Jump to content

Moodmon

Members
  • Posts

    1,302
  • Joined

  • Last visited

Everything posted by Moodmon

  1. The England starting line up had a Villa player, a Wolves player and a West Brom player. God knows what punishment we get, and I say that as a West Brom fan.
  2. I think they said on the broadcast, but the dude has raced here before in other series. Not like it's a new experience for him. Plus there was also LAST WEEK. Surprised Alpha are so close to Aston in the constructors. Don't think they'll be too happy if basic mistakes end up costing them the place. I am sure you lot will have better examples, but I'm trying to think of the worst rookies. Tsunoda makes mistakes but he at least has points. Mazespin is a piece of shit and slow to go with it, but who was really bad?
  3. Nice try Bungie. You got me two times with the glowy armour, you won’t get me again. What are the chances it will have decent rolls on it anyway? Oh look, universal ornaments for the glowy stuff but you need silver or bright dust. What a surprise. Oh, looks like I might not have to worry too much. From dmg on reddit Not sure if that means spending synthweave though.
  4. You'll prise that railgun sounds from my cold dead fingers. Or in the last case, hot fingers as I may have accidentally fallen into a lava pit.
  5. The map design really is stellar. It's not reinventing the wheel, but little touches like coming back onto yourself, or the one with the snipers. Hell, I liked the one level that was just a large arena, a boatload of railgun ammo and a lot of dudes that needed shooting. It's one of the few FPS where all the guns are good. Even near the end of the early access, I was using the pistol to take out some enemies at mid range. I was puzzled at getting the grenade launcher after the rocket launcher - until I realised the grenades are for when something needs to die immediately and the rockets are better for long range clearance. Always tended to use one on the big flying mortar things. The base shotgun is tremendous, workhorse for most of the campaign. The charge shot never gets old. The...other...weapon that uses shotgun shells I am not so sure about. I didn't like the long reload. I mean everything else was delicious, but that reload is oof. I think I should be using it to murder something, switch away, then switch back to reload when I have a minute. Maybe the bullet weapons need a bit of tweaking. Seemed outclassed near the end of the campaign. The shredders are amazing fun to use but the reload and lack of any accuracy isn't great. Chaingun is fine, but one of the later guns just does everything that does, but better. I get the feeling some of the unrealised guns are gonna be absolutely bonkers. Maybe it can shake the Doom shackles off and just go nuts. Same with the monsters. They are all very Doom-y aside from the snipers. That isn't a bad thing, game wears what it does well. Blue shit is always terrifying, and some of the fights are just pure chaos. It's probably the best game I've played this year, certainly up there with Renaine and that was only a demo.
  6. Been playing this on Game Pass. This game is fantastic. It's very Doom. As in original DOS Doom. As in just about legally distinct Doom. It feels fantastic to play. All the weapons are good, even the fists are hilarious when you realise you just hold both mouse buttons and go to pound town. The shotgun is delicious, all the guns that take bullet ammo are good (although I don't know why the shredders are there, pistol will do for range for now and the next gun up does what they do but better). Rocket are great, being able to manually explode is a nice touch. The level design seems on point as well. Only done a few levels, but there is a lot of working towards a point, game teasing where you have to go first. The part where you get that next gun up I mentioned earlier, and it shoves you into a small section that just coats the walls red with blood is magnificent. It doesn't seem too hard so far, but I'm good with feeling like a monster.
  7. Time to wrap up this demo business PLAY RENAINE Unsighted It's very competent, but bored me. The music was a dirge (intentionally) and it is trying to be CrossCode with better combat but without the humour to lift it first. It had enough for me to finish the demo but it just feels a bit awkward with the stamina system and some of the puzzles/platforming involving stuff off the ground felt very difficult to see. Grime Games nearly fucks it within the first 10 seconds by telling to you press RB to absorb an attack, then it doesn't do anything. You can even see the RB on the menu. It means LB. Awful first impression after the cut scene of two statues feeling each other up. Otherwise going for a mix of Metroid and Dark Souls (so more Metroid compared to Salt and Sanctuary). I love the rock aesthetic, it is different if nothing else. It's pretty good. ProtoCorgi Didn't get on with it at all. Seems to be hold the fire button and pray. The dog has a massive hitbox, the enemies take way too many hits, I'm not a fan. Death Trash Only played a bit, feels very SNES Shadowrun. As someone else has said, flesh being the end of the world is certainly a look and I can see myself going back and giving it a better go. I had worse RPG demos to play. CrisTales Looks great, but RPGs can have a hard time with demos. JRPG kinda stuff even worse. Sure, Skies of Arcadia had a great demo but that had a great opening. This...does not. The combat goes for the Mario RPG button press stuff. Feels a bit wooly and no real feedback. The wandering about town part just completely put me to sleep. The concept is cool and if I had the patient to push through I'm sure there would be some interesting puzzles. In the demo I'm just wandering around, talking to people, trigging a cutscene. Yes, that's all JRPGs but it just feels so dull here. Maybe it is a slow opening and it gets better. Greak Looks gorgeous. Play like Lost Vikings. The combat as default dude feels awful (maybe intentionally), the girl with magic pew pew stuff is better but then it could hardly be worse. Dude has a 2 inch sword that barely does any damage. The puzzles feel fine but after I've done the same stand on plate, switch character to stand on the plate just past the door, walk past business a couple of times maybe don't do it a third time? It's just not for me. Litte Witch in the Woods Charming but the demo bugged out on me, and it doesn't save so I had to redo the thing from scratch. Charming, relaxing but is busywork - the game. Not meant as an insult but it does feel very menial task led. No combat as far as I can tell. Rog and Roll 2D platformer with a 2.5D perspective. The roll takes a little getting used to, but the platforming is mostly solid. It's got the Mega Man style get hit in the air, lose momentum stuff so if you get hit over a pit you be dead. That doesn't feel great but the rest is pleasant enough. So of the ones I've played, Goblin Stone, Severed Steel and Grime had most potential to me. Oh, was there another one?
  8. My main issues with champions are having to use the seasonal loadouts. Champions seem to be a thing going forward, just make the mods permanent. Oh, and add innate flavours to all the exotics like Bastion and Eriana's. I don't want to be forced to use scouts or whatever, let me have a selection on the three champion mods year round I can use. I don't mind certain ones only being on say scouts or HCs, but give me the choice all year round.
  9. Out of the demos I've played so far: Renaine Everyone, play this game. It's top of the list for a reason. 2D platformer, lovely pixel art, the controls and combat are really good. Getting Undertale vibes from the characters and maybe some of the crumbs of story. The OST gets a special mention as it goes way harder than it has any right to. Wonderful demo, even goads you by saying there is a secret if you do everything in the demo. When I'm laughing at the very appearance of a boss's attacks, I tend to be onto a winner. Tiny Thor As mentioned above, this is also a 2D platformer that concentrates more on the platforming over the wackiness of Renaine. It is also bloody good. Doesn't pull any punches from the start as I think some of those starting jumps are tight. Hammer is glorious, didn't realise it would just keep bouncing till you pressed the button to recall it. Agent 64 Recommended by resident Path of Exlie addict Siri, this...play like Goldeneye. I have no idea if manual aiming is in but this play exactly like Goldeneye. Go round a corner, let the auto-aim do what it needs to. Enemies come running, gun them down...it's Goldeneye. It is a short demo yes, and it has the best texture (yes, singular) on a helicopter I've ever seen but that's part of the charm. Goblin Stone It's Darkest Dungeon with goblins (yes, even down to the narrator). Managed to lose 4/6 of mine on the first boss. Looks gorgeous, and combat seems to have some Grandia style turn delay stuff which I'm all over. I think they might be going for something a bit less harsh than DD but it is still pretty tough. Getting the ability that does extra damage when someone is bleeding to hit gives BIG NUMBERS so I'm sold. Severed Steel Cross between Superhot and Ghostrunner. If you have played either of those you will know that is a very good thing. I did seem to be leaping all over the shop but I am terrible at both those games. Unbeatable Rhythm game I played for five mins. It is just two buttons, high and low. Only the game throws in stuff you have to jump over with the high button. Brain couldn't comprehend not just making it a note or adding an extra button, so not for me. Len's Island Might go back to it, seems to be some kind of survival Diablo thing. Only you have to keep clicking on a tree to chop it down, you cannot just hold the button like every other game ever mind. If Minecraft does it and you don't, you probably fucked up. Terra Nil Was expecting some kind of chill eco city builder, it seems more like a puzzle game. Once you are out of building points you either have to restart or hope you are onto the next section of the demo, I had to attempt it 3 times as I don't think so good. It isn't bad at all, just not what I was looking for. They Always Run I'm 50/50 on this one. Looks good, the platformer can feel fluid and fast. The camera in a 2D game feels a bit janky, either too zoomed in or pulling all over the place at times. The jumping (especially off ladders and other hanging stuff) seems to randomly shorten your jump, had it happen a few times. Combat seems fine, but I forgot what the game said to do with blocking enemies aside from the arm, so just waited for the counter animation. The bit where you carry the body back at the end really slows everything down, all you do it drop it, fight more enemies, then pick it up again. It has got something, but I dunno if I have the patience for the minor quibbles. Still got another 6-7 on the docket to play. Once again, I cannot recommend Renaine enough, followed by Goblin Stone just behind.
  10. This game goes to show what a good demo can do. Played it, immediately bought. It has just the right amount of balance of risk and reward. Do you bank your stuff, or go for another loop? I didn’t find it too punishing either. The main game has more classes and some of them look bonkers. Cannot wait for 5pm.
  11. Congrats on the Qiqi! Now excuse me as I go cry into my puddle of primogems. This first week of the update has done nothing for me. I don't really use a geo team or own Big Daddy Zhong and getting Ganyu has left me completely cold on Xiao. The photo thing cam be a bit awkward to use and it's all RNG, but it is free primogems so I shouldn't quibble. New boss is actually pretty fun. If you stop up close he is nice and aggro and you have to rely on good dodges. The shield thing I could do without as I'm not able to work out how to consistently crystallise him - countered by the fact I have Diona shields. I think Diona gets a bad rap. Sure she does no damage but the shields are really good. Her ult doesn't heal as fast as say a Bennett but it seems to last much longer and you can get healed over 70%. I've also been swapping out one of my main carries for Jean in that fight. She fits into any team comp, reacts with any element, can do a lot of damage and has heals for days. When I screw up and the boss hits me I can just swap to Jean, continue smacking the dude and heal everyone at the same time. She can be built with venerer shred, healing or damage (both elemental and physical). She isn't broken, but is incredibly flexible and has best CC in the game outside of Venti ult. Plus she is great fun to play and isn't a ruddy loli catgirl. Actually change of plan, Diona does deserve some of that rap. Looking forward to the real start of the event next week, and just waiting for my free Liyue character. The tower defence thing looks pretty fun as well. Time to save for Hu Tao (if she does come out in 1.3) or the next weapon banner. Which should be either the Staff of Homa (weapon pretty much built for Hu Tao) or Wolf's Graystone (probably one of the best weapons in the game full stop).
  12. You think that is bad, we are still waiting for two factor authentication. Mihoyo don’t seem that bothered about it. Hell they had an issue at the start where certain details like email addresses weren’t hidden. Only think you can do is link your phone number in case anyone tries to get in. I haven’t heard anything about anyone being hacked recently, it the game definitely isn’t the best in that front. Onto less depressing stuff, Keqing banner for all those who require a waifu. I’m very much wait and see on Xiao, it interesting they are putting a standard banner character on rate up. When’s Diluc? Seriously, when? I’ll also take Klee, thanks. I am a bit torn as I lucked into Aquila Favonia which is a 5 star sword that would be great for Keqing, but it has physical as a substat. Physical Keqing is a thing, but at that point I might as well run Razor and they are both electro anyway. At least she wouldn’t need to be on the field so long. The new event looks like it has a lot of stuff, and they mentioned there will be enough primogems for 10 wishes. Plus the small matter of a free Liyue character. Xingqui is one of the best supports in the game, and Ning can be built straight dps despite being geo. Or do what I’m doing and picking the one character you don’t own. Time for pirate counter shenanigans.
  13. Best bit of advice I can think of, regardless the size of your wallet, is pick one character to be your main damage dealer. Then put most of your resources into them. I’ve got Razor at 80, everyone else is 70 or below. His important artifacts are all +16/20, his weapon is twenty. The rest of my team is either 60/70 or just plain 70. Some have shitty artifacts. Rely on your carry to carry, you can bring everyone else up later but having THE GUY/GIRL makes things much easier as you go. I have recently been running a team of Razor, Bennett, Jean and Diona. It’s effectively three heal bots and a big sword. Tend to use the others to battery energy, then ideally put down Diona or Bennett ult and go to town on Razor. Diona has very little investment, Bennett scales off base attack so I just worry about his feather and weapon and Jean just gets whatever as she is emergency heals only. It isn’t the best team I could run (should really swop Jean for another electro character for the resonance effect) but it works for me. I play a lot of this game, but I’m not fussed about the harder content. The cube event I’m getting about 1k a time, Abyss I’ve only got up to about level 8 as I’m just not that bothered. I prefer exploring and messing with stuff. I haven’t levelled anyone to 90 as the resource sink is incredible. I think it takes the same or more of the purple books to go 80-90 as it does to go from 1-80. I’d rather mess about with other people.
  14. You get the rest from doing crimson wish events - 5 that reset every Monday and Friday. They will be the blue tree icons on the mountain.
  15. Too late, I caved and got Ganyu. She is nuts. Completely overtuned. Got her to 60, prototype bow to 60, full set wanderers (admittedly with crit damage hat) and she is hitting crits for about 6k. For reference, my level 80 Razor kitted out as best I can manages on average about 2-3k a swing. The fact she is so close already is bonkers. That’s not even including her ult damage, and I don’t have the passive the gives extra cyro damage for standing in her ult yet. You just need the bare minimum of crit rate. Cyro resonance is 15% when afflicted by cyro, 20% from her passive after first charged shot. Get lucky with another 15% or so on artifact substats (or get the cyro set from the domain) and you just go full crit damage. The fact she gets crit damage as her ascension stat is golden.
  16. The standard permanent banner will give you characters or weapons. Be careful, while it currently has Mona/Kequing/Qiqi on it that means nothing. Every ten pulls you are guaranteed a 4 star, but that includes weapons. You hit pity at 90 pulls. So if you hit 90 you are guaranteed a 5 star. On the standard banner this also includes weapons. Character banner (so Ganyu right now) also has pity at 90, and a guaranteed 4 star every ten pulls. The 4 star gurantee is weighted to be something like 75% one of the four stars on the banner (so Noelle, Xiangling or Xingqhu). With the four star, if you happen to pull something else (so a different 4 star character or even a weapon) you are guaranteed the next ten pull to be one of the 4 star characters on the banner. In reality, most of the time every ten pull you will get one of the 4 star banner characters. The five star works in a similar way. When you hit 90, you get a guaranteed 5 star. It is not guaranteed to be the banner character. So you might get a different 5 star (I think the pool is Diluc, Mona, Jean, Qiqi, Keqing but don’t hold me to it). You will only get a 5 star character, not a 5 star weapon. If your first pity is not the character on he banner (so again in this case Ganyu) then the next 5 star is guaranteed to be Ganyu. In other words, for the low low price of 180 wishes (which is about £300-£400) you get the banner character. Now for me and most people, I ain’t dropping that on a gamble. What I do is use the monthly pass where you get primo gems every day. Overall you get 3000 in the month, which is just under 30 wishes. If you bought the gems outright, that would be about £30. I’d rather pay a fiver and wait, thanks. I tend to pull if there are some four stars I want. You can still get unlucky as you may never get the one you want. Just because the banner guarantees a 4 star character doesn’t mean you will get the one you want. It is a gamble after all. Slowly over time, with the welkein primo gems coming in, I’ll hit pity. I am at the point where my next pity is guaranteed to be the banner character. THIS PITY CARRIES OVER BETWEEN BANNERS. So if I use it now, I’m getting Ganyu. If I wait for next character banner, I’m getting whoever is on that ( probably Xiao). Also important, PITY DOES NOT CARRY BETWEEN CHARACTER, WEAPON AND STANDARD BANNERS. You cannot get 40 pulls into the weapon banner and use 50 pulls on character to get whoever is on that. They have their own individual pity counters. As mentioned above, there is a soft pity where you chances of a 5 star massively increase when you get over 70 wishes in. You have to be real unlucky to hit it on exactly the 90th pull. As it stands, once a limited time character banner is gone, they are gone. None of the character banners have been added into the standard banner pool. Gotta get that FOMO going so you spend. I think they will come back eventually, a few rumours that Venti and Klee will be rerun in the next few months. Mihoyo are not a fan of leakers, so nothing confirmed on that front. The only other thing primogems are used for aside from wishes are refilling your daily resin. You get limited returns from that, most just tend to stick to rolling. It makes no difference whether you do 90 individual pulls or 9 of the ten pulls, odds as the same. Just one is quicker to burn your gems than the other. ...I may have gone into way to much detail there so sorry for the wall of text. Unless you happen to pull Dilic. In which case fuck you and may all your rolls be Amber
  17. The open world and exploring for a free to play game is incredible. It is so much fun to go out just to find stuff out. Helps that stuff is everywhere. It is also entirely viable f2p even if you do have to work at it. Traveller is decent dps, Noelle serves as an okay healer. Xiangling is a really good all round unit (probably why she is hidden behind abyss). Kaeya has gone from everyone dunking on him to people realising he has one of the highest normal attack scaling in the game, and he can make use of the new cyro set. Amber is still terrible outside of being a lighter, shame the pyro resonance of 25% attack is so strong. Sure maybe higher level abyss is a bit much (requiring two fully geared teams pretty much) but domains and such are fair game. The OST is utterly fantastic and it is a crying shame it wasn’t mentioned at all when people talked about soundtracks of the year.
  18. Welkein is great value for the gems you get, I think it works out to about £30 worth. Battle pass is good if you are gonna get it to at least level 30. The wishes are nice but there is a lot of materials in there as well. I tend to wait to see if I have played enough to get to 30 then spend the cash. So far I have managed it only once. Talking of weapons the 5 star ones are ridiculous. I was close to pity on the standard banner (almost entirely through free pulls) and managed to pull Aquila Favonia. At level 70 it has about the same attack as my level 80 Archaic claymore. It is just a big massive stat stick. I’m using it as an excuse to turn Jean into a dps. I love the team building aspect of this. My only real dps unit is Razor, so I was building around him. Managed to snag a Diona and she works so well with him. Put down the ult for the heal and superconduct, or get the full shield and more superconduct. Then switch to Razor and go full left click mode for 15 seconds. I keep looking at this Ganyu banner, seeing the size of her ult and thinking this would be real good for my wolf boy. Yet I could really do with another full on dps unit, and it is likely Xiao and Hu Tao are round the corner. Xiao is an edgelord wind Razor with a spear who loses his health as he enters unga bunga mode. He was busted in the beta, so I’m hoping he is busted here. Then again I don’t particularly want another character like Razor, and Ganyu seems like she does big numbers all my herself. Welp, welcome to the world of gacha I guess.
  19. Moodmon

    Formula One - 2020

    Yeah, Incredible event. He went through the barrier and had to climb out the other side. Somehow lost his boot as well.
  20. Moodmon

    Formula One - 2020

    That's some of the scariest stuff I've ever seen in F1. Not just the fireball on explosion, but finding afterwards the car is in half and embedded in the barrier. Incredible the medical car was there and then one straight on the extinguisher and the other helping Roman bail out. Thank god for the halo.
  21. Trusting West Brom to not concede for more than 20 minutes? What were you guys thinking? I'm just glad to take a point. Minus 6 goal difference already and we conceded three in a draw >_<
  22. Just turned on TV. Chelsea's kit is so bad it has broken the scoreboard, or the TV full stop. (It's gonna be 4-3 Chelsea and I'll cry myself to sleep again)
  23. What an evening. Never have I been so pissed off at a side that finished in the top 2. Dodgy defence, too many touches, general moaning about lack of urgency. Feels like we scraped victory from the jaws of...victory? Weird feeling. Maybe I’ll replace it with another. HELL YEAH. (man we are going to get roasted in the Prem)
  24. What the hell is going on? Does no one want to win automatic promotion? I mean I'll take the second chance but this league sometimes.
  25. Well done to Leeds. At this point, we’ll done to Brentford as well. That eight game win streak is something else. WBA haven’t been great since after Christmas (something like 8 wins in 24) which simply isn’t promotion form. Watching them yesterday it feels like a bottle job. Weird subs and a seeming lack of urgency especially near the end of the game. Not exactly what you want when you needs wins to get automatic promotion. Huddersfield played well and were difficult to break down. We only had a small number of chances, despite playing some decent football occasionally. Even worse, Pereira was supposed to be a full West Brom player right now. Loan terms were played 20 games and promotion, or played more than 30 games for more than a half. He’s hit that, but no word on actually securing the transfer. We are somehow going to bottle that as well and he’s going to end up at Wolves or somewhere just to make us look extra foolish.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.