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rllmuk

centurion

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  1. Can anyone tell me how long Nintendo play to run the server for these games? I used to have PetitComputer running on the 3DS and it used 2D barcode storage. Hang on Nintendo imma just ask Admiral Ackbar to check you masterplan.
  2. Not as knowledgeable as this guy. Imma bow down to Freds right now, laters. (you may note while watching this that you actually learn bits of hardware engineering and machine code - it was considered normal that by owning a computer, you would eventually know how the motherboard works, and there were usually areas of the manual explaining nearly everything including the OS ROM - so if you didn't progress from knowing how to plug the rgb cable in, to knowing machine code and how to debug circuit lines in 6 months you were officially some some sort of criminal like the cons in Bird of a Feather and would only ever get a job in organised crime, and live in shame forever. So Fred is quite a nice guy until you 6 months of not being thick is up, in which case he gets shitty that you failed to learn enough - and Fred is the sort of guy who gives you a career job in future or not. meh )
  3. It's worth testing these things rather than relying on what salesmen say. You could try running some test code with the following. Also, I mentioned the Z80 and you can see with your bare eyes there are more transistors in a more complex arrangement for this architecture than the ARM1. Another point worth mentioning is that ARM chips are practically illegal for industrial applications such as factories, because they're not up the safety specification - whereas a z80 still is. Acorn are pretty good, but it is just a pimped out BBC Micro (nothing wrong with that). https://www.romhacking.net/utilities/343/ https://upload.wikimedia.org/wikipedia/commons/3/3c/Z80-Z0840004PSC-HD.jpg (this jpeg is 50mb and might stress your computer)
  4. The best NES I've used is the NesterDC emulator. Dreamcast can pretty much set itself to whatever video output you specify, and I was impressed to notice that all the field effect garbage which most NES games rely on for graphic effects (ie stuff that shimmers like silver) works almost exactly the same, although this won't be apparent unless you run it on an actual 21inch CRT. You can also completely switch this off and go for anti-aliased graphics instead, which works way better on the Dreamcast than other systems (not sure why, must be a KFC secret recipe). It's difficult to see in the following video due to so much blur from the mpeg codec, camera system and then your computer rendering it... but the shimmer type effects can just about be seen at the base of crashing water (in Contra) and they look quite impressive when fully running, giving a pseudo-3d appearance.
  5. And thus the mystery was gone! Kapoof. http://visual6502.org/sim/varm/armgl.html
  6. Track is a re-release of my DS-10 set Mirror Circus. I didn't even notice at the time, but since jelly-bud headphones were all the rage (I've gone back to inner-ear) I was able to increase the effective volume coming out of my Nintendo DS by pulling the buds closer in to the skull using suction. Now... the mechanism it uses later became apparent when I ran this through a Crazy Frog era speakerphone thing, and the air vortex for this speaker proved to be running a minature cyclone, but in the case of both this phone casing and the earbuds the questions then remains... where is that air going to, in a complete suction-vacuum? Answer is a black hole, and the molecules are probably on Jupiter somewhere and go lost in the brown mazey mess... swoosh swooosh lightning crackle nothingness chasm.... and evidentally there are more species of 'black hole' / wormhole whatever than previously stated by Expertman and they don't automatically collapse the solar system and create a recursive Milky Way. Thus life as we know it is all over, but I guess it isn't over? Is that a good or bad thing my head so freking marshmellow so say we all 111 (TILL ALL ARE 1 mfkrer)O ____ O YEah well this rendtion of Perry diverges quite a lot from looking and acting like me, so I wonder if this is Taylor Swift 2 since nobody needs to ride this particular psychological therapy horse anymore to look big and/or clever except Swifty. Oh no wait, she officially launched the wormhole weapon onto the top40 chart but like a rubbish air rifle version? Woah that's craaaaay babe.
  7. Problematically for your defintion, is that DOS runs games faster than your existing PC operating system, and an Amiga 500 with some components changed will run rings around your ATI or Nvidia GPU which struggles to render Babylon 5 properly. They're not out of date as such, just simpler designs - as ARM is a simpler design in comparison the the Z80 of a Gameboy, so sometimes things go in anti-complexity direction. Back the Future... On to the Past!
  8. So your definition derives from stuff which we're able to emulate at low level very well, or... what Zophar.net tells you is proper emulation?
  9. It defines wether something is fair game to reverse engineer, pirate, exploit or clone for a public domain audience. The older ruleset for what we call 'copyright' has things enter a fair game scenario after multiple decades, but the consesus within gaming userbase, is that a single decade counts as public domain. Or the rule of thumb, that if it gives you the feeling fuck am I that old already, I need a Guiness. He Waits. That's What He Does. Andah tell ya what Tick Followed Tock Followed...
  10. 98% of the original RLLMUK users. Basically everyone except Divebomb, who probably can't even tell you what day of the week it is (due to being drunk) and Uncle-Clive, who likes to pretend every day is 1985 like that Wizzard song.
  11. Electrical chaos on a Sony PSP has a 4D electro-space encoding of a heavy metal track, most likely from the band AC/DC. www.youtube.com/watch?v=f3XGgsoDVnE This may have led to organic neuronal properties in AIBO, except Sony have screwed this up slightly. DNA has a motherboard type design which creates ionic mountains similar to a Ridge Racer track, but with 4D teleport nodes at various junctions. If you run a bunch of electrons through as cars in a particular tempo like an AC/DC track, then these probabilistically collide in certain patterns - the structure exists in a gemetrical domain outside of spacetime (it was there before you made it... since the dawn of time!) and can then be accessed in our own 3D timespace via electrical proxy gateways, The dimensional conversion of this appears as seemingly chaotic permutation chains of what you fed into the portals - such as an infinite generator for heavy metal beats by polling the random number generator of the PSP motherboard. However, DNA overloads this with what are essentially rollercoasters that bump into their own back end (Ouroboros), and cause an exponential amount of cross-collisions with itself in what would otherwise sound more like an Oasis drone (these tones were copied from the timespace rituals that occur in Mecca). Simple versions of this format occured in very early alternatives to cells, which in a timeloop structure created chaotic weather of earth in that period, rose to the surface so as to feast on solar energy, except then got zapped to death by their own lightning bolts, resulting from solaric overvolting. Consequently the cells which survived exctinction have an innate defense mechanism to electrical overcharging, and will morph shape to change the chaotic output they would otherwise inflinct upon themselves as a mass species - muscle cells are a fairly good example of how this reponse is automatically generated, since the minor application of voltage will cause them to morph against their own plans or intentions (amoeba have a basic brain going on). They're able to do this very safely due to the entire line of cellular creatures having the safety mechanism, similar to an earth wire as found on some plugs - however, in doing DNA compution the modern cell will very subtly morph the outer wall in analogue computation methodology, which then alters the spirograph type magnetic field that folds back on itself (instead of outwards) due to environmental factors of the cell location. This then allows the DNA computer to chain together segments of 4D heavy metal in a specified order, rather than the raw conversion of 4D that occurs by default. This missing element, as used in RNA network communication is rather important, since it allows the cell to specify '4 + 6 = 10' and also stitch together what database engineers refer to as a tree, ie 'hel' could be the beginning of 'hello' or 'help', and you can then use what are currently refered to as 'quantum computer' methods to use permutation pathways - Google runs almost entirely on a simulation of this principle and would otherwise take at least 40 times longer (up to 5 minutes) to do a single search. And yet there's also a lot missing for AIBO to have neuronal abilities, since the rollercoaster passengers can be more than numbers, but a 5D area of the universe, and what ANSI-C refers to as a 'pointer' to either data, pathways or a computational function. Since nobody has come close to even replicating this in simulation, Sony are several steps away from building a terminator or somesuch, but they do understand the methodological means. One of the main secrets is contained in the fact that the pointers are z-photons and the electrons are merely there to provide a gateway bridge into timespace, but if this bridge goes wrong you can have photonic problems, like it may have the energy of Sol or something and our atmosphere doesn't like this very much. This then goes back way before there were even cells on Earth, but some sort of entirely unknown (but fairly obvious) chemical based robot - there's likely to be such a thing spinning around inside the sun with what we might term lifeform properties, although perhaps not much more than a fruitfly (icompared to an amoeba's chemical brain this is some sort of god-like supercomputer). So in other words, the earlier version of Earth was immune to something like a solar flare since it was much more like a star, and then over time certain bits of insectoid type chemical computer became something which became cells - there's more history to the biological chain, and it's probably a dangerous thing to experiment with.if you miscalculate things. People like to trick Sony that they're stupid, and that everyone else who produces RAM or SD cards is much more knowledgeable about 4D electron-space, how a transistor works and various other things - but it isn't true. They're doing the science lab first, and doing it the correct way with a more simplistic, and thus easier to analyse machine - not 'kiddy' as Taylor Swift might say, before promptly losing you in an Elizabethan hedge-maze for several days until you starve. ( If these people were genuinely intelligent they wouldn't feel the need to hide, and face their superiors in some sort of Jeremy Paxman face-off in which they quickly go home crying... about their entire failed life and web of bullshit. It's important to know that Sony are talented in order that they don't do overly dangerous experiments - which Taylor Swift can't police or safety check, because they don't know what it is. How do you police something you can't even percieve in your brain, and isn't even visible? So maybe Swift can go home and do Tesseract homework without any pudding, and quite frankly... STFU, argh kthnxbai ). YO just for the record, I noticed the follow growl is a slowed down Wookie - also, the original Bladerunner trumpet is a London zoo elephant bitching to go home, or possibly wanting more peanuts - I haven't talked to elephants much.
  12. centurion

    LA Noire

    This game gets pretty good a few missions in and reminds me of the TV show Diagnosis Murder for some reason? There's heavy remixing of Shenmue 2 with Sam & Max, which is itself appealing, and then in a general sense it does start to progress the ideas in Vice City to a point that doesn't feel like a retread of the same juvenile freedom fantasy. I like that most of the time you don't have to kill anyone, and it makes me think about why exactly Sega or Nintendo put me through the exact same murder task in hundreds of variations? Like even Super Mario Kart has you attacking people with weapons for no justifiable reason? Thus far I've only had to shoot a target that took someone hostage as a human shield -- for the record I shot this guy in the shoulder, since this disables ability to pull a trigger, and I did so after 3 seconds of focused gaze on my gun barrel,, which normally relaxes the left arm and the hostage can either escape the hold outright or at least avoid a direct angle shot. Sam Houser said this was wrong and my target had a magic shoulder, so I went with their gamesmaster wish and delivered a 'head shot', but this isn't a very good idea since random muscle spasms can cause the trigger to be pulled and the hostage dies. Houser doesn't know this, but I shot the target at a spot on their brow ridge which only knocks them out, instead of killing them. You can then pull them in for further questioning, supposedly.
  13. centurion

    Quake II RTX

    Serial cable? £10 at PC World, compared to £300 for a LAN kit. I remember people pushing this to 240fps on high frequency monitors. My own could output 100hz/100fps but not many people could afford the £3000 shop cost of this. I'm wondering if most Nvidia tech isn't reverse engineered from Panzer Dragoon Saga assembler. It has a lot of issues with object count, which a Sega Saturn doesn't. http://www.digitalimage4k.com/hitachi-17-computer-crt/ This isn't my monitor, but expresses to be a custom video-camera job for Sky News vans for instance - and stuff like this costs way more than £3000 anyway, since Rupert Murdoch was a big roller at the time and wanted bling. Exactly why my monitor supports all the ultra-low frequencies suitable for MAME is unknown to me, but it's compatible with for instance - an early 80's nuclear reactor that need legacy support of ancient IBM code. Ergo, the actual cost of my monitor is higher than the ones in a Sky News van, unless you're the Soviet Union or something. Well, I paid about £200 for this and it must have had some sort of extended Essex-thief adventure along the way.
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