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  1. JamesC

    PC Engine

    And how much do you want to pay? With the optical drive I think the Analogue system is going to be seriously expensive.
  2. JamesC

    PC Engine

    I've been trying really hard to curb my spending lately but I had the opportunity to grab this lovely PC Engine Core Grafx and just couldn't say no. It came in a scuzzy as hell box which had thankfully done a great job of keeping the contents clean and tidy. This version of the console has an AV output which gives a pretty good, vibrant picture on the CRT. It comes with the turbo-pad too, which is a big help on the shooters. Handily it's compatible with a Megadrive power supply, so I don't even need to worry about a step down transformer. The three games are Pac Land, Space Invaders (which includes the original game and a really nice updated version) and Dragon Spirit. I always loved Pac Land in the arcade so it's particularly nice to have a decent home version at last. This version is so full of charm (and just look how lovely that manual is)! The PC Engine is such a great little 'arcade at home' system. It would have blown me away in the early 90s.
  3. I really hope this is good. I think the casting is really promising, I just wish they'd dialled up the weirdness on the production design - it needs a more unique look.
  4. I liked the basic concept and mood. Walken was good when he had something to get his teeth into. There were some really good scenes like the end bit on the subway. It felt like a lot of good stuff might have ended up on the cutting room floor. I'm sure there must have been a more involved scene between Walken and Janet Whatserface at some point. It was always entertaining but many scenes ended with a sense of "was that it?"
  5. (25 mins of) Guns Akimbo. Unwatchable shite. 1/5 The King of New York. I enjoyed this but it was really dated and some of the performances were pretty ropey. The soundtrack was terrible, like it was done on someone's Bontempi and, weirdly, they didn't give Christopher Walken enough to do. It was quite long and ponderous but the characters still felt like they needed more development. The three cops could have been rolled into one character and they should have spent less time on Fishburne's sidekick character. With a bit of script doctoring and a better director this could have been so much better. I'd be interested if they ever decide to remake it. 3/5.
  6. I could only manage 25 mins of this, I thought it was dire and completely lacking in wit. It also had one of the worst soundtracks I've ever heard with terrible Nu-Metal versions of popular songs. The production design, particularly the costumes/makeup were done by someone who seemed to think David Ayer's Suicide Squad was too subtle. I couldn't get any sense of fun from it at all.
  7. I can't see the point of collecting games you don't like just for the sake of completeness, that seems like some kind of mania to me. My approach is to only buy good games but across multiple platforms, so I don't have anywhere near a 'complete set' for any system but have some really great games for MD, SNES, PS1, Ps2 etc. Last year I sold off a few games I didn't like and bought a mint copy of Symphony of the Night with the money. That seems more sensible to me. It's the quality, not the quantity. If you're interested in a physical collection, rather than going the MISTer route, just get rid of all the bumf and filler and keep the really good stuff. I don't think you'll regret selling games you don't care about, even if they go up in value, at least not if the accumulation of stuff is affecting your mental health.
  8. I don't think Voyager is as bad as people make out. i mean, it's not great but it's not completely awful. I always enjoyed watching Janeway and Tuvok - they may not be great characters but I thought the actors did a good job in both cases. The worst thing about Voyager was when they built the Delta Flyer (a crap name), a craft which used Flash Gordon inspired controls and instruments, meaning anyone at the helm had to learn a completely different control system to what Starfleet installed in all their other ships.
  9. JamesC


    This is by far the best Evercade collection so far in my opinion. Granada, Gaiares, Final Zone and Arcus Odyssey are all great fun. Gaiares and Granada especially are two of my very favourite MD games.
  10. It does look very nice but it also looks like something I've already played a million times.
  11. I really enjoyed this, even with the slightly ropey voices and recording glitches. I think they did a good job. I always get nostalgic when the music plays - some of the same tunes were used in the various early 80s Marvel cartoons - Spider-Man, The Incredible Hulk and I think also The Fantastic Four (the one with H.E.R.B.I.E the robot) all used the same tunes.
  12. Wasn't that shortly before the scene where McCoy started flying around in a small one-man fighter craft? Yet another example of modern Trek feeling nothing like Trek.
  13. I was really dissapointed in the 'Kelvin-verse' as I thought the set up was pretty good (horrible Enterprise design aside). By the second film they should have been off on their 5 year mission. I thought it would have been good if they'd revisited some of the TV show plots and then had them pan out differently. Imagine if they'd revisited 'Where no Man Has Gone Before' but it was Kirk or Spock who developed the psychic powers (and subsequently had to be killed) rather than Gary whatsisface. That would have really shaken things up.
  14. That's fantastic. I don't think the McDonalds manager was very happy though!
  15. Slow Mole looks incredibly difficult!
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