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Everything posted by Zael

  1. No shade on anyone here and I wouldn't call this thread toxic but a good 80% of posts over the last like 2 years are people complaining.
  2. For me it's hard carried by the Lethal Mode difficulty. It's so difficult to find a game that features melee combat that actually feels dangerous both to the player and the AI. If I'm playing right I can end 5 enemies with 5 button presses but at the same time if I'm off those same enemies will absolutely murder me in 5 seconds. Put that combat into any third person action game made in the last 10 years and it'll make my top 10.
  3. My experience playing it was similar to a Bethesda game so it wasn't too bad but I wouldn't have issue with that description based on it being taken off the PS store. That's pretty much unheard of for a game of this magnitude.
  4. Yeah there are a few set pieces in the game where you have to chase or get away from a car and they're all really badly scripted
  5. The police is a big one but for me the inability of the AI to drive outside of just the normal traffic patterns is a massive let down in an open world game. I've done so many missions now where you're either stealing a vehicle or assassinating someone etc where even if you've alerted the whole building as soon as you drive away it's over because the AI are rooted to the area.
  6. I enjoyed it a lot yeah. Although I did find towards the end of the covenant climb that the game becomes predictable in a way StS never did. That said I'd recommend this to any StS fan.
  7. I think the game is inconsistent in how it looks. There are times when it looks fantastic hence all the screenshots, but there's also a lot of times when the game doesn't look great. The models are a great example. Sometimes during conversations the character performance is amazing but other times you're looking at these lifeless dolls that move funny.
  8. Nah sorry writing that isn't equally as bad as death threats or sending that journo with epilepsy videos that would trigger it.
  9. I'm enjoying the writing I gotta say. It has a lot of that gritty but warm vibe that TW3 had. They do a good job of showing some heart in a world that is utterly fucked. I like how you can play V as someone who genuinely wants to try do some good.
  10. I think what's bringing it down a bit more for me is the backlash from the relentless hype the game has gotten for years now. They've made some huge promises and they've reaped the rewards with 8 million pre orders. But if you're going to benefit from that you should also be criticised for it. And so I see a lot of comments along the lines of "well what do you expect from CDPR. This is like the Witcher 3 and you loved that game." But my expectations for TW3 and Cyberpunk 2077 were very different.
  11. The more I play the more I think this should have been a series of hubs rather than an open world. The game does atmosphere really well and the world really thrives when it’s the backdrop for a mission. But when you interact with it as an open world it falls apart and is way short of say Rockstars recent attempts.
  12. I'm on the fence about the world. When it's not glitching it looks great so that's a big plus but as for everything else? It doesn't look like there's any proper driving AI, if you park in the middle of the road they don't know to steer around you. That also explains the police system where they just spawn in on top of you. The AI routines are nothing to write home about, most of them just seem to be following a simple script. I see the same like 4 advertisements everywhere. I'm enjoying the story and I think CDPR have done well with the atmosphere. But so far there's absolutely no
  13. The subreddit has turned on the game hard.
  14. Zael

    Disco Elysium

    Fully voice acted is amazing. Looking forward to seeing a high goty placing for Disco in Rllmuk now that it's hitting consoles.
  15. I feel like V should be in a t-pose there.
  16. As an aside if anyone is going to wait on this now that the reviews are out but have worked themselves up into a Cyberpunk frenzy, may I recommend Shadowrun: Dragonfall. It's the best Cyberpunk game I've played.
  17. I think you might be doing the same thing here. Bugs aside there's very little talk about how this game is doing things that no other game has done before. There's a ton of praise for the City and that's cool but this doesn't look like the genre defining game you're expecting.
  18. What the hell were they thinking with that seizure inducing bit? How does something like that see the light of day?
  19. He absolutely should give his personal opinion, I just don't understand why he decided he should be the one from Giant Bomb to do the review. Anyone that has listened to him for the last few years knows full well he'd never like the game. By all means play it and say your piece in the gotys or whatever but I'd rather hear from someone who at least has some interest in these types of games.
  20. Vice's piece is not what I expected. Zachny mentions how the politics is very much pushed to the side for a more run of the mill video game story. https://www.vice.com/en/article/m7a7xx/cyberpunk-2077-review?utm_content=1607360453&utm_medium=social&utm_source=waypoint_twitter
  21. Jeff Gerstmann is probably the last person in the world I'd go to for a review of a game like this tbf.
  22. Reviews seem all over the place https://www.gamespot.com/reviews/cy...w/1900-6417622/ - 7/10 https://www.gameinformer.com/review...e-in-night-city - 9/10 https://www.pcgamer.com/cyberpunk-2077-review/ - 78/100 https://www.gamesradar.com/cyberpunk-2077-review/ - 5/5 https://www.ign.com/articles/cyberpunk-2077-review - 9/10
  23. I think if Abby or Ben said half the shit Jeff does on the goty podcasts these days they'd be getting absolute pelters here.
  24. I thought the first Witcher game was absolute trash personally. Each game in the series was a big step up from the previous.
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