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Everything posted by Orococco

  1. Orococco

    NIOH 2

    Endgame talk is confusing to me, I'm enjoying the early stages of figuring out the basics and slowly getting all the systems working. I've got quite a few skill points unspent, still feeling out the options. But the depth and complexity is one of the appealing aspects. Beat Yatsu-no-Kami last night, that was a lengthy fight. Found attempting the burst counter a liability in this one, just couldn't land it often enough. Loving the lengthy process of working through a level and unlocking its secrets, shortcuts etc. Still using the Odachi, but yet to settle on a good secondary weapon. My stats are probably all over the place, they all seem to offer useful buffs, so I'm levelling somewhat evenly. It's the most enjoyable action-RPG since Bloodborne for me.
  2. I'm saying whatever they've done with the story/characters is far stronger troglodyte-bait than anything I'm assuming is discussed in that video, so this is a 4 page debate that doesn't know what it's arguing about. I'm intrigued, and I hope I can avoid spoilers, but I don't think it's beyond the realms that a Naughty Dog that's had morale issues, staff upheavals and corporate management ructions could have fucked it up. After all, they've arguably only made one really good game, and that was a long time ago. Could they be doing a Bioware?
  3. Maybe that's what this shitstorm is really about. 'No, no, not Joel...' Maybe there are trans zombies? I haven't seen the spoilers either, but I think it's clear that the nappy-soiling is about something other than Ellie kissing a girl.
  4. ND have done well to draw the ire of both 4chan types and the Polygon crowd.
  5. Orococco

    NIOH 2

    I've just started this brutal waifu-simulator. I dropped the first one 3-4 bosses in, having failed to engage with the story or protagonist. It's... intimidatingly difficult, with yet more systems added to an already complex formula, but I'm excited, my toon is bad ass and I'm all in provided I can deal with the bosses. The basic combat mechanics are just so satisfying to learn. Burst counter is mercifully slightly less brain-paralysing than the QTE-style equivalent in Sekiro. The latter had drained my will to live by the time I got through Genichiro, I'm hoping this will be a better fit. Early days though, first mission and sub-mission down. I'm maining the odachi for now, enjoying the reach and punch, although I'm normally a dex-style player with these action-RPGs. Anyway, I've enjoyed reading your impressions, shame it's a short thread, niche game I suppose.
  6. More like Wil Wheaton, it's very yoof compared with the original trilogy.
  7. Yeah, Bosman's 'shite' humour is one of the crucial aspects, podcast was dull without him. He's the most interesting character outside of Don, mix of arrogance and self-deprecation, smarts and the odd mental-health moment. Think they'll be a bit rudderless without him.
  8. Many thanks, that's just what I was waiting for, and during the sale too. Polish Geralt: accept no substitutes! Love those surly merchants too, and Yennefer...
  9. Thanks for checking, appreciate it. Grumpy Polish Geralt is my favourite, don't know if I can go back to English.
  10. Can anyone confirm whether or not Polish language audio is available for the Switch version? Google search isn't giving me a definitive answer.
  11. The sheer quantity of killing and dying in Sekiro, and the concussive nature of the combat, left me with a kind of virtual shell shock after 40 hours. I just wanted to return to old blighty and sit hollow-eyed with a blanket on my lap. So slicey too, you're right in there with blood up to your armpits. But shooting things in the head? I could do it all day.
  12. This one's had nowhere near the legs of the first one though, must be reasons for that. Admittedly, I'm basing that largely on the tumbleweed blowing through this thread.
  13. Character creation, fashion 'souls', politically incorrect player messages, dumb gesturing to random pals outside fog doors, or new shit in the same vein, just bring back the fun. And yes, more options for middling players to sheepishly struggle through. Sekiro was a connoisseur's game, let's have another enduring classic for the everygamer.
  14. ME3 was already a weird downgrade, the second game was beautiful.
  15. That and the rising inflection must be all but epidemic in contemporary American life judging by their podcasts. I can't understand how they don't hear it in themselves.
  16. Have you done a certain rodent-related sidequest in Ashina outskirts, near the horseman boss area?
  17. I gave up trying to learn the perilous attacks for the second phase of GenA. I was surprised how much of his shit can be dodged through/under. Punish with an R1 flurry and it all felt very Bloodborne. I may have got lucky.
  18. The red kanji warning is starting to feel like a jump scare. It instantly discombobulates my mind at the exact moment I most need to be focused on the fucking guy I'm trying to fight. I swear it actually obscures some of the windup. Just beat GenA after many, many attempts. Enough that it'll always be relief more than triumph, but oh what sweet relief. For those fighting him, baton down the hatches.
  19. Beat horseman and big general in the Estate last night, but mildly terrified at some of these reactions to upcoming bosses. I'm prepared to give myself an honourable discharge if it starts to erode my sanity, but I think of all the past Soulsborne moments of being on the brink of chucking it only to snatch victory - a few cases late in the night, after many deaths, that are clearly my most memorable 'achievements' in gaming. Whoever GA is will be a similar test of character as much as skill, but maybe they've just gone too far this time?
  20. Alpine was one of my favourites too, and I'd concur that it feels off in this one. Stratos on the other hand much easier & more fun this time.
  21. Ugh, it's like trying to fillet a steak with a mallet. Bash, clang, clang, ouch, dead.
  22. Thanks, will persist. As another soulsborne non-parry-er, it's a different mindset, quite a passive approach to an encounter given the risk of missing the deflect. Feel like I'm standing there waiting to get hit.
  23. The combat in this is so crunchy, I feel like it's loosening my fillings - not really what I have in mind when I think of sword combat in feudal Japan. Maybe that's why it feels counterintuitive - Bloodborne, weapons aside, is more ninja-ey than this ninja game. And it has a better shield (ie the katana) than any light shield in Souls. I'm persisting, hoping it'll click, but I'm getting absolutely twatted early game, and it doesn't feel good. I beat the Orphan of fucking Kos dammit!
  24. I'll miss that 'joy of subscription' guy.
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