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Garwoofoo

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Everything posted by Garwoofoo

  1. Is the new Elite controller really worth £150? I could do with a new controller but three times the price of a regular one seems extraordinarily steep. However I'm a complete sucker for fancy toys and a fool with money so I'm still tempted.
  2. Is there any point at all to the money? I'm a few floors in now and Luigi's absolutely loaded but I haven't come across anything at all to spend it on.
  3. The Martian. Apollo 13 smothered in cheese. I quite enjoyed it though your enjoyment may depend on your tolerance for excessive amounts of Matt Damon. 3/5
  4. The improved frame rate on games that support it makes a massive difference, though.
  5. Yes, and Rock Band 4 is a better singing game now too, the harmonies mode is amazing. Shame it’s still light on genuine pop classics though.
  6. Used to play loads of this with friends and family. Had a complete collection of PS2 discs and a load of stuff downloaded too. But Singstar died for me (and, it seems, for many others) when they relaunched it a couple of years ago, changing the interface, changing the scoring system, making it exceptionally unstable on PS3 and, tragically, wiping out years of hard-won high scores as well as hundreds of celebration photos we’d taken on the PS camera over the years. There was no warning, just turned it one day and that was it, all gone. Hardly touched it since.
  7. It is. The plot is bobbins and it's weirdly got all the skill trees and weapon upgrades from the previous game even though there's hardly any combat at all, but if you like the exploration and puzzle-solving aspects of these games then this is the best of the three.
  8. I'm really enjoying this, it's grabbed my attention far more than I expected. I keep going back to it to unlock more stuff. Up to the fourth mountain now and really loving it. I'm not generally a fan of time trial games (I find Trials more frustrating than fun for example) but the way the courses are broken up into checkpoints really makes this fun. You can work on a small section, really try and shave those seconds off your time before moving onto the next. Then there's the suspense of finding out at the end if everything adds up to the time you needed. The physics and the handling are on point and the low-poly look combined with the gorgeous colour palette makes it a very distinctive-looking game. I haven't found any of the rest areas yet though, I'm starting to think they don't exist. And god knows when you actually unlock any other bikes.
  9. Also worth pointing out for anyone that's actually enjoyed this (like me) that the DLC is really good. The best bit of the game is the challenge tombs, and the DLC adds a whole load of really great ones.
  10. Yeah see I think they get better. The first game was a poor Uncharted clone with constant gunfights. The two sequels got progressively more Tomb Raiderish.
  11. Wow. The reputation of Game of Thrones really has gone to shit, hasn't it?
  12. Pre-ordered this and then found out you can't invert the Y axis Knew I should have waited.
  13. It’s a series that can do no wrong in my eyes so I trust the devs implicitly on this one. After seven games with very very similar systems, a shake-up is no bad thing.
  14. It's fine. Not as good as the remake, the inventory management is a bit fiddly and the second half of the game drops off a bit, but it's still well worth a play. (Don't know about the Switch version, this is based on playing the original)
  15. Dragon Quest XI on the Switch has unnecessarily tiny text in handheld mode, it does that thing that seems common to a lot of Japanese games where you've got acres of space on the screen and then a really tiny font for no reason at all. You could easily bump the size up a few notches without having to redesign anything at all about the layout of the screen.
  16. Games that keep prompting you on how to do things even when you've done that thing a thousand times. I completed Shadow of Mordor last night - great game - and the very first thing it did on returning to the game world after the credits was give me a massive pop-up on what button to press to brand orcs, an action you need to perform over and over throughout the whole second half of the game. Cheers, very helpful, thanks for that.
  17. I've been using GamePass mainly lately to fill in some of the gaps in my experiences this generation - the kind of games I always meant to get around to trying but was playing something else at the time or which never quite warranted a purchase. I've been playing Shadow of Mordor for the last couple of weeks and it's brilliant (and the sequel's on there too!), it would probably have passed me by if it wasn't for this service. I need to get around to Alien Isolation too. At this rate I'll probably play Outer Worlds in about three years' time.
  18. Garwoofoo

    Gamer or lamer?

    What a horribly depressing thread. Games aren't productive? I consider the time I spend at work the least productive of all the hours I have. It's the time where I have to perform repetitive tasks I wouldn't otherwise choose to do, in order to make someone I'll never meet a whole load more money. And sure, I have - and learn - certain skills I need to do that job but all they do is allow me to do the same thing more efficiently. They're not practical skills. It's not productive time. But, like most people, I work because I need money, and that money allows me to have various other things: a house, nice holidays, security, good food, and freedom. Freedom from worry, freedom to spend time with my family, freedom to spend the rest of my time doing things I enjoy. And sure, a lot of the things I enjoy aren't productive. Drunken nights out with friends where nothing of value was "produced" but everyone had a great time. Long walks in the park with my wife and son. Watching some of the best movies ever made, and several of the worst ones too. Listening to the same song on repeat because I can't get enough of it. Reading thought-provoking, prize-winning novels and terrible, derivative fantasy novels too. Paying inordinate amounts of money to eat in amazing restaurants where the whole experience is over and done with within two hours. And - like most people here - playing games. Lots of games. So who are you to tell me how I should spend my time? When I've played games, I've lost myself in extraordinary, detailed worlds like No Man's Sky, Final Fantasy XIV and The Witcher: experiences on the technological cutting edge created by people brimming with ingenuity and creativity. I've chatted and played online with old friends where our busy lives don't allow us to catch up more than a couple of times a year but we can still spend hours together doing the things we love. I've had raucous multiplayer sessions with family and friends on everything from Goldeneye and Chu Chu Rocket to Nintendo Land and Overcooked, where we've all been laughing too hard to even hold the joypads. I've played Shadow of Mordor and Lord of the Rings Online and immersed myself in a world I've loved since I was a teenager in a way that would have been mind-blowing at the time I first read those books. I've learned about history with Total War and Assassin's Creed. I've spent an entire day playing Rock Band, with upwards of a dozen people swapping instruments and having an amazing time together. Christmas is never the same without Singstar. More personally, these games are part of my life. One of my best friends sadly passed away a couple of years ago and that Rock Band party remains one of my happiest memories of our time together. My son, aged two, used to sit beside me "drumming with Daddy" on his plastic drums as I played Rock Band; a few years later he picked up the sticks for real and now, aged 10, he's a proficient drummer who's taking his Grade 5 exam next month. Is that productive enough for you? When I was a teenager I hid in my room with my Spectrum and buried myself in the worlds of Amaurote and Starglider as my divorcing parents raged and screamed and threw things downstairs; it got me through. More recently, Everybody's Gone to the Rapture got me through the sharpest period of depression in my adult life by providing me with a quiet, idyllic space I could escape to at just the time I needed it most. To this day, it still feels more like a real place I visited than a game I played. In short: if your life needs to be "productive" at all times then I think you need to take a long, hard look at yourself. We'll all be dead in the end, unless you're one of a handful of people who leave a lasting impact on the world (and maybe even then) your productive life will mean absolutely nothing. Enjoy yourself, expand your mind, spend time doing the things you love the most with the people that love you. Make memories. Play games.
  19. You just know it'll mean even tinier text in games.
  20. It's probably due to licensing issues, but it also allowed them to claim that they'd released the first Star Wars game on Nintendo Switch. Hopefully this will clear the way for the Marvel tables to be released on the Switch one day. I don't really mind too much what front end they have.
  21. Really enjoying Star Wars Pinball on the Switch, I've only played a couple of these tables before so having 19 of them all at once to play is a bit overwhelming! The single-player campaign mode is pretty neat too, it takes you through various challenges on different tables and is a great way of getting an overview of everything that's in there. Vertical play makes this the best version by far although it pretty much means you have to use touchscreen controls which isn't ideal (you can use the bottom joycon but hardware limitations means it can't register more than one input on the d-pad simultaneously, so you can only use one flipper at a time - far from ideal). But the HD rumble makes the touchscreen controls surprisingly tactile and it's a reasonable stopgap until my FlipGrip arrives. I think it's sold appallingly though, even my hamfisted first attempts at tables I've never seen before are getting me into the top 500 on the leaderboards.
  22. I quite like it on default mode. Yes it's very easy but it kind of fits with the whole laid-back, bedtime story vibe and it makes it a very casual pick-up/put-down handheld game where you can just chill and enjoy the characters and story. I've still had a couple of issues with bosses and you can always make it tougher for yourself by avoiding enemies on the field and not micro-managing the equipment upgrades. Basically the game's impossible to balance because there's no way of knowing how many encounters the player's going to trigger. It's nice to play a JRPG that essentially has zero grind.
  23. Came here to post exactly this. I read somewhere (maybe here) that it’s like a novel where someone’s ripped out chapters 1, 2, 3, 7, 8, 11 and 14, and compressed the whole of the second half into a short story in order to get it finished. It’s an incoherent mess, all the major events happen off-screen, the backstory is in a 2-hour CGI movie no-one watched, and they spent the first two years of release patching in extra story chapters to try to fix things before giving up completely and canceling all their remaining DLC. The combat system is a button-mashing mess, it’s got frame pacing problems that never got patched, and some nice character moments don’t make up for the fact that absolutely none of it makes any fucking sense at all.
  24. Apart from when a character first joins, where they’re typically a “guest” for the first few battles and therefore AI controlled. Once they are properly in your party you can set them to Follow Orders and control them as you see fit.
  25. Conversely, I've been reading The Testaments and I think it's absolutely excellent. It's surprisingly true to the show's continuity, too, not only going out of its way to align to events seen on screen but even including a major character who's from the show and not from the first book. Anyone who's been enjoying the show and wants to pick up with events in Gilead 15 years later can jump straight in without reading the original book. It leaves an interesting problem though - as the book does reveal, directly or indirectly, the fate of a number of major characters from the show and of course you get to see Gilead 'in the future' so you know how things turn out. So the show now has to make an interesting choice - does it try to act as a lead-in to this "15 years later" story over the next few years and thereby remove a lot of suspense for those who have read it? Does it diverge into some sort of alternate continuity (perhaps unlikely given that Atwood's gone to considerable lengths not to invalidate the show and is herself an executive producer)? Does it do some sort of time skip and try to actually film this as written? It's a conundrum for sure.
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