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Everything posted by Tomdominer

  1. Only 10 pages in, but this thread is such a joy to read.
  2. I was lead designer on that game. Nice to have at least one fan.
  3. To be honest, I thought that at the time.
  4. Is it worth waiting for a sale? Or will it be £15 for a fair while now,?
  5. Tomdominer

    Outer Wilds

    I assume its been patched then.
  6. Tomdominer

    Outer Wilds

    How does this run on ps4? The jittery framerate comments on xbone are worrying me slightly.
  7. I've completed Bloodborne twice and have absolutely no idea what that is.
  8. Yeah, this is what worries me too. Metal Gear 5 was one of my favourite games of all time, but I really didn't like MGS4. Its seems to be equal parts of those two titles.
  9. Posting this before I may have to move again. Man Cave 3.0
  10. Utterly agree. This confuses me to this day that anyone could like that game. Especially compared to the first, which to me, was one of the greatest first person shooters of that generation.
  11. I am sure I asked this before, but I couldn't see the question. Anyway, does anyone know how to undo this all? Is there a revert guide on reddit or something?
  12. Review embargo is up. A recommended from Eurogamer. https://www.eurogamer.net/articles/2019-10-08-grid-review-a-slim-muscular-and-magnificent-arcade-racer
  13. Also, I read on reddit that "If you use a finisher, it recharges shields in season 3." without the gold shield. Holy shit, if that is true.
  14. They have removed the disruptor, so you'll be happy!
  15. The drone is a player controlled camera you can fly about and spot enemies. Also, it will passively spot enemies while you aren't using it, as it stays put where you leave it. His ultimate sends out an EMP blast from the drone, which takes off 50 shield from shields and destroys traps within a small radius.
  16. Goddammit. I was working on a new prototype and the working title was "Teardown". That said, this game looks amazing. So many other ideas you could do with the tech as well, especially multiplayer!
  17. You and me against the world, Min. Although, does @RickyDVT also fancy being pulled back into the fold?
  18. You put it next to the rom, and then run the config file with the amiga core. Tell me how you get on!
  19. I have managed to get them running, but its a total ball-ache, and because I don't have enough nostalgia for the games, I stopped trying. The basic gist is that you have to make a config file per game, which has to point correctly at right kickstarter file and also set-up the correct resolution and memory settings, and there is little guidance out there about what configs work for what games. I wish that guy who made that damn amiga video actually created a guide to how he did it. Anyway, here is a my "Supercars_2.uae" file which I run using the amiga core km_uae4arm_libretro.so. use_gui=no show_leds=true chipset=aga cpu_type=68020 cpu_speed=real cpu_compatible=true fast_copper=true chipmem_size=4 fastmem_size=4 gfx_center_vertical=simple gfx_center_horizontal=simple gfx_framerate=0 gfx_width=640 gfx_height=512 gfx_framerate=1 sound_output=normal sound_channels=mixed floppy_speed=100 kickstart_rom_file = /media/retroarch/system/kick31.rom nr_floppies = 2 floppy0 = /media/roms/Amiga/Racing/Supercars_2/Scars2_1.adf floppy1 = /media/roms/Amiga/Racing/Supercars_2/Scars2_2.adf You'll notice the path starts with "media" which points to the root of the USB drive. You then put in the absolute path for both the kickstarter rom (which is called kick31.rom in this case) and the adf files for each game disk. Good luck. If you have any success, maybe share it here, as I'd like to try Stuntcar Racer, which I couldn't use because it needed a keyboard...
  20. They are, I think. All the updates bundled together.
  21. Eeeerrr, well, I suppose you could try the shaders and see if the filtering options there make it look better? But yeah, if you use hi-res mode, expect slowdown on some of the more demanding titles.
  22. I am not sure, as I use retroarch. But, with retroarch, its select and start to bring up the quick menu, and then from there you choose "core options" and I believe the hi-res option is in there (going from memory). if you can bring up a autobleem menu when running the game, then I would check through that.
  23. Are you sure you guys aren't running hi-res mode? I had problems when running Silent Hill in hi-res. Also, with retroarch you can choose which core you want to use to run any game, so if it doesn't run at all / very well, on one, move onto another core...
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