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rllmuk

Ran

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  1. It seems fair to say there is a bit of time investment before it becomes truly brilliant though? I am going back to it when I'm freed up a bit more but after 4 or 5 hours I can't say I'm that invested yet.
  2. It's a really odd beast. I can't say I found the combat always satisfying and the side quests were mostly drivel but I enjoyed most of the 50 hours even so. Particularly Chapter 9... that's one of the best things I've experienced in a game for a long, long time. Chapter 9 end spoilers
  3. Basically what El Geet said above
  4. Wow, the 'checkpointing' on this is utterly fucking shit. Just had a horrid war of attrition in chapter 9 because I don't psychically know how to balance the 80 materia orbs into the few paltry slots before a fight most of the time. Completed a terrible side fetch quest and another, started the next section of the main quest, died in the arena and chose 'checkpoint' so I could reslot materia and am back before the first arena war of attrition losing over an hour or so.
  5. I have to admit without the shock of some of the bits I hated first time I found a rewatch of this ok. The weakest of the 3 because it tries to cram so much in and the finale is ultimately a bit flat. (Though the force transference of the lightsaber and subsequent fight is a great moment).
  6. Nothing in RE4 needs trimming. Have a word with yourselves heretics.
  7. Wow, one of my most endearing gaming memories is GameCube Animal Crossing and my epic wait to catch a Coelacanth, constantly visiting the island with Capn looking for rain and the excitement of the huge shadow. First one I eventually caught I accidentally threw back and my long agonising wait continued for weeks more. What an epic achievement it felt. Day 3 new horizons, Coelacanth get!
  8. Dreams is the most ten of all tens they've ever tenned (probably not but it's well worth that score). I may be an exception to prove the rule here but it is keeping me sane at the moment (and not just because of the Covid19 situation). It is a way easier proposition to craft a full experience in than learning something like Unity. Most importantly of all it's for the sheer joy of creating, just like painting an image or composing music in reality. Sometimes you do so because it's a therapeutic enjoyable activity and not because it has some possible financial incentive down the road.
  9. ItchyTasty Island is also full of pears, bah! That's ok though, I plan to promote a narrative of a seedy underbelly and impending doom.
  10. It's at 4pm GMT, should be on the playstation blog (gooners link above). Not that I can see any mention of it on there at the moment.
  11. I'll settle for something that doesn't require me to be a world class gymnast to access it's various USB ports and other inputs.
  12. Oh well, it's the right thing to do obviously. I am absolutely gutted though, it falls in close proximity to my birthday and generally fills me with the sort of joy you used to feel around christmas as a kid. Turning 40 this year too, Birthday cancelled!
  13. Ran

    Name That Game

    Fun topic! Pretty useless at guessing but here's a couple. Ran1 https://voca.ro/jFvwn9zGfm0 Ran2 https://voca.ro/njXWzNYV6rV Ran3 (easy I think) https://voca.ro/117ijg4mS7P
  14. It is a change yes to make the terrorist action look more sympathetic/heroic (less like an act of terrorism)
  15. Ran

    Dreams - It's out!

    I see what you're saying but ultimately if you invest your time in Dreams you are doing so with the explicit understanding that you're engaging in something focused on sharing and community. No one has to use it and whether you spend 1 hour or 10000 hours creating content you do so in the knowledge that the only incentive is to please and express yourself.
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