeing as how GOW dominated the rest of it. Didn't watch the FF16 trailer for spoilers and same for Death Stranding 2 which I only saw a few glimpses of, but I gather they were good, and that's all I need to know!
  8. Bit sad for Sam Barlow and Immortality team, they got nominated for quite a few but no shazam
  9. I'm amazed last of us didnt win accessibility. They have EVERYTHING in that game.
  10. Xeno 3 robbed for best soundtrack Also Animal is way better host than Geoff
  11. When's Chris Pratt gonna pop out and jump on Bowsers head?
  12. So if this is rubbish (sorry Eighthours), do you folks recommend The Mole? Or is it also inferior to our favourite Mafia-likes?
  13. Watched the last two episodes and largely feel the same as folks here. Things did pick up a bit at the end, with some cool new ideas and factional stuff thrown in. But overall this just hasn't grabbed me. Its weird that the actors are quite good but the dialogue and demeanour of their characters mean you don't really warm to them. Flynn and Lev are probably the highlight characters. It's probably a combination of plot, dialogue and direction but I don't really care about any of them. Future London has a problem in that by portraying it as so regimented and posh, most interactions there feel very detached and stilted, even when the stub characters are involved. Lev and his cronies show that that doesn't have to be the case as they're the highlights. Overall its been a decent albeit non-essential watch when I just want to zone out a bit. Sadly considering how high budget it looks, it doesn't feel like a high budget show. Going to go into spoiler territory now:
  14. I suppose I should point out that the things I listed are merely the things I'd like to see changed. Other than that I'm happy if everything else is pretty much the same, I thought Death Stranding was a great game. Just add more variety, smooth out the story elements and job's a good 'un.
  15. An editor for Kojima. A story that's more baked into the actual gameplay. Better and less clunky combat, or ideally no traditional combat altogether.
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