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Everything posted by CheekyLee

  1. I have definitely seen these stats recorded, possibly just for the round I had played at the time. I can't recall where right now, but they're in it somewhere!
  2. Me! As this format can be handled asynchronously, times don't matter so much as with a more traditional head-to-head knockout structure, and the beauty of the Switch is that I can be available for all of most evenings. I've recently been involved in a Facebook group for Golf Clash where players have kept things running over a whole year, guys all 50+ using Messenger chats and Challenge. It's quite the community!
  3. I didn't mind the 9, it was multiple failures on the 6 that drove me crazy. I genuinely think XC could be pretty great for multiplayer, it just felt so needless at the time in single-player. But seeing the paths people take, and learning the smartest shortcuts, would almost be a game in itself. But, then, there are no replays! It's an astonishing oversight, as I can't think of any golf game where I couldn't watch shots again. It wouldn't even require a fully-functioning editing suite, just something simple so we can share our best shots. I'm left feeling that we have an actually great golf game that won't reach the heights it could do because there are so many little annoyances wrapped around it. Why do I have to go back to Toad all the time? Just let me play whatever the current mode is once I've registered. Decisions like that are truly baffling.
  4. It really is very odd. I love the concept of Cross Country Golf, but think it has no place appearing in front of me when it does. I would much rather have a standard career, with the optional crazy modes coming towards the latter stages. As it is I'm likely to abandon Adventure due to simply not being good enough at getting up cliffs. I feel like being able to choose a Lob shot would be useful, but the Lob Master won't help me out. I expected there to be some kind of quest/reward structure, but am starting to think it's just going to be a grind. While online really is exactly what I hoped it would be, I currently see a huge blocker in my way to more fun. Which is a shame, this is an unusual misstep from Nintendo who generally nail this kind of balancing thing. The actual golf itself is very good. I didn't expect the level of shot control available, and am very much looking forward to games with friends. (Even Cross Country games, if I ever get past it in Adventure!)
  5. Both yes and no. The meter fills twice, first time is for power and top/back spin. This is where the tension comes in, as the top part of every stroke includes the "shift" area where you can mess up by pressing too late. The second time is to add curl, and you can also get this wrong by adding 3 arrows instead of 2, or be at 8 o'clock instead of 9. It's less stressful, admittedly, but still important enough to make sure you get it right.
  6. I've done the first course in Adventure, and so far it's been a very pleasant game. A touch frustrating at times, in the way that all good golf games are, that has me calling it "Dogshit" instead of accepting that I played a bad shot. Basically, I feel this will be in a class of its own online. When we're all teeing off against each other, and friends, it will mean so much more. BRING ON THE IN-HOUSE TOURNAMENTS!
  7. This is on me, guys, sorry. I completely forgot about the broadband adapter, which was basically non-existent in the UK at the time!
  8. You could have just used the built-in modem until you found one?
  9. This! I actually think it's the best of such games, precisely because each character has a huge wealth of options available on every move. When you position everyone for an all-out assault on the next turn and pull it off, it is joyous! Who wants to be moving Iron Man 1 square in order to keep him close enough to Hawkeye? We want to be sending Captain America's shield through a line of enemies before mopping up what's left. We want Hulk to drop in and smash the squad that we manipulated into place precisely so he could do just that. Colour me excited.
  10. Want one. Try to get one. Totally not bothered when it inevitably turns out I was too late. I'll get one eventually, but there's simply no need right now. Pretty sure that PS+ will tip the balance after a few months of giving me an actual library, but by then I'm hoping to be able to walk in to Argos and pick one up.
  11. Some people on the internet are unhappy about something? I'm not really sure what to do with this news.
  12. Levelling up seems to come from rescuing the brothers and sisters in missions a second time. Now, I've yet to check if certain characters are locked to certain missions, but I have just managed to get Guacho Sister β and El Dorado Brother β in mission 5. I may go grind the 2nd mission with unwanted team members to see if I can work out how to get a specced-up Storm One. It's REALLY good! Any long-time EDF fans will feel right at home, but I genuinely think it will earn some new converts as well. It's deliberately kid-friendly, and the humour may grate after a while, but so far I'm loving it.
  13. I went in, and after the first 4 missions am DELIGHTED to report that it's everything I hoped it would be, but also a lot more than I thought. Team strategy elements in an EDF game? The only complaint I have so far is that Storm 1 (from EDF 2017) needs more skill to use assault rifles instead of rocket launchers, and I have no idea yet how to level him up, but I'm only using him because HE'S STORM ONE! There are any number of other Ranger class characters I could use, I just hamper myself with nostalgia. Even 4 levels in, I already have a variety of team setups I could use, and switching between classes on the fly is both stupid and overpowered. It's exactly the right kind of carnage, and Dio de Muertos is my new favourite special attack in any game ever.
  14. My challenge today is to "Win a match on a Louie", and I haven't even seen one yet, let alone come close to winning a match! That's a special ability for one of the characters that you need to purchase. It feels to me like that might be slightly unbalanced, but I've yet to face it to know for sure. I may well buy the Pass regardless, but I dislike how I may have to play specials in order to stand a chance. The worst one seems to be Pyrmaid Head's "Die if you touch me" ability, which is every kind of broken!
  15. I'm happy with 3rd, but unhappy that we finished below United. Injuries hurt us, but referees played their part as well. Some truly astonishing decisions and non-calls that absolutely derailed any chance we had of getting some momentum, which started even before the Everton game.
  16. Job done, basically. Even this season can't turn around at this point, can it?
  17. We're looking more like the team we can be, but still not working the goalkeeper enough. Like Salah, right then, shooting straight at him. We'll score, but I would like it done early for once!
  18. I hope it works, because the game is great fun and offers something different. I just fear that a couple of weeks from now that when someone fancies something other than Fortnite or Apex that they won't fancy paying £18, and so will just stick where they are. Tutorials teach next to nothing! As in, you know how to do everything, but have no clue how to play. That is precisely what I was hoping for, and suggests that with anything like decent matchmaking there can be some nicely nail-biting matches. I'll download it on all platforms, hopefully it turns out to be worth buying on one of them.
  19. Why does this have a price? Does nobody ever learn? "Free for 10 days" just means that people will rinse it for 10 days, and then find something else to play. A game like this really does need to embrace F2P mechanics to stand any chance, because right now it's going to be servers getting hammered followed by a huge drop-off of player numbers. I didn't actually play the previous demo beyond tutorials, because matches kept disconnecting when trying to join. I loved the idea of this, though, and think that it could be very good if handled correctly. But I'm not sure it's going to be worth paying for what may well be an empty game in a month. EA have trod this path with Rocket Arena already, I can't work out why they're making the same mistake again.
  20. GET IN THERE NAT PHILLIPS! Lovely stuff.
  21. First shot on target! We should have been peppering this goalie.
  22. Rhys Williams showing everyone why he is 7th choice in defence.
  23. How did we even have that graphic ready?
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