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Everything posted by daveodeth

  1. 🕹 High Score Day #111 - https://highscoreday.com completely wrong on 2, thinking of a mikami game
  2. 🕹 High Score Day #106 - https://highscoreday.com Last one took me a while as i played it on the c64 and it looked slightly different. Thought i was misremembering my youth
  3. the below vid has a good guide to mod it without using the terrible character model update
  4. the movement can take some getting used to (if you've also never played Thief) but it's up there in terms of great games. if you want something a bit more modern, Prey comes from the same mold and is also fab Also the soundtrack is amazing.
  5. it's an annual ritual for me these days. Although no matter how numb i become to the scares, engineering will always always make me jump when one of the doors open and a friendly droid is there to say hello....
  6. With that avatar? Had the same issue, screenshot looked too good for what it was
  7. Not going to work, the moment they have sex it'll become a slasher film.. probably involving a walking shark now
  8. Yeah... fun... that's one way to describe the emotional circuit today watching England
  9. Original dungeon keeper for me, learning how to break the levels in interesting ways has always been fun.
  10. 🕹 High Score Day #62 - https://highscoreday.com Played all of them at one time. Nice to see the amiga isn't forgotten
  11. 🕹 High Score Day #60 - https://highscoreday.com i don't care what you say, it does not end in an I
  12. 🕹 High Score Day #59 - https://highscoreday.com right series wrong game
  13. Finally got round to playing this and finding it charming, after flying through Elex this is very much a comfort game. First boss was way tougher than the rest and it didn't feel like a test either, just a numbers game of can i kill the adds fast enough to not get overwhelmed definitely enjoying it but i can see where folks would burn out. the narration however is a definite upside for me, doesn't overstay it's welcome and tells the story well
  14. I think roguelike is the wrong word, the level remains the same but item placements can change. its very much worth it
  15. I get the feeling the moon levels were meant to part of the main game but were cut for time reasons, makes me understand why the end feels so rushed. as for the newgame+ additions, it felt like a more compltete game for it once they were added. even on the hardest difficultly, the game felt to easy once you'd got to the point you could manufacture your own neuromods. resources were a breeze. The only other game that puts me on the same kind of edge as this for single player was Battlefleet Gothic, just constantly thinking about what your doing all the time. Fantastic game!
  16. I'd say wise fwom your gwave but not that long ago people were posting. just played this through for the 2nd time and damn is it an amazing game. everything i'd want from a system shock but better in every way. this and system shock 2 are my favourite games ever and i never thought i'd see one for system shock, let alone one called prey
  17. He aint wrong, can be a little overwhelming at first but a fantastic purchase
  18. I'd say that belongs to fallout 76 but that looked arse from day 1 Back to arx and factorio it is
  19. Twinky goes hiking... That is not hiking twinky.
  20. daveodeth


    Part of me wonders if using a harder tool instills better dicipline on a dev.
  21. daveodeth


    Its builtin unity isnt it? Cant imagine that gfx card would want to look at it Managed to get through mission 2, loving it so far.
  22. daveodeth


    All in here, played mercs 4 to death and im looking forward to a more mech commander style game, even if it is turn based instead
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