Jump to content


  • Posts

  • Joined

  • Last visited

Posts posted by BarryL85

  1. It makes no difference if you die there or not. The helicopter still crashes. If you don't die you just make your way back to the safehouse by unbarring the door outside the tower. The cut scene before is the same regardless.

    Thank you !! That's the answer I was hoping for ! Although i've lost all my stuff :doh:

  2. Need to ask something to those who have done the london tower bit...............

    Are you suppose to die?

    Reason i'm asking is I got to the top of the stairs then got killed and "cue sequence" helicopter etc... i then became a different character and woke up on the bed at the start of the game basically.

    When I watched a walkthrough the player was able to go further and through the building before sequence.

  3. ... and yet the control that's used for aiming, the part of the aim-and-move pairing that requires the most precision, speed and accuracy, remains in the "wrong" position.


    But that's the thing your only taking into account games which require the use of that stick primarily - the secondary analogue stick isn't always used unlike the primary one. Some games do not require the secondary one. This will be the reason the buttons (A,B,X,Y) remain in the more ergonomic position.

    I have a Wii U and they chose to place the two analogue sticks in the "prime" position and although it works, for me the secondary analogue stick and action buttons should be swapped around to make it a better controller.

  4. Like the 360? and let me guess, all games should have the same controls as COD?

    Yes like the 360 but you assume wrong. (care to explain why you assume i'm some kind of COD player? you are obviously extremely wise - do entertain us all with a response).

    For the last 10(ish) years of gaming the analogue stick has been the primary control stick for movement in every game - not the d-pad, so the Xbox 360 pad is a good example of how a pad should be. The D-Pad has evolved into an item selection tool or shortcut buttons for many things in games.

    The Gamecube and Dreamcast controllers also had the analogue stick in the most comfortable/natural position as its the primary control for movement.

  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.