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Posts posted by Stoikovich

  1. I guessed the summoning problem was that there are more summoners than summonees, rather than dodgy netcode?

    I also found the most success from - 

    - get summoned, help someone out,

    - upon returning to your game, start summoning

    More often than not I’d get two people into my game within a couple of tries, maybe a minute or two?   And this was from being under levelled for Nokron bosses, to (probably) over levelled for final boss.


    also, had loads more boss wins with the mimic than random clowns 

  2. 40 minutes ago, PikaStu said:

    I have Dark Souls Remaster on Xbone, never really got on with it. The samurai setting of Sekiro appeals to me more than the more depressing DS setting.


    Apart from a couple of hours with DS Remaster, ER is my first From / Souls game. I almost didn’t buy it, but now here I am 150hrs into it and still loving it!

    After your 150 hours on Elden Ring, I think you might get on with DS1 a bit better now!   While it lacks the open world it’s all so tight and choreographed, especially early game areas.   Check down the first well

  3. OMG I’ve just seen the reason for the “sister” message in the snow ruins



    Jellyfish “questline”!  :D  :D  



    Bonfireside Chat mentioned something in their latest episode but I had no idea.   Fab! 


  4. Got the platinum yesterday, lvl 150 and about 150 hours on the clock


    phew, what a scorcher!  Really enjoyed it.  I definitely see the criticism that there’s too much of it, and I felt it dragged a little to the conclusion.  Equally, it feels a bit churlish to say there’s too much content.   Despite my getting the platinum there’s loads I missed, and such a lot of replayability available from different builds


    My final ten hours were spent equipped with max Rivers of Blood + Milenia swords, plus Mimic or jolly co-operation, and pretty much breezed through end-game content.  Tried a few solo but naah, life’s too short.  Hats off to anyone with the skills (and perseverance) to learn the bosses that can near-instakill you :) 


    thanks to everyone in the thread for sharing thoughts and experiences, it has been a fab supplement so I can enjoy the game even when not playing it!! 💕

  5. 40 minutes ago, Alask said:

    Any tips I might have missed for dealing with crucible knights as melee? Is it literally just get better at parrying or is there some handy craftable item that helps when it’s just you vs them? Any YouTube video I watch just trivialises them with parries, but I’m just not that good at parries. 



    No real tips, maybe come back with the rot breath which is a good boss killer?
    All the tough enemies have a move set, with limited openings to punish.  I never think I need to ‘git good’, rather I need to spend a few attempts learning the openings and tells

     Parries - are only occasionally essential to learn…  and also very frustrating until they click!
     I originally noped out from Crucible Knight(s) as couldn’t be bothered.  But one night I set to it and now I look forward to further encounters.  Parries are not necessary, but they do hasten the fight, look cool, and its supremely satisfying to finally dish out a proper thrashing 

  6. 2 hours ago, PeteJ said:

    Yeah I've tried that, she doesn't seem to get stuck for me! I've gone onto other things for a bit and will return later. Annoying my first attempt, when I thought I'd do it easily, was by far my best, since then I've barely put a dent on her health. 


    Took me plenty of attempts for sure !  She was butting up against the edge for long enough to let me heal, ping off an arrow or spell, or be adventurous and time a jumping slash.

    then I’d panic and benny-hill off the rock, round the arena, back onto the rock aaaaand repeat.

    Not sure it’s what Miyazaki had in mind, but neither are my meagre combat abilities!   :D

  7. On 12/04/2022 at 19:00, PeteJ said:

    Finished the Ranni questline. Yay. 


    Now in the area you finish up. Ooh a new Evergoal to attempt. I'll try that then. 


    *Dies repeatedly*

    minor cheesy approach which helps (a bit) -


    There’s a fairly reliable rock on the side of the area you can jump on, and the AI gets a little slowed down.   Sooner or later it will remember it can jump!   But at least the relentless attacks are slowed a little


  8. 29 minutes ago, Strafe said:

    The consecrated snowfield is entirely optional, if that helps.


    Yeah, thanks, but it’s the old OCD!  I’ve platinumed the other souls games so I really want to see and do as much as I can here, too.


    Tonight Matthew, I’m going to be re-speccing to an INT/ARC build, that ought to freshen things up

  9. I’ve reached the Snowfield area, convinced it’s the final furlong.  Checked the general walkthrough/progression on Fextralife and oh my god there’s soo much more to do.

    I think I agree with others who seem to say the back end is a bit too grindy for its own good?  Most encounters are fairly tough, and not quite as enjoyable as the preceding 100 hours

    (“only” 100 hours of quality gameplay :D )


    but still, it’s GOTY innit

  10. I do like a little bug or two

    - boss 


    The second moose

    Can teleport.  Twice I’ve experienced it teleport out of bounds and die.  

    - another boss



    Starts on a ledge above the arena,  problem was , no one told him we’d rocked up, so he stayed up there.  Probably could’ve sniped him but would’ve taken ages.  Might’ve been interesting at the half way stage, though(?)

  11. 50 hours in and 30 since defeated Godrick, I revisited the second castle and found a whole separate area, warp and a massive tower that gave me new powers??  Fantastic!


    I’m just letting stuff happen organically as I stumble across it in game.  But I would prefer it to be slightly less obtuse sharing lore, signposting locations etc.  at the moment it’s pretty much either -

    a) luck

    b) everything documented in full via the wiki

  12. did you do the manor yet?  After that, the big set of stairs?


    i cheesed Radahn with a bit of


    Dragon rot spell, which just required a few extra levels.  Made his fight soo simple.  Hit him once, run far away.  Repeat and done


  13. i started watching a speed run, but soon turned off as I realised I’d much prefer to hit later areas spoiler-free.

    Once I’ve got credits to roll myself, then I’ll be all over YouTube  :)   
    Hopefully by then there’ll be some cracking “All bosses” runs, too

  14. Reached Radahn on Friday night.  


    Got summoned to see what was in store, and breezed through.  Looked a right laugh.

    Cue two days of bouncing off him, getting one-shot was no fun.  I think my melee-only build was to blame, or the fact I can’t find enough shards to level my bow up past +4(?).

    Eventually picked up the Rot spell for an easy win.  Not proud but sod learning that fight.  It’s like my version of the game plays differently to every ‘Let’s Play’ on YouTube   

    Anyway, that’s done with now and lots more enjoyable adventures await.  Still loving it

  15. The massive problem I have is there’s too much stuff to do IRL.  My employer and customers somehow aren’t playing this, so I have to carry on working.  Then my family expect me to interact with them on evenings and weekends.  Unforgivable.


    i can’t juggle that, plus everything  Elden Ring’s loaded with.  Did anyone mention how big it is?

  16. Took a warp stone thing from the Academy, met a four legged fella who had something to do with the church.   
    very unexpected!  And made me smile.


    Completed academy last night.  getting summons to help with the boss does turn the fight into quite the vicious affair, doesn’t it?  Although the first attempt ended abruptly when I got one-shotted  by


    A falling chandelier 🙃


  17. Played a little more last night with a bit more success.  Finished first in a rally! 256th on global leaderboards.   Followed by 25th global, and fourth place finish in-game   :D

    I’m getting a little more used to the controls.   I wanted to play it like Outrun2!  But it wants a much more sim approach.  I still find the brake is far too powerful.


    holding brake and handbrake seems to trigger a car reset?  Not sure I get why; I don’t remember seeing it in controls


    graphics, presentation and those wonderfully cars keep calling me back, it is very pretty and lovely 

  18. Picked this up in the Switch sale, having enjoyed a bit of rally games in the past, plus the lovely graphic design.

    After several hours it’s fine…  seems that having accelerate and brake on the shoulders, plus no way to reconfigure controls, is pretty daft.  It makes two key inputs digital when they really really ought to be analogue.  It always feels like I’m fighting the car, and the on/off speed controls are the cause (I think)

    Does anyone know if its supposed to be quite difficult? Career mode on normal consistently places me outside the top 3, but my times are often inside the real-world top 100.  Seems a bit incongruent 

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