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joffocakes

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Everything posted by joffocakes

  1. Haha yeah, my wife said "this is embarrassing. I'm embarrassed for you".
  2. Finally finished off Yakuza Zero so I can move on to Kiwami. After this and Like A Dragon I probably won't bother with the trophies unless I finish them all long before a new Yakuza arrives. The catfights trophy was the absolute worst. Sometimes they just decide it's not your turn to win. I thought the Climax Battles would be a sticking-point because there were some pretty tricky challenges early on but they ended up far, far easier by the end, weirdly. I saved them for last because I didn't want a clip of the catfights attached to the platinum trophy, haha. I put the Yakuza cologne on and had a whisky to celebrate.
  3. To be fair, the only thing I actually like about Mario Kart 8 is that I have an incredible amount of fun playing it.
  4. Yeah it should definitely adopt some of the Mario Kart Tour stuff, especially the item/trick/drift combo challenges, as long as the random elements on the perks and powerups are removed. The variety of weird costumes would be great as well, especially if they do decide to stick with characters from Mario games rather than a wider selection of Nintendo characters. Standard Mario Kart single player (outside of Time Trials) is pretty tedious. Even the DS game's Challenges were pretty dreadful, and they're the best alternative to the stardard GP races there's been. Gonna be hard to top Mario Kart 8 Deluxe though, and it's still selling so well that I'm surprised they haven't just chucked some additional DLC out for that to tide folk over until some eventual Switch 2/Mario Kart 9.
  5. Really didn't play too many games this year but Maquette is likely the most disappointing since the concept looked incredible and I'd hoped it would have the same mind-blowing, connected puzzles of Gorogoa but it ended up being kinda straightforward and clumsy. The dialogue didn't help either, in script or delivery. The Matrix Awakens demo was disappointing too I guess, in that it was cool to see the kind of visual and procedural tricks the new Unreal engine can pull off but it'd be a shame if the kind of performance hit that brought is a sign of what's to come this gen. It's just a tech demo obviously so I'm probably worrying about nothing.
  6. I dont know if it spoils earlier games too much but there are definitely references that went over my head. It did make me fall in love with the characters and world though, so I'm looking forward to getting back to it (eventually) with fresh eyes. I normally loathe when a game has a cutscene longer than a minute or so I'm surprised Yakuza hooked me so strongly.
  7. Oh its not actually difficult at all if you stock up on items. Upgrading is a time-sink. If you wanna Platinum the game it's likely 150+ hours. I found Like A Drag9n a better entry point for the series (and an easier Platinum) but I've only played those two.
  8. Up to chapter 10 on my Legend playthrough of Zero now; have been able to sprint through to Chapter 10 in ~6.5 hours but now I reckon I'll need to upgrade my characters a fair bit before progressing or I'll hit a difficult spike. Climax Battles are also more difficult than I anticipated too so my goal of getting the Platinum Trophy before the year's end might be a tad optimistic.
  9. Turns out my laptop runs SFV pretty decently so I've got back into Dan and his weird VSkill 2. Terrible at the moment, I had a long, long set against Eastwood where they character hopped and I still only won two out of 30 or so fights. Spared me the horrors of Honda until the very last match. Impossible. I'll need to take some time to properly lab wakeup pressure and setups with Dan but I'm getting more comfortable with the VSkill cancels now. I often mess up but that's okay because pressing more buttons = more satisfying. I'm on a Russian stream too, making someone either very excited, very frustrated or both. Or all three. He is delighted to hit me with a disgusting Kolin mixup, definitely. https://www.twitch.tv/videos/1241481233?t=01h34m26s
  10. I feel like some of these events are being added to Duke Smoochem before they even happen somehow.
  11. The best thing about The New Tetris was making perfect squares of delicious scottish tablet.
  12. Should be a January Direct this week.
  13. That reminds me, we've played probably hundreds of hours of Boom Street on Wii over the years but only unlocked one of the seven(?) extra boards because you can only get them by playing the game in single player. A board game. Ludicrous. I should try download a save file for it, or just switch to playing it emulated.
  14. I never did unlock the 2x RCP90 from finishing Caverns in under 09:30 in 00 Agent in Goldeneye, unlocked every other cheat already and lost the drive to even bother when All Guns already existed. I never unlocked the AX tracks in F-Zero GX either, despite beating the story mode (and again in Hard, Very Hard) I just couldn't finish all the GP cups on Master. I'm sure there was an alternative way to do this, using your memory card in an AX arcade cabinet but I've never seen one of those. Maybe there's a cheat code or something.
  15. Still a few more things to do for the Platinum trophy*, but pretty happy to have finally done 100% on Yakuza Zero. *
  16. I'm surprised docked is even as high as 3% considering we've had nobody over for multiplayer. I think it's likely from playing Yacht Dice on Clubhouse Games. Mostly just been Animal Crossing and Metroid Dread this year (though I played a lot of Mahjong in Clubhouse Games in December, just after the cut-off).
  17. I have no idea who anyone is, when they come on screen I just say "oh, this prick" and that's good enough reason for punching.
  18. I bought all of them despite having game pass, so I can have a legacy to pass on to my kids.
  19. Would have gone for pink but it's a bit too bold for me, looks closer to magenta than a nice soft pastel pink.
  20. Yes! I had no idea about calling Riichi so I ended up hitting Square (I'm on PS4) every time I got a new tile, just in case.
  21. Very close to ticking off the completion list in Yakuza Zero now, just grinding out some fights in two of Majima's styles and sending out more weapon expeditions from the weird wee restaurant. Had no real clue how to play Mahjong before this (Like a Dragon's Platinum trophy didn't require it), so I'm pretty happy that I now have a grasp of the basics. I was away from home for three days and couldn't play Yakuza so instead I played Mahjong in the Switch's Clubhouse Games for hours to prepare for my return to Kamurocha, haha.
  22. Had fun flying around in this, peeking into windows of furnished flats and offices was great, even if they're procedurally generated to the point where they're all very similar and have vending machines or desks blocking the only entrance. Still a nice taster of the kind of of additional detail we might see this gen. A bit rough around the edges when moving quickly, felt <25fps at times nevermind 30. Still surprisingly fun to zip around in considering it's a fancy tech demo and it's always cool to have something shiny to show off on a new console.
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