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Stanshall

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  1. Stanshall

    Nintendo Switch

    Fair enough, but I mean I'm not paying the current price for it. I've got too much other great stuff on the go at the moment. Edit: That was to Craig. Yeah, I'm full Bobby Digital so thirty five quid. A tad steep at the mo.
  2. Stanshall

    Nintendo Switch

    I never played Captain Toad on the Wii U besides the 3D World levels. Just played the demo and it seems like a smashing little game. Not sure if I can stump up full whack, though. I'll have a look at it if and when it pops up in a sale.
  3. Stanshall

    What games did you complete? 2018 Edition

    Neo Geo Over Top (Switch) Having referenced this arcade driving game when discussing the shonky, simplistic handling in Wheels of Aurelia, I decided to see if it was as limited as I remembered. While there are plenty of vehicle options, each with their strengths across different terrains and changes in weather, the basic driving mechanics and feel are very very similar. Despite racing through a range of environments, from cobbled streets to bumpy mountain paths to rally conditions, again, there's very little diversity in the gameplay. It's set dressing and little more. I can imagine that the sense of speed was impressive at the time, and I suspect the arcade cabinet would have had a wheel to aid with the immersion and novelty, but this is one of the least enjoyable driving games I've ever played. I bought it during a run of golden Neo Geo releases on the Switch eShop but I can't recommend this to anyone, besides as a curio or a brief reminder of how far driving games have come. If you are tempted, please just emulate it and save yourself a fiver.
  4. Stanshall

    Nintendo eShop

    @partious To be honest, I've not been into the genre very long, probably six months or so, but I've never seen a shmup with similar 'features' before. It sounds like you've made a good decision. I do enjoy the game and I want to finish it, but it's frustrating. Very patchable in theory but I suspect it's how they intended it! I'd say Danmaku Unlimited 3 is a good option for a modern shmup on Switch, it's a stylish Cave-type thing with a bullet grazing scoring and power up system. And obviously, Ikaruga is colossal.
  5. Stanshall

    Nintendo eShop

    Short answer, it's good, especially at that price, but it does have some unusual, considerable issues. I got it a few months back at full price and I've been meaning to start a thread for a good while. I read the consistently mixed reviews and couldn't really understand why it was described as a grind and so on. Shmups are designed to be replayed ad infinitum, aren't they? Anyway, about twenty minutes after getting it and thinking 'yeah, I knew it'd be great', I started to understand the criticisms. Its level progression 'world map' is kind of a borked flowchart, in concept. There are multiple choice paths, some bottlenecks, difficulty ratings and you can choose to go back to any level you've previously completed. That seems pretty cool but there are two problems with it. First, you level up your ship as you play by collecting gems which certain enemies spray when destroyed. I don't actually understand how you level up, though, to be honest. The consequence of this is that you will reach certain stages 'underleveled' and so even if you can survive and dodge, you do basically no damage. I'm currently stuck on a boss fight which will take me probably forty-five minutes to an hour to destroy. Yeah. So, the solution to this is of course to go back and replay earlier stages and level up my ship, except about half of the stages are either not designed to have a climax or anti-climactic. I say not designed because there's also an anime style story running in the background or, rather, during play and during the stages, talking heads will pop up in the corner of the screen to dump some exposition on you. This explains the abundance of short stages which end for no particular reason. They were just linking points in the story. Of course, you can't read the dialogue because you're also playing a shoot em up and you would die. So to level up, your choices are much more restricted, so you end up hammering the same boss to level through the next boss and then rinse and repeat at the next bottle neck. Besides this, you also have three ships/characters and they are necessary to play certain story stages, so don't think you can just grind and level one dude to carry you through the whole game because you'll need to grind them all up to the necessary level. At every turn, the designers manage to take a shit and leave it where you would least expect it. On the other hand, it looks, sounds and plays great (some slightly suspect slowdown aside) and I had a lot of fun with it until design diarrhoea exhausted my goodwill. Every time I see the icon I think, yeah, cracking game, let's have a bash and every time I remember the feeling of joylessly repeating the pedestrian stages. In short, now I understand the reviews. I can't really tell you if I recommend it or not.
  6. Stanshall

    Ikaruga

    I am physically and mentally shattered.
  7. Stanshall

    Ikaruga

    Up to A++, 2.88m and got the jinking almost down. Big weekend though so I might not get on til Monday by which point I'll have lost it.
  8. Stanshall

    Nintendo Switch

    I don't mean this to come across as flippant but the Pro Controller will solve your problem, albeit for fifty quid. My left Joycon was also a bit shit but I got the Pro Controller day one and I've barely bothered using the split Joycons. If I have a mate over I'll stick them in that grip and they're usually OK as long as I'm sitting nearest to the Switch but that option is like a 4/10 relative to the 9.5/10 of the Pro Controller. Your other option is to send them back for repair (unless you've already done that and I missed the post).
  9. Stanshall

    Nintendo eShop

    Poulet other one.
  10. Stanshall

    Nintendo eShop

    Both Last Blade games are superb, and quite a bit better than any Samurai Shodown in my opinion. They also look absolutely gorgeous. The second has a larger roster but I probably just prefer the first. Very very similar, though, which might explain my preference for the one I played first.
  11. Stanshall

    Ikaruga

    Hehe, well, I don't have you or @Beezer on my friends list so I'm a small fish in a tiny pond at the mo. I'm SW-6521-8732-5710 if either of you fancy adding me. Chapter two seems like it's going to melt either my brain, pad or willpower. Can't wait to get stuck in.
  12. Stanshall

    Ikaruga

    Cheers, man. Real talk, seeing your score way way out ahead of mine definitely inspired me to keep playing and trying to improve my strategy and execution, so I'll have to move onto Chapter Two now and see if I can get some kind of foothold there. It seems like a totally different beast - which is pretty exciting!
  13. Stanshall

    Monthly Release Dates - July 2018

    When's No Man's Sky NEXT coming out? Probably worth waiting for that. Edit: July 24th.
  14. Stanshall

    Ikaruga

    A breakthrough, of sorts. A+ grade. I genuinely dreamed about it last night, turned it on at lunch, one go, best ever and finally pipped @MagicalDrop on my friends high score list! I feel like the late, great Eric Bristow. It also shows me how far away I am from S class, though. I'll need to revisit my strategy on that last section before the final boss with the little columns and big rotating buggers. I need to trigger the bonus waves, basically, if I'm going to climb any higher. I can also definitely eke a few more seconds for that boss bonus but it's not going to make a massive difference.
  15. Stanshall

    Metal Gear Solid V: The Phantom Pain

    @Thor Doh. I always forget which Japanese publishers to FUCK.
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