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Everything posted by Zael

  1. To be fair to Austin, Invisible Inc should be top 10 no question. He was fighting the good fight against the ignorant scrubs who hadn't played an amazing game.
  2. Had a fun CK moment last night. France waged war on England over Normandy. France call in myself (Ireland), Croatia, Denmark & Navarra, England have nobody. England is ruled by Queen Joanna and as soon as the war starts her husband is killed in literally the first battle. So a little bit into the war England calls Scotland in to help. This was really confusing because at the start of the war England had no allies and Joanna had no children to try form alliances. Turned out the 42 year old Queen married the king of Scotland's 11 year old as soon as her husband took a sword in the gut on the fields of Normandy. She's an enterprising Queen I'll give her that.
  3. Too arrogant for that I'm afraid. Only legit born heirs for this prick.
  4. I think it's a fun game to roleplay bad decisions. There aren't many games that allow you to make bad decisions and just see where it goes. Right now I'm playing a petty king who is lustful and arrogant so I'm just going around having sex with everyone including my vassals partners and it's making everyone hate me. I'll probably end up in a war to depose me but that's ok.
  5. I think the tutorial does a great job setting everything up and gives you a good idea of what the different buttons are. But there's two more hurdles. Firstly there are a lot of things the tutorials can't cover like the maze that is claims & inheritance and you just need to play the game to get your head around it. The second one is I expect the bigger hurdle which is that it's a grand strategy game so you have no clear goals and in fact is one of the stranger grand strategy games where it's not really about painting the map your colour. It's a story generator and you play the game to create stories. That open endedness can put a lot of people off.
  6. Not a huge pile. Men at Arms take the place of retinues and they're slightly more customisable and now include siege weaponry. They've added Knights which are actual characters in the game and can be added into armies. Fights are a lot more deadly, you can expect usually one or more named characters (usually knights) to get badly hurt or die in fights. They've added the Advantage mechanic to battles which is a number that is taken from a ton of different things (martial skill of a commander, terrain fighting in, type of troops, are you attacking or defending, a random dice roll) and compares it to your opponents number. Then the remainder is taken and a damage boost is given to the army with the bigger Advantage. It then continues throughout the fight so over the course of it the two armies will roll again which makes traits more interesting. So say you have the Cautious attacker trait, the modifier you give to your Advantage at the start of a fight is really low but as Advantage rolls throughout the fight your modifier will be a lot higher. Supply also works a bit differently making it more difficult to go deep into enemy lines. They're not massive changes but it is a little bit more nuanced than CK2.
  7. There's a good bit. Really briefly - Huge improvements to the UI. It's hard to overstate how much of a difference this makes until you're playing it but everything is a lot more obvious and easier to follow. - Added mechanics to help with roleplay. Your character can now level up essentially and specialise into skill trees which give them boosts. There's a dread stat which increases the more tyrannical you are which if high enough will intimidate or even terrify other characters letting you control them more easily. There's a Stress mechanic which will add stress on to your character if you pick options that go against their traits. For example if you're a coward you'll gain stress for choosing brave options like standing up to your liege lord for example. - Massively fleshed out the Faith system. Each faith has doctrines associated to it like for example Christianity is based on holy wars, confession & I think male privilege. You can start your own religion and put in your own doctrines. - Better models which reflect the state of the character. Like I have a blind chancellor and his model has a bandage wrapped around his eyes. - Slightly more in depth combat There's a ton more but tldr: The two things I thought CK2 was bad at was a) Explaining to you why things are happening in the world and b) Easily understanding all of the various mechanics and terms and they've put a massive tick beside those two while adding on elements to make it very much its own game.
  8. This is excellent. They've put a ton of work into making this more user friendly. If you're someone who always liked the idea of Crusader Kings but found it too fiddly then I'd highly recommend giving this a look.
  9. I'm playing it on PC, in terms of technical jank it's mostly load times and audio bugs. But when I say jank I mostly mean the clumsy UI.
  10. Not being able to respec your character but being able to just create a whole new one is a baffling decision. Agree with everything said, it's janky as fuck but I'm still having fun.
  11. I am very excited. Ck2 is one of my all time faves and this somehow looks like an improvement
  12. Zael

    Disco Elysium

    If you're going in looking for a complex RPG where you have to fine tune your build and items for combat scenarios then you'll be disappointed. Like Mogster says above you can have a different experience based on your stats and how you roleplay your character. I would call the game mechanically complex based on how much effort was put into the thoughts and ideas mechanic but if your definition of mechanically complex is sitting down puzzling out whether or not you need fire resistance or an AC increase to beat a boss then yeah it's not that type of RPG.
  13. Zael

    Disco Elysium

    Based on your post I'd say it's probably not the game for you. The strengths lie in the writing not in the other RPG stuff like character builds, itemisation etc.
  14. I set it on fire while it was trapped in the cage. My Jin has truly lost any shred of honour.
  15. The new lethal mode is excellent, I wish more games would do this kind of mode where not just the enemies get stronger but the player does too. Shadows of Mordor was absolutely crying out for something like this.
  16. I think the big difference between this world and Botw to me is what you find when you actually get to the horizon. BotW has a ton of shrines and I do think that gets underplayed by BoTW fans but at the same time you have moments where you turn the corner and your breath is taken away. Those moments where you find something really cool are what people are talking about when they talk about how BotW changes the open world genre. With Tsushima you know exactly what you're going to get. It's gonna be a Fox Shrine or a bamboo post or a fort etc. It's a formula and it's one we've seen before. Don't get me wrong I think it's taking that formula and getting a lot of things right with it, but I don't think it ever transcends into something properly different like Botw does at times.
  17. Yeah definitely. I think it'd be rare to enjoy the new AC games and not like Tsushima. They're not identical, but the loop is very much the same.
  18. Haha if anything I wanted more. Just give me a whole AC game based around that mechanic and I'll be happy. Really mixes up the different assassinations, and I loved how you could just find them in the open world. Gave that world a bit of punch which it badly needed.
  19. Oh wow I loved it. Thought it finally turned Assassins Creed into a game about being an Assassin.
  20. Tsushima has better combat but Odyssey has the Cult of Kosmos so who's to say which is better.
  21. The game looks lovely but I do have one complaint. Has anyone else noticed the Day/Night transitions are like super abrupt?
  22. Yeah loved them all. I think Outer Worlds is the only Obsidian game I haven't enjoyed. I even liked Dungeon Siege 3.
  23. He certainly is. As for the actual game this thread is about as much as I liked Deadfire I really didn't like Outer Worlds so not sure how excited to be!
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