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  1. This Wiper post from a few pages back had me scratching my head. The notion of getting my brain around some of this stuff is not unappealing, but it's a level of knowledge and giving-a-fuck that's never been a part of gaming for me. PC gaming seems strangely jerry-built and cobbled together at times, like this complex arrangement of barely related parts held together with chewing gum. In other news, here in the colonies (Aus) we are excluded from the pre-order thing, so it might be 2030 before we see one. I love handheld gaming for the family harmony aspect mentioned above, so this appeals to me.
  2. No doubt you're right, but I've always wished Mass Effect would allow the option to leave my squad behind and take on a mission solo. Sometimes I just don't feel like company. I just did the one in ME2 where you pick your way around a derelict spacecraft as it teeters on a ridge. Very basic mission, but I enjoyed the brief loneliness. I have just recruited Jack though.
  3. I wouldn't argue with much of that. I did the Prothean orb thing just last night, it was a curious little interlude. 'The monkey doesn't have the module' x50, not so much. Like you I'm headed for a completionist run, simultaneously enjoying it and questioning whether I'm best using my limited time on this real planet.
  4. As Mogster says above, mixing it up makes for the most satisfying roleplaying experience. You never know quite what you're going to get obviously, but she's rarely just stroppy with the renegade responses, and some of the best moments in the game come from those 'unlocked' dialogue responses. So yes, put some points in! My Shepard is respectful to friends and allies, but takes no shit from the galaxy's many fools and timewasters. I'm a little bit in love with her.
  5. Nothing wrong with a good vanilla ice cream.
  6. Evetta Muradasilova, who is the Maiden in Black in Demon's and the Doll in Bloodborne. I could listen to her read the FT
  7. I'll be that guy and tell you that Jacek Rozenek who does Polish-language Geralt is fantastic.
  8. Quitting Sekiro is a blow to your self-esteem at the time, but by the weekend you'll be
  9. Orococco

    NIOH 2

    Silent protagonist of your creation vs cheesy Bill is a significant upgrade imo. If creating your own avatar is important to you it'll make all the difference to your level of investment in the game.
  10. She was chosen in a fan ballot. As we know, democracy doesn't work, and neither did the new default femshep. Expanded character creation is exciting though, hopefully the one from the second game rather than the weird ME3 creator.
  11. You could direct your squad to position, but am I right in thinking that firing off squadmates' powers on the d-pad (or was it shoulder buttons??) only arrived with ME2? I may be wrong. I recall the guns and powers having very little percussive impact in the first game, with rather apologetic pew-pew sound effects. Giving combat a bit more bite, even if it's just perceived, would go a long way to making it feel a better shooter. There's plenty of shooting in the game, after all. I can't see those sort of changes negatively impacting on the RPG good stuff.
  12. The improvements to the first game's shooting feel (and hopefully sound), better squad AI and the additon of squad commands, and better UI are all huge improvements, much more significant than the visual overhaul imo. Universal character creator across the trilogy is ace too, should make it feel much more seamless. Overall a surprisingly decent effort, on paper at least.
  13. Fortunately it seems the extent of his involvement was literally to sketch out a plot on the back of an envelope. A more comprehensible overall narrative is the one thing From's games need imo, so here's hoping it was a small envelope.
  14. 2.0 is very cheap on the Sony store just now. It's the goty edition with all the DLC etc. I bounced off it initially (didn't like the co-driver's voice compared with the first, or maybe I'd had my fill of Dirt) but just bought it again and loving it. Edit: sorry, see you are looking at xbox
  15. I've heard a couple of people (okay Greg Miller, I know I know) suggest that Last of Us 2 is horribly tense in places.
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