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rllmuk

Sureshot

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  1. Between Two Castles of Mad King Ludwig is free to keep on Steam currently: https://store.steampowered.com/app/1158500/Between_Two_Castles__Digital_Edition/
  2. Metal Gear 2 - Theme Of Solid Snake
  3. Didn't expect to see Paddy M. on the Pens! Going for that last cup run.
  4. Metal Slug 3: Desert - Mission 4-1
  5. If you enjoyed Quake 3, Quake Live is still a thing. And Quake Champions, if that's your thing.
  6. This album is going to be something: Also, PSA: Mad Capsule Markets discography is now on Spotify finally! (Yes, it is impossible to find decent-quality videos of theirs...)
  7. I was listening to Spotify the other day, and a song came up which - for some reason - had been ingrained into my memory as utterly recallable, but I had no idea what it was. When I eventually went back to see what it was, I realised why - it was a remake of the theme to Frontier: Elite II, which my brother and I had played to the point of absolute excess back in the day (we'd got the point where we were simply going as far into uncharted space we could go, scooping fuel to keep us going). I actually hadn't realised the soundtrack wasn't just all classical tunes. Here's the original, and the remake for reference - great tune.
  8. FTL’s finally got Steam achievements. Go and play FTL again.
  9. Not having to memorise the port, IRQ and DMA of your soundcard to get audio out of PC games, or in fact having any sort of dealing with autoexec.bat or config.sys for sound, memory or otherwise. Not having to leave your PC on overnight to download game patches, which half the time led to finding that your connection had dropped and you had to do the whole thing again. The world rejoiced when the likes of GetRight came around... Online games having decent network prediction. For example, before Half-Life had a massive patch which introduced prediction, you basically had to lead shots based on your latency. This meant those with lower pings (LPBs) had a massive advantage over those on cup & string connections (HPBs) as their shots would generally end up closer to where they were aiming.
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