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Professor Rob

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  1. Don't get me started on games that are 'Kickstarter Only'. That shouldn't even be a thing.
  2. I'm quite intrigued by Stationfall, but given the shipping charges, I think I'd prefer to wait until it's available at retail.
  3. In the last episode of series 1, when Gates shows up at the golf course to arrest Tommy Hunter, you catch a very brief glimpse of Buckells in the car park, carrying a bag of golf clubs. Nothing is ever made of it, as far as I'm aware.
  4. Surely this is all leading into a further series, where the Chief Constable is the target of the investigation? Ted voicing his suspicions about Buckells being promoted way beyond his abilities seems to have given Carmichael pause for thought, and it would seem a logical next step for her to carry the investigation on. If this is the last series, then it's quite possibly the biggest anti-climax in the history of television.
  5. By way of celebration at getting a job after being out of work for four months, I've treated myself to Gloomhaven: Jaws of the Lion. £40.95. Running total: £59.95
  6. Ardmore is currently £18 in Morrisons, down from £30.
  7. If anyone's wondering why Ian Hubert hasn't posted any lazy tutorials recently, this might go some way towards explaining it:
  8. Just to second SpagMasterSwift's post, Wingspan works really well with two. I think I've played about 15-20 games, and all but two have been with two players.
  9. The teaser for next week's episode quite clearly shows who's still standing. Of course, that doesn't necessarily mean whoever isn't there is dead. Edit: It's actually the teaser for the whole series, not specifically next week's episode.
  10. I've been faffing around with trying to get my enamel badges looking a bit more realistic, starting with the enamel itself. I tried using Blender's sculpting capability to get the right surface shape, but couldn't get it looking anywhere near what I wanted it to, and after a few other dead ends, hit up on the idea of using a cloth sim, which I think has turned out quite well. I converted each individual coloured area into a suitably high poly quad mesh, using a free trial of Exoside Quad Remesher, then pinned vertices where I wanted the paint to adhere to the metal. I then applied a cloth sim
  11. Make (virtual) donuts, help raise money for the Blender foundation:
  12. A few years ago we did some enamel badges for a client, and one of the things we had a problem with was adequately conveying to them what the finished article would look like. We ended up doing some faux metallic shading using blends in Illustrator, which looked OK but the client was still worried how they'd turn out (as I was, as we'd never produced any before). I decided to try and give it a go in Blender over the weekend, and I think the results are OK. I exported the Illustrator file as SVG as I think that's the only way to get it into Blender. It comes
  13. Do you think you could take your tiresome nonsense elsewhere? Edit: Sorry - this was in response to a post from Centurion, which has since been deleted.
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