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Nate Dogg III

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  1. Nate Dogg III

    Anthem - February 22nd

    One thing I do like about this is that all four javelins are bound to a single levelling curve. I got to level 30 playing exclusively Storm, started on Interceptor and was getting epic and masterwork drops from the very first mission I did. Very cool. So conflicted about this, and it’s really not helped by the fact they basically gave us the beta to review. The patch has improved things a lot so I now have to work out how much of a problem the things I thought were problems still are. It’s an absolute mess with a few really cool things going on.
  2. Nate Dogg III

    Anthem - February 22nd

    Yeah I just got my first masterwork and it’s like, Christ, where’s this stuff been for the past 30 hours? An interesting gun. Heavens.
  3. Nate Dogg III

    Anthem - February 22nd

    To be fair I’m glad he’s finally identified a middle ground between ‘mankind’s greatest achievement’ and ‘actual cancer’. We all grow, don’t we.
  4. Nate Dogg III

    Anthem - February 22nd

    Nah.
  5. Nate Dogg III

    Anthem - February 22nd

    Knocked out the remaining tomb things this morning. I am now even more cross about that whole section because the mission that immediately follows it is fantastic and the best bit of the game so far (to the extent that I was almost pleased when the infinite loading bug kicked in at the end, making me do the whole thing again). The story's since kicked up a notch and I'm kinda in to it. Progress!
  6. Nate Dogg III

    Anthem - February 22nd

    Done two of the tombs now, and only one more box to tick on each of the other two. Chests and multikills, which I figured would be the last ones left. My Storm is currently running two primers because I am an optimistic team player, and double scout rifles because the perks are v useful. That does not feel like a multi kill setup. Will probs jump on the colossus, go LMG and shotgun or something (though I saw a Reddit post that suggested using the sniper on big packs of enemies, so might try that). Was quite disappointed to find that the tombs are literally just tombs, a corpse with an item pickup and nothing else. Thought there’d be some kind of payoff, be that a fight or a chest or whatnot. Gorf’s definitely right that you should do these challenges in other missions rather than just freeplay (I didn’t have a single revive until I did the Stronghold and had it knocked out inside 10 minutes). Think the game shouldn’t categorise the challenges under Freeplay specifically as it’s quite misleading.
  7. Nate Dogg III

    Anthem - February 22nd

    I’m not quite sure that’s what he’s saying. I think it’s perfectly reasonable for a BioWare fan to expect, from a new BioWare game, the things BioWare are best at. I think it’s entirely fair to expect the story, characters and universe to be one of the things the game does well. I was surprised to see his byline though. I know a few Destiny die-hards on PCG and assumed they’d be all over it.
  8. Nate Dogg III

    Anthem - February 22nd

    They changed it in destiny with good reason. If the whole point of these games is seeking out new things that make your job easier, i’d much rather have them while I’m still at work instead of having to wait until I get home. I realise you can’t change gear on the hoof, but at least knowing what you’ve got would make it easier to know when it’s worth a trip back to the forge to tinker.
  9. Nate Dogg III

    Anthem - February 22nd

    I was up in the night with the baby and put Teawrex’s stream on just as he was ending what must have been a mammoth freeplay session, had about 15 purples to flick through and assess before keeping or junking. No idea how long he was playing for to get all that but the idea that you don’t see what you’ve got until you quit out and go back to the hub is just crazy to me. No idea why they’ve done it this way, it’s so dissatisfying. What I’ve seen of the endgame hunt does look quite cool though. Legendaries have like four stats on them and can be upgraded to golds by using them in a certain number of missions (I think it was 35). So there’s clearly a lot of build options in there. No idea what you’ll actually be playing while doing it though, if it’s mostly about freeplay I won’t be sticking around for long.
  10. Nate Dogg III

    Anthem - February 22nd

    It’s the sort of thing we slag off destiny for padding out its endgame with, but in hour five. It’s a spectacularly bad look. @Gorf King I agree it’s similar ultimately to what D2 did with the levelling barriers but there’s a big difference between ‘fuck off and do something else for a bit’ and ‘fuck off and do these specific things’, and that’s before you get into how they have seemingly deliberately designed a lot of those things to be very tedious and awkward.
  11. Nate Dogg III

    Apex Legends - Battle Royale by Respawn Entertainment

    In the same way that space travel is an evolution of crawling, yes, I suppose so.
  12. Nate Dogg III

    Anthem - February 22nd

    Yeah I just got to that bit and it’s properly deflating. Is there a way of telling where and when world events are kicking off or do I just have to fly about like a lost tourist?
  13. Nate Dogg III

    Gaming tropes that need to go away

    Recon modes. I don’t care if you call it Witcher senses, detective vision, Steve the drone boy or magic possessible eagle, it’s fucking boring, slows the game down and cheapens the whole thing. I especially hate the latter-day assassin’s creed thing where it pops up a massive text box to say ‘OBJECTIVE NEARBY, PRESS LB TO ACTIVATE JASON THE SPECIAL BIRD’. Just let me play the game okay? If I get sucker-punched by a big Greek bloke with an axe then so be it.
  14. Nate Dogg III

    Anthem - February 22nd

    I put a 2060 in this thing two weeks ago and it’s become very quickly apparent that I need a new CPU. I hate pc gaming. Anyway yes, the game seems quite nice doesn’t it.
  15. Nate Dogg III

    Anthem - February 22nd

    Code only went out last night. It’ll be all over twitch tho
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