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Everything posted by Dr_Dave

  1. My go-to obscure arcade game is always The Pit from 1982. By the UK's own Andy Walker and Tony Gibson, it's a single screen affair with an interesting timing mechanic and a frantic escape through a beast filled pit: The game got a C64 port, but it never made it to the Speccy, which seems like a huge shame - it practically looks like a Spectrum game already! In fact, I thought this was such a historical ommision, I taught myself Z80 assembler specifically to port it to the 48K Spectrum:
  2. What an awesome thing to do! I'd love The Witness and Bioshock if still available.
  3. If it's occasional CRT play you're after, you can get an analogue signal out of the HDMI port on the main board. You just enable direct_video=1 in the config and use an HDMI to VGA adaptor (then VGA to RGB like normal). It's a little fussy about the chipset used in the HDMI adaptor, but you can pick one up for about a fiver. The downside is that you can't do HDMI and CRT at the same time, but you can keep the CRT config in one of the alternate cfg files for easy switching.
  4. Yeah, I have similar memories of the awful tape loading times... particularly remember Spy vs Spy: The Island Caper, which required you to do a 15 minute load after every game! Getting the 1050 disk drive was like a revelation after all of that. Good list of games. I'd add: Elektraglide Kikstart Warhawk
  5. Also got my email and ordered without problems. Quite excited. Haven't been into PC gaming for decades. Guess I'll have to dust off my autoexec.bat skills!
  6. Another Petri dish pour. I love the drama of this set... That's it for me for a while. We're spending the next few months doing a limited run of some old favourite sets with the intention of selling them in the run up to Halloween... interested to see how such a focused production line approach compares to doing it "just for fun". I would imagine I'll find myself staring at ten identical unpolished D20s and begin to regret my life choices...
  7. I got wind that my cousin's kid was getting into D&D, maybe as a result of Stranger Things, not sure. Now, some of my fondest childhood memories centre around playing D&D with my friends over long, lazy summers. It was like an escape mechanism for awkward, shy kids like me at a time when nerds were still hunted for their furs by cool kids and jocks. In D&D, the nerds ruled, and it was awesome! I'm therefore entirely supportive of kids getting into RPGs, and said I'd make her a dice set in whatever style she wanted. She said she'd like a Petri dish set, but in yellow... Here's a peek at how the set turned out:
  8. This week I wanted to experiment with making opaque, flat coloured dice - you know, the kind you can buy for £5 a set and not spend hours in the middle of a heatwave polishing the ones you made! Getting this finish is not as easy as it sounds... alchohol inks tend to leave resin translucent, and mica powder tends to give the colour a kind of shimmer. In this case I ended up using a thick white ink to establish an opaque white base (same as I used for the last set) then added alchohol inks to colour up from there. The result was pretty much what I wanted... However, it wasn't without issues. Firstly, the white ink left solid flecks that settled on the bottom faces of the dice. Secondaly, I didn't account for the set being cast in a single slab mould. So when the lid of the slab was lowered, the different coloured resin mingled together in places and "stained" the 1 faces. Here's the less Instagram friendly shot showing the problem: The second problem is easy to solve, the first one will require some experiments with different white colourings. Dice science!
  9. The concept behind this set was simple: a black set and a white set, with a matt finish, inked white and black respectively. It was going to an uncomplicated palette cleanser after months of complex pours... Best laid plans of mice and dice makers... I'd assumed that doing a matt finish would be just like doing a glassy finish, only quicker. After all, you just do the first few polishing papers then stop, right? No! It turns out that getting an even matt finish is surprisingly hard. Not only that, but the black paint tends to stain the white matt in a way that it doesn't on a shiny surface. And so the dice require way more clean up... and then you end up with dirty resin stains on the pristine black inking, requiring more clean up! It was a whole thing. Anyway, they're done. Could probably do with a little more attention to make perfect, but that's a job for another day. And I love the black one so hard!
  10. Not sure, I need to test them. But the skulls are just made of resin, so presumably similar density to the resin they're incased in. So I suspect any biasing would be minimal. You probably wouldn't be able to use them in tournament play though.
  11. Finished this set. They inspired me to dig out my old Warhammer Fantasy Roleplay (the best Warhammer) rulebook from 1989 and gaze upon pictures of skeletons and gothic decay.
  12. Exactly right... you cast smaller dice shapes without numbers, apply the pattern to that, then cast the "blanks" in clear resin in normal moulds for the numbers.
  13. Eager readers will remember an early attempt at a "blood splatter" dice set that I posted way up-thread. Well here's that set revisited, but this time with some idea about how to actually do it.
  14. I really hated these when they came out of the pot, but my better half persuaded me to polish one up and try giving it a gold inking. I'm so glad I did! The result is weird, kind of antique looking, not captured well in photographs. They ended up being one of my favourite sets!
  15. The flashing lights make it sound like it's just not connecting - have you tried another USB port? Does the main MiSTer controller config see it? Any other cores?
  16. Do you have the mode select switch on the back on the right one? (the one you configured it with) I used mine on "X" for x-input, which I think gets you the most buttons and vibration.
  17. Not sure about the first, but you can disable the display into popup by setting "video_info" to 0 in the MiSTer.ini file.
  18. I just tried a PRO2 with the 8bitdo adaptor rather than the BT adaptor, and both analog and vibration work through it. I do seem to remember now you mention it that I had to flash it with a firmware update to get it to work, but I can't remember which one.
  19. Just a normal BT adaptor. I also have the 8bitdo adaptor (because for some reason, my BT adaptor can't connect two PRO2s at the same time) - it works with d-pad mode, but come to think of it, I've never tried it with the analogs. When I get a minute, I'll fire it up and try.
  20. Hmmm, I think I just defined them in the MiSTer controller mapping (not the core specific mapping). Then they just started working in the PSX core when I had the pad configured to "Analog" mode in the menu.
  21. "No-one Can Stop Mr Domino".
  22. Yes. And that's my preferred way of running it. I keep the OS on a minimally sized SD card, which I can image for backup easily. And I use a USB stick or USB hard drive to keep all my games on. It's fairly transparent the way it works... it just uses the first /games/<console> folder that it finds, going from SD card, to usb0, to usb1 etc.
  23. Presumably, yeah. I use them over BT and I don't notice a single problem - but I appreciate this is a sensitivity thing. For me, the biggest lag is between my brain and hands, the BT is nippy in comparison
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