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  1. Kauwiks

    What games did you complete? 2019 Edition

    12/05 - What Remains of Edith Finch (PS4) Wasn't high on my To Play list, but recommendations from friends combined with a timely PS+ inclusion and a quiet Sunday afternoon led to me giving this a shot, and I'm glad I did. It's weird, and sad, and filled with interesting ideas. Finished it in a single sitting, and though I don't think I'll go back to it, is definitely an experience I'd recommend to anyone who isn't entirely dismissive of "Walking Simulators" as an example of how they can be far more than trudging around an environment listening to audio logs. Gregory though; damn that was dark. Previously:
  2. Kauwiks

    What games did you complete? 2019 Edition

    01/04 - Warhammer: Vermintide 2 (PC) Following on from playing through the first Vermintide with my team at work (where it's affectionately known as "Rat Smasher 1"), we picked up the sequel from Humble Bundle monthly and ploughed through the campaign together. Very much an evolution of the first game, this is the same, but better. Enemies react to being hit in satisfying ways, the loot system is far less stingy, characters have skill trees and variant versions, and the enemies have greater variety and interest. Thoroughly enjoyed this, and probably would have been happy to continue on to harder difficulties if the rest of the gang didn't have a one-and-done approach to the levels. Definitely recommend this for anyone who wants a decent, fairly relaxed, co-op experience. 28/04 - Mortal Kombat XL (PS4) Have slipped back into playing multiplayer games lately and ignoring my pile of shame, so with the new Mortal Kombat out, decided it was time to dust off XL and finish the story mode. It was good enjoyable nonsense as expected, but the focus on the Kombat Kids/new characters is the main reason I didn't get more out of it the first time around; I'm too old to meet new people Looking forward to getting stuck into the new one when it's cheaper. Previously:
  3. Kauwiks

    What are you playing?

    Played Eldritch Horror with 7 players at the weekend, and...it was just awful. I always describe Eldritch as a "bullshit simulator" in a similar way to Betrayal at House on the Hill, as there's very little player agency that doesn't come down to a dice roll. Usually you just accept that you'll have some good rolls, you'll have some bad rolls, and you'll probably lose, but there will be some entertaining nonsense along the way. Despite what that may sound like, I enjoy Eldritch Horror for what it is, provided everyone's on board with that and doesn't take it too seriously. This time however, all seven of us failed to roll a success (5 or 6 on a D6) for over an hour, during which time 3 Investigators became Cursed (making success require a 6 on a D6), and everything went to shit around us. We had one new player and one rules lawyer however, so things went to shit really slowly. Around 3 hours in we gave up, feeling frustrated. To lighten the mood we then played Triple Agent, which was excellent. Basically One Night Ultimate Werewolf but played entirely through a single person's phone with no cards required, Triple Agent assigns each player a team (with additional roles available if you get the paid version), then issues a series of events. The "briefing" for each event is read aloud, telling everyone who the event is for, and whether it's going to provide that player with information about others, ask them to reveal something about their role, or possibly change their team. Only the player with the active event has the phone however, so although the event briefing is known by everyone, the player can lie through their teeth about what the outcome of the event actually was. After a few of these events there's a discussion phase and a vote: if more players vote to imprison a "good" player, the traitors win, and vice versa. 5-9 players (free version plays 5, I think) - great one to have on your phone.
  4. Kauwiks

    Nintendo Switch

    There are dozens of us who didn't get on with BotW. DOZENS OF US!
  5. Kauwiks

    What games did you complete? 2019 Edition

    24/03 - Turok: Dinosaur Hunter (Switch) One of the first games I owned on the N64, I still have love for the early Turok games, warts and all. This is a surprisingly great port that plays really well (even the jumping sections!), and I thoroughly enjoyed revisiting it, though not sure I'd recommend it to anyone with no nostalgia for the series. Not sure whether they pushed the distance fog back a bit, or whether it simply wasn't as bad as I remember. Anyway, finished with all Chronoscepter pieces and having organically unlocked Infinite Lives...maybe they made it easier? I know this kind of talk could get me crucified around these parts, but I'm very much looking forward to the port of Seeds of Evil due later this year; need Port of Adia on the go Previously:
  6. Kauwiks

    Pillars of Eternity 2

    If you've literally never played an RPG like this, I'd suggest watching gameplay of each (ideally including some dialogue), and see what you think. Of Pillars and Divinity I've only played the first of each (both on PS4), and love Pillars but have repeatedly bounced off Divinity. Pillars is a sombre, more serious game, and feels like an update of an Infinity Engine RPG, which is great for someone like me who grew up with Baldur's Gate et al. That's also what people dislike about it however, as the world has moved on since Infinity Engine, and Pillars is still quite old school (despite having updated and streamlined a lot), though the console controls are impressively slick and intuitive. Divinity in contrast feels more lighthearted and silly, which I disliked, and I didn't warm to the turn-based combat despite finding the idea of it appealing; felt very clunky to control on PS4 too. Your mileage may vary
  7. Kauwiks

    Tetris Effect - Mizuguchi does Tetris

    Hello. This is fucking brilliant. That is all.
  8. Kauwiks

    Nintendo Switch

    Um, not when things get busy it doesn't. My first time playing it has been the Switch port, and while the game itself is fantastic, I literally asked out loud "How does THIS have performance issues?" when the slowdown kicked in.
  9. I frequently get a connection error after a match on PS4, but clearing it puts me back into the results/XP gain screen immediately.
  10. Sounds like his passive: deploys a decoy and cloaks him for a few seconds after he's downed.
  11. Played a few matches with @df0 and though we were very much just figuring things out, we had a pretty good time. The gunplay is basically Titanfall 2, and the BR mechanics are solid. Really hope this takes off, as so far I love it.
  12. Countdown is an abomination of a game mode.
  13. Kauwiks

    Satisfye - Switch Gaming Grip

    Just echoing others really, but I bought the bundle with the grip, case, thumbstick grips and USB-C cable. I was stung for import tax, the thumb grips are shit and the USB-C cable is very short... ...and I don't regret my purchase in the slightest! The grip is a wonder - makes a hell of a difference and is the reason I was able to play/finish Doom in comfort. The case is excellent too - good quality, with juuust enough space for the switch, grip, a bunch of carts, small pair of headphones, charging cable and little Mu plug, while somehow still remaining slim. Fantastic product.
  14. Seems like it - just get a server side error code when I try to unlock my preorder.
  15. Kauwiks

    What games did you complete? 2019 Edition

    21/01 - Warhammer: End Times - Vermintide (PC) Played the campaign and some of the DLC through with guys from work for a couple of weeks. As a rat smashing Left 4 Dead clone it's competent, and I enjoyed my time with it, but the loot system really lets it down. Roll dice at the end of a 20-30 minute level for an item that may or not be for the character you're actually using, and may or not be a duplicate of a weapon you already have...if you get one at all. Quite often we found the hidden extra die in the level, only to find we still rolled blanks and received a crappy reward; felt like a bit of a kick in the teeth. I was surprised we stuck with it to the end, given the daily bitching about the loot system, but can't see any of us returning to replay on higher difficulties, which is really where the hook of L4D always lay. Previously:

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