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  1. Just bought the ps4 physical version on a whim a few minutes ago because it was 1900yen/16ish pounds and I want something new to dust off my psvr for. Remembered a few minutes after buying it that I don't have psplus so can't play online.. Hopefully that short single player has some replayability.
  2. I enjoy some Digital Foundry videos (mainly the retro ones) but whether they're focussing on the minor performance differences between a game running on two near identical systems or telling you that your monitor just lacks that certain something that only their ultra rare Sony widescreen CRT monitor/some expensive 50 inch 4k 120hz OLED offers, it's very much a channel made to cater for the tech consumer/upgrade obsessive side of gaming and not the actual playing games part. I sort of think regularly watching it is more likely to result in someone getting less enjoyment from their time playing
  3. I was interested in the series s due to the small form factor and the fact that I don't have or particularly want to buy a 4k screen so it's quite disappointing to see that "same performance as the series x just at 1440 instead of 4k" is already totally out the window. I wouldn't have minded 1080p vs 4k on the series x but games running at 30fps on series s vs 60fps on the series x aside from the lower resolution feels significantly different to how the machine was presented before launch. Now that the real world performance is coming out the series s seems like very bad value for
  4. I had an original xbox back in the day, skipped most of the 360/PS3 gen (I later got a cheap used 360 for the Cave Shmups and a couple of other downloadable arcade games). Had a PS4/PC/Wii U/Switch for the previous gen and had absolutely zero desire to buy an xbox one. I'm seriously tempted by the Series S at the moment. Main reason is just the tiny size of the console. I had been looking at small form factor pcs and the prices are ridiculous so the series s seems like a good deal in comparison. Also gamepass seems impressive. PS5 is huge and I'm generally not really a fan of Sony's Plays
  5. Do games on the oculus store go on sale often and are the discounts usually good?
  6. The hardware must be decent enough if it can emulate Outrunners well enough to release commercially. How do raspberry pis generally do at running that?
  7. I love the visuals/music of the Turtles arcade games but they're full of cheap deaths and gameplay balance designed to keep you feeding coins into the machines. As for the console Turtles in Time adaptations, TMNT Hyperstone Heist on the Mega Drive is probably my favourite scrolling beat em up because of the fast and frantic feeling gameplay, existence of a run button and the excellent music. It definitely does a better job of holding my attention in single player than the Streets of Rage games or Final Fight where I'm bored by the second or third stage and it all feels a bit slow.
  8. How do people feel about buying switch versions of games you already own on other formats? Does the portability justify it for you or do you avoid buying stuff you already have in a "backlog" somewhere else? There are a bunch of games on the eshop that I think I'd enjoy playing handheld (mainly indies but also some older big games) but...I have practically all of them on PC already between Epic/Twitch freebies over the past couple of years and old Steam sales. So I just suffer this "I should play them on PC" guilt that stops me buying the switch version and then I don't play the PC
  9. I don't generally buy games at release or aaa franchises anyway but I'd be reluctant to boycott specific western devs over crunch unless I was going to blanket boycott Japanese games, since I suspect every Japanese dev likely exists in a perpetual state of crunch/overwork (why would game dev be run differently than every other company in Japan?).
  10. All the games that come to mind are Sega ones... Crazy Taxi: Dreamcast, PS2, Gamecube, PSP, Steam/PC, Xbox 360 (Dreamcast collection disc). Virtua Racing: Mega Drive,32x,Saturn,PS2, Switch. (I feel like this is the easiest to justify as they're all quite different. Switch is arcade perfect or better but I still prefer playing the 32x version). Outrun 2: Xbox, PS2, PSP, PSN/PS3 Daytona: Saturn x2, Dreamcast, PSN/PS3 Nights into Dreams: Saturn, PS2, PSN/PS3, Steam/PC Sonic Adventure: Dreamcast(first game I got with my DC for
  11. Switch eshop is the modern version of "arcade screenshots on a c64 game box". Photos/videos of gameplay from the PC version that bear little resemblance to the heavily downgraded switch port you're buying. Most obvious example I've seen was Xenon Racer at release. More recently, I think I read similar about "Cloudpunk". I'm sure there are others as nintendo don't seem to care.
  12. The switch is great for first party games if you didn't have a wii u and somewhat less so if you did/do. I'm going with Wii U and Vita. As for whether xbox one or ps4 had the superior exclusives.. I have zero interest in the big cinematic games Sony put out but I'll go with Sony because of psvr.
  13. It goes on sale for a few quid very regularly. The switch port was trash and got rightly mauled by a lot of media outlets/youtube reviewers, and the poorly thought out high price at release meant it pretty much got ignored by everyone else. I have it on Switch and Steam. Switch version is rubbish but the Steam version is good.
  14. Don't know how much difference it makes to the playability but I think you can edit the steering sensitivity in the US version (you can't in the Japanese version and I don't remember if the game came out in Europe).
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