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rllmuk

scoobysi

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  1. Sorry I haven’t played much/any GTS for a long time since ACC came out and now F1 2019 too. I need to do a bit of practice and join a future session.
  2. scoobysi

    F1 2019

    My son bought this on PS4 and so far I’ve only done one Championship race round Red Bull Ring. I was quite impressed with the AI, it was great having to manage fuel and ERS to overtake Bottas on the last lap for a win as he’d come back at me a few times , graphics are perfectly adequate, I imagine much better on PC and perhaps PS4 Pro. Runs nice and smooth though. Sound is not that great but then it’s probably as much to do with the real life cars. The weekly events look quite cool so I’m looking forward to trying those. I’m using a Fanatec CSR and Elite pedals through a DriveHub in Fanatec mode mimicking a CSL Elite, FFB is fine but nothing to write home about (compared to ACC which I’ve solely played for months) but having not played an F1 game much since around 2015 I’d say it’s the best it’s been, I can at least us the same Fanatec profile that I use for ACC which is a first for a Codies game, perhaps the DriveHub helps. Grip feels fine, wheel weights up nicely, no dead zone in wheel. I turned off Understeer simulation or whatever they called it. One thing I don’t like is the feel of the brakes, probably because I’m used to ACC and the feedback that gives but in F1 only a very light touch is needed and there’s little to no feedback (no ABS rumble on CSR) until you lockup. What are the FFB issues you mention?
  3. Good to hear you’re enjoying it, they’re taking their time with any patch though which is a sad state of affairs considering it’s so important for a rally game imo. Makes you wonder wether they can fix it or it’s an inherent/insurmountable problem in the game engine which is incompatible with the surface changing stuff.
  4. 6/10 half arsed effort when you compare to Dirt Rally and especially Wipeout. A bit grainy, a bit low res but maybe it’ll be better on the Pro. Driving the Ring in VR was worth it alone but VR is not something I go back to much in GT Sport, which is a shame. It’s a real shame they didn’t improve this mode.
  5. Do you mean versus AC as they haven’t changed in ACC? They never bothered me much in AC as I generally went into multi-player but SIM rather than menu design is definitely KUNOS’ strong point. I can navigate them with my wheel though so that’s a plus and it’s very straightforward to setup a single player session so I don’t think they’re too bad. The multiplayer menu is basic though, not too keen on that at the moment, could do with a favourite list, sort order etc.
  6. @MattyP might be worth researching a bit, it can be quite taxing with the lighting, dynamic weather and also how many AI you run in single player. Sounds as though you’re above min spec depending on your cpu: i5-4460 or AMD FX-8120, 4 GB RAM, GeForce GTX 460 2GB, Radeon HD 7770.
  7. Assetto Corsa Competizione, the official game of the Blancpain GT Series is due to leave early access on 29 May 2019. Official Game of Blancpain GT3 Series Launch Trailer I’ve been playing this since the start of the Early Access and it’s developing into an awesome sim, which is no surprise given KUNOS Simulazioni’s history and support of the original Assetto Corsa. Currently at v0.7.2 which contains: Tracks Hungaroring Misano Monza Nurburgring GP Paul Ricard Zolder GT3 Cars Lamborghini Huracan Bentley Continental BMW M6 Ferrari 488 Emil Frey Jaguar Nissan Nismo GT-R On release the game should include all officially licensed 2018 teams, cars and tracks with a free update in the summer of the 2019 season content. Roadmap One of my favourite aspects of the game is the rating system, created by Minolin of MR rating fame in Assetto Corsa. Basically there are several ratings to work your way through in order: Track Knowledge (3 medals per track) Consistency Car Control Pace (based on leaderboard rankings e.g. Hot Lap, Hot Stint etc.) Safety Racecraft Competition Safety will be a key rating in terms of multiplayer so that server admins can keep out the wreckers. Car Control is probably my favourite, it provides real-time feedback on each corner (very slow, fine, ok, perfect, overly aggressive etc) and I’ve knocked about 1.5secs off my best Monza lap in the Lambo and improved my consistency by focusing on improving the CC rating. The recommended spec is i5-8600K or AMD Ryzen 5 2600X, 16 GB RAM and a GeForce GTX 1070 8 GB or Radeon RX 580 8GB. I have similar with an i7 and manage around 80fps @ 1080p, mostly epic settings apart from mirrors. Hopefully they’ll bring It to consoles at some point although no announcement yet, would be great to race this with the GT Sport crowd .
  8. scoobysi

    F1 2019

    F2 probably didn’t takes much effort, a few parameter tweaks to the F1 engine and some car models/liveries. If it’s built into the career as a feeder into F1 then would be really good. If it’s completely separate then meh. Someone should grab the BTCC licence.
  9. Yep the in-app purchase stuff (probably why we can’t gift/sell cars or why they’ve never increased the sport mode payout) leaves a bit of a bad taste, can’t complain about the amount of free content but many of the cars I’ll never get to drive as they’re 10M+ often 20M credits.
  10. Great lap, you carry so much speed through the mid section.
  11. How about coming over to PC for Assetto Corsa Competizione, the future of GT3 racing .
  12. It’s a shame they’ve never built in Friends leaderboards or something to support multiplayer leagues/championships. Perhaps they feel it would hit their FIA stuff etc.
  13. Was interesting racing in the dailies, TT Cup seemed to be car of choice, I was in WRX. TT was faster on straights but I was better on brakes and faster through corners/esses. Made for a fun race as all my overtakes had to be under braking or round the outside . No fuel or tyre wear though and only 4 laps. Lambos are also fast but looked trickier to control or people were running without TC. Generally my race pace was much better than quali position suggested, keep it on the track and you generally move up a few places by default without having to overtake anyone.
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