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  1. Aaaand we're back: https://wireframe.raspberrypi.org/issues/30
  2. I do a bunch of SNES stuff, some GC, never causes any issue. I think they demand you do edited recordings with voiceover or other such contribution to it, rather than just posting raw gameplay footage, but I could be wrong on that.
  3. To cut past the waffle: no, I don't have any definitive settings, or really any for that matter. Sorry. But! Have a look here: http://www.firebrandx.com/osscprofiles.html It's a per-system setting, but it works according to the resolution output so technically can be a per-game (or per resolution) thing. Menus cutting out I would guess is like you have on things like Chrono Cross and Silent Hill, where the menu resolution is different to the in-game res, so the settings - only for one of the two - aren't tweaked for both. For stuff like that specifically, it's still all about using a CRT as far as I'm aware, or not using specific settings and just living with the second or so adjustment period when switching between in-game and menus. Not sure why the Saturn image would be stretched though. Do you have it set to output 4:3 in the OSSC's settings? If so it might be a telly thing. Force it to be 4:3 rather than trusting its auto setting, maybe.
  4. We get to have a break for a bit! I am going to sleep so much. And I love this cover, Harriet, our artist, did brilliantly with CDPR's existing art.
  5. Lovely cover for 28: https://wireframe.raspberrypi.org/issues/28
  6. Actually managed to do a timely video, just in time(ly) for the PS1's 25th birthday:
  7. Pricey, yes, but will likely outlast humanity. I have two. I feel invincible as a result.
  8. A gloopy issue 27, out today: https://wireframe.raspberrypi.org/issues/27
  9. Fun aside I just learned today: the 32X released in Japan on the same day as the PlayStation. Timings get allll manner of messed up when looking back on things.
  10. Frontier: Elite II, star map tacked up on the wall, best trading routes memorised, hours lost in the Actual Universe. Championship Manager, shoe resting on the space bar, playing a 1-4-5 formation so not to be a full cheater, taking Cambridge from nothing to kings of Europe. Syndicate, just straight-up murderising everything in front of me on a hot summer's day when I should have been outside being a real boy. Singing along with Cannon Fodder and SWOS. Being impressed Mortal Kombat was almost as good as the Mega Drive version. My first real let down when Street Fighter II came out on Amiga. I ended up with a Mega Drive and SNES thanks to my parents getting divorced and my mum feeling guilty (hurray!), and I adored both - though the SNES definitely had the edge for me. But the Amiga was special to me and my childhood, and that's what matters here. A direct comparison between Amiga and SNES/MD is hard, though, and borders on daft. Naturally I'm doing videos on the topic, but I also border on daft.
  11. Wow I didn't even have to remember to post this issue (and yes, I did forget).
  12. If I could also be so bold as to park this here, which was inspired by a discussion very similar to the topic at hand:
  13. Late because I went on holiday - issue 25 and a Steel Sky (that you go Beyond) https://wireframe.raspberrypi.org/issues/25
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