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Everything posted by CheekyLee

  1. The Battle Pass is in-game only, and you purchase it with gems. It has 2 levels, and I'm strongly considering it after splashing on enough gems to buy Mr. Mime. I couldn't decide between him and Snorlax, and my rule in such instances is generally "One of each!" Got into Great 1 in ranked, and had 2 pips filled in. Then lost my next 2 matches, and lost both. Worried I would be sent back to beginner, but MVP'ed in a match where the other team quit, and this gave me both my pips back. This implies that matchmaking is more than just a measure of how many games you've played, which is a very pleasant surprise. I can definitely see myself sticking with this one for a while yet. I mean, I get Cinderace tonight, and can do some stuff to get Crustle as well. Then I'll have enough coins to get Gardevoir, and suddenly I'm in danger of being hooked. That's how they get ya ...
  2. Do the 4 additional tutorials that aren't made obvious, you'll get a better understanding of everything. But the real way to learn is just to mess around in practice, because it doesn't tell you about a couple of the mechanics you'll make use of.
  3. Assuming nobody else has played this yet? I'm enjoying it far more than I thought I would, maybe because it does a good job with the tutorials. I didn't feel quite as uselessly overwhelmed as I did when I tried LoL and DOTA, which helps massively. At the moment I imagine most of my team-mates and opponents are kids just bashing buttons, but I did get into a match where the other team totally dominated us. I was MVP of our team, still, suggesting that the other 4 were beyond terrible ... In my 1st game I scored more than half of our team's points. This tells me that the good players are all in ranked or quick, and that random battles will actually be a useful training ground. I've now played enough to buy a new licence, having started off with Charizard. Slowbro and Alolan Ninetales were given to me, and Zeraora is free at the moment, but now I simply don't know what to get. Did a practice with Snorlax, which seems a bit overpowered, but I kinda want Mr. Mime because his gold magician suit looks utterly incredible! Crustle, Greninja, and Cinderace are coming my way through login bonuses, and the buzz is that Crustle is broken. At least, according to my friend who raved about it. It's free, guys. Might as well take a look at it. Let internet idiots argue their pointless battles, and just have a bit of fun. I, for one, am very pleasantly surprised, and I say this as one who has bounced hard off all the other MOBAs I tried.
  4. I never really got Zelda games in the way many others have. I started with Link to the Past, and thought it amazing. I also liked Link's Awakening, and even Monish Cap. But Ocarina didn't grab me anywhere near the same. I did enjoy Majora's Mask, but not enough to finish it before something else on the 64 took over. Wind Waker? Halfway. Twilight Princess? Next to nowhere. Skyward Sword? Not sure I did anything beyond reach the surface. It wasn't until Link Between Worlds that I once more made it to the end of any of the games, so I just figured that the 3D ones weren't for me. Breath of the Wild, then, actually changed me. It consumed me, if I'm honest, and I don't think that what it bought to the table can be overstated. It's an astonishing achievement, which gave me insight into what everyone else was always raving about. At least, that's what I thought at the time. I now know just how special it is, being the best game of all time that just happens to wear a Zelda skin. I bought this because I had a spare voucher, and some time to kill over the weekend. My assumption was that I'd give it a few hours, then stop caring, and leave it for my son to play next time he comes round. That's not what happened. I'm now 3 key parts out of 5 towards getting into what I assume is the 2nd temple. That I have had to actually work out for myself so much of how I've gotten even this far is eye-opening. I'm sure I've gotten to where I am by doing a couple of things unlike what the actual programmed way was, but BotW taught me that the end justifies any means. I'm loving it, frankly. And I wish I'd given it longer back on the Wii, because it would have been my favourite game of all time if I had. I can't know for sure that I'm not just wish-fulfilling, but for the first time I actually feel like I'm really doing a Zelda game, and understand the adulation the series gets. Nintendo truly are bloody good!
  5. Deku Babas can sod off. I'm way too impatient!
  6. That, to me, is a huge WTF moment. If I take longer but finish in fewer shots, I win? Kinda takes the "speed" out of it. Just play Par golf and you'll be fine, if you hurry it and end up in Bowser course bunkers you're done. I really quite enjoy the golf. I really quite dislike most of the stuff that I have to do to get to the golf.
  7. I have definitely seen these stats recorded, possibly just for the round I had played at the time. I can't recall where right now, but they're in it somewhere!
  8. Me! As this format can be handled asynchronously, times don't matter so much as with a more traditional head-to-head knockout structure, and the beauty of the Switch is that I can be available for all of most evenings. I've recently been involved in a Facebook group for Golf Clash where players have kept things running over a whole year, guys all 50+ using Messenger chats and Challenge. It's quite the community!
  9. I didn't mind the 9, it was multiple failures on the 6 that drove me crazy. I genuinely think XC could be pretty great for multiplayer, it just felt so needless at the time in single-player. But seeing the paths people take, and learning the smartest shortcuts, would almost be a game in itself. But, then, there are no replays! It's an astonishing oversight, as I can't think of any golf game where I couldn't watch shots again. It wouldn't even require a fully-functioning editing suite, just something simple so we can share our best shots. I'm left feeling that we have an actually great golf game that won't reach the heights it could do because there are so many little annoyances wrapped around it. Why do I have to go back to Toad all the time? Just let me play whatever the current mode is once I've registered. Decisions like that are truly baffling.
  10. It really is very odd. I love the concept of Cross Country Golf, but think it has no place appearing in front of me when it does. I would much rather have a standard career, with the optional crazy modes coming towards the latter stages. As it is I'm likely to abandon Adventure due to simply not being good enough at getting up cliffs. I feel like being able to choose a Lob shot would be useful, but the Lob Master won't help me out. I expected there to be some kind of quest/reward structure, but am starting to think it's just going to be a grind. While online really is exactly what I hoped it would be, I currently see a huge blocker in my way to more fun. Which is a shame, this is an unusual misstep from Nintendo who generally nail this kind of balancing thing. The actual golf itself is very good. I didn't expect the level of shot control available, and am very much looking forward to games with friends. (Even Cross Country games, if I ever get past it in Adventure!)
  11. Both yes and no. The meter fills twice, first time is for power and top/back spin. This is where the tension comes in, as the top part of every stroke includes the "shift" area where you can mess up by pressing too late. The second time is to add curl, and you can also get this wrong by adding 3 arrows instead of 2, or be at 8 o'clock instead of 9. It's less stressful, admittedly, but still important enough to make sure you get it right.
  12. I've done the first course in Adventure, and so far it's been a very pleasant game. A touch frustrating at times, in the way that all good golf games are, that has me calling it "Dogshit" instead of accepting that I played a bad shot. Basically, I feel this will be in a class of its own online. When we're all teeing off against each other, and friends, it will mean so much more. BRING ON THE IN-HOUSE TOURNAMENTS!
  13. This is on me, guys, sorry. I completely forgot about the broadband adapter, which was basically non-existent in the UK at the time!
  14. You could have just used the built-in modem until you found one?
  15. This! I actually think it's the best of such games, precisely because each character has a huge wealth of options available on every move. When you position everyone for an all-out assault on the next turn and pull it off, it is joyous! Who wants to be moving Iron Man 1 square in order to keep him close enough to Hawkeye? We want to be sending Captain America's shield through a line of enemies before mopping up what's left. We want Hulk to drop in and smash the squad that we manipulated into place precisely so he could do just that. Colour me excited.
  16. Want one. Try to get one. Totally not bothered when it inevitably turns out I was too late. I'll get one eventually, but there's simply no need right now. Pretty sure that PS+ will tip the balance after a few months of giving me an actual library, but by then I'm hoping to be able to walk in to Argos and pick one up.
  17. Some people on the internet are unhappy about something? I'm not really sure what to do with this news.
  18. Levelling up seems to come from rescuing the brothers and sisters in missions a second time. Now, I've yet to check if certain characters are locked to certain missions, but I have just managed to get Guacho Sister β and El Dorado Brother β in mission 5. I may go grind the 2nd mission with unwanted team members to see if I can work out how to get a specced-up Storm One. It's REALLY good! Any long-time EDF fans will feel right at home, but I genuinely think it will earn some new converts as well. It's deliberately kid-friendly, and the humour may grate after a while, but so far I'm loving it.
  19. I went in, and after the first 4 missions am DELIGHTED to report that it's everything I hoped it would be, but also a lot more than I thought. Team strategy elements in an EDF game? The only complaint I have so far is that Storm 1 (from EDF 2017) needs more skill to use assault rifles instead of rocket launchers, and I have no idea yet how to level him up, but I'm only using him because HE'S STORM ONE! There are any number of other Ranger class characters I could use, I just hamper myself with nostalgia. Even 4 levels in, I already have a variety of team setups I could use, and switching between classes on the fly is both stupid and overpowered. It's exactly the right kind of carnage, and Dio de Muertos is my new favourite special attack in any game ever.
  20. My challenge today is to "Win a match on a Louie", and I haven't even seen one yet, let alone come close to winning a match! That's a special ability for one of the characters that you need to purchase. It feels to me like that might be slightly unbalanced, but I've yet to face it to know for sure. I may well buy the Pass regardless, but I dislike how I may have to play specials in order to stand a chance. The worst one seems to be Pyrmaid Head's "Die if you touch me" ability, which is every kind of broken!
  21. I'm happy with 3rd, but unhappy that we finished below United. Injuries hurt us, but referees played their part as well. Some truly astonishing decisions and non-calls that absolutely derailed any chance we had of getting some momentum, which started even before the Everton game.
  22. Job done, basically. Even this season can't turn around at this point, can it?
  23. We're looking more like the team we can be, but still not working the goalkeeper enough. Like Salah, right then, shooting straight at him. We'll score, but I would like it done early for once!
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