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Zael

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  1. Zael

    Gaming Podcasts

    Hi all. If anyone needs some isolation company, myself my brother and my best friend do a goty podcast in the Giant Bomb style (of two years ago) with categories, cuts and a top 3. We've done it for the past four years but this is the first year we feel brave enough to share it with people. The reason we wait until March is that we wanted to play as many games as possible so we could have a good conversation. Here's the link if you're at all interested, first episode is Best Looking and Best New Mechanic or Feature. https://www.listennotes.com/podcasts/double-click-boys/game-of-the-year-2019-dYTa_OyXElP/
  2. Yeah I think it'll be fun for people who enjoyed Larian's recent stuff.
  3. I think it could be a cool game, but it's not just a D&D game, it's a Baldur's Gate game and that comes with expectations. I really like rtwp and I'm pretty disappointed they've decided to go turn based, but it's not a deal breaker. It's more that there was nothing in that hour or so presentation that looked anything like Baldur's Gate. It's Divinity Original Sin.
  4. Really disappointed by the preview. They’ve made Original Sin 3 but in 5th edition. There’s not a single bit of Baldur’s Gate about any of it.
  5. I'm hoping the HUD is something that's further down the line. Going from Baldur's Gate character portraits to what's shown there is a big step down. As for everything else it's hard to tell from just screenshots but it looks more like D:OS3 than BG3. Hope that's not the case.
  6. I wouldn't be that harsh on Bloodborne and DS3.
  7. Finally got A20 on Silent. On to the Defect now.
  8. Devil Daggers. It's a lot like the games you've mentioned and is like 5 quid.
  9. The battlefield level is something else. Really took my breath away.
  10. It relies a lot on the rat puzzles (which are great). When it just becomes a stealth game it feels like 10 years old.
  11. Lads how on a week where Ben wasn't on the show is Ben still all that you can talk about?
  12. I wasn't really sure where to put this, but myself and some friends are playing a D&D campaign I've built in the Neverwinter Nights engine. We recently came off a 4 year campaign in 5e using Roll20 but for something different I wanted to try this. It's basically a world I've built in the toolkit and then I use the DM client in NWN as they play through it. It allows you do to some really unique things in a D&D campaign mostly involving physical representation of things and space. I did a short(ish) video on some neat things you can do in the engine if anyone is interested. https://www.youtube.com/watch?v=NiGqF6GUTZc&feature=youtu.be
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