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Everything posted by KartoffelKopf

  1. I take your point, but I think you could say that about anything that's popular - If nobody knows about it then nobody is going to buy it. It's all about the marketing at the end of the day - Nintendo knew they were on to a killer product and so marketed it accordingly.
  2. I doubt it, Tetris appealed to everyone - I remeber my mum getting very heated with it one day - she doesn't even know who Mario is
  3. This has always been my biggest fear about this game. I just don't have the time or patience to deal with super rock-hard games anymore - Ikaruga?....forget about it, was back with GAME within the day I like a challenge - but it needs to be fun
  4. I think its more a case of if Mario hadn't come with the NES would the NES have sold as amny
  5. It's easy to forget just what a ridiculous phenomenon Nintendo and Mario were in the late eighties. Anybody who's ever read 'Game Over' by David Sheff will know just what sort of impact it had in the US and Japan
  6. Did a quick Google and this is the first thing that appeared - Don't know how accurate it is, but looks fairly kosher to me:- 1) Super Mario Bros. (NES) - 40 Million 2) Tetris (Game Boy) - 33 Million 3) Super Mario Bros. 3 (NES) 18 Million 4) Super Mario World (SNES) - 17 Million 5) Super Mario Land (Game Boy) - 14 Million 6) Super Mario 64 (N64) - 11 Million 7) The Sims (PC) - 10 Million Super Mario Bros. 2 (NES) - 10 Million 9) Grand Theft Auto: Vice City (PS2) - 8.5 Million 10) Harry Potter and the Sorcerer's Stone (PS1) - 8 Million 11) GoldenEye (N64) - 8 Million 12) Donkey Kong Country (SNES) - 8 Million 13) Super Mario Kart (SNES) - 8 Million 14) Pokemon Red/Blue (Game Boy) - 8 Million 15) Half-Life (PC) - 8 Million 16) Tomb Raider II (PS1) - 8 Million 17) Final Fantasy VII (PS1) - 7.8 Million 18) Myst (PC) - 7 Million 19) Gran Turismo 3 (PS2) - 7 Million 20) Dragon Warrior VII (PS1) - 6 Million
  7. From what I understand - The UK 2 DVD version has the tutorials on it as well. The game on one disc the videos on the other - I may be wrong but I don't see any reason why they wouldn't release this in Europe. OK, so you don't get a metal box and the headset - but come on....£17.99!!!!
  8. Loved it myself, loads of nods and winks to the superhero genre and I personally love the sedate pace of all shammalangadingdong's films. Only thing that spoilt if was the fact that sammy lj's character was jailed, I would have preferred a kind of '.....is still at large' type thing
  9. If Bizarre Creations are reading this...Please scrub up the London circuits from PGR and make them downloadable....pleeeease.....pretty please with cream cheese etc...
  10. Excellent nights viewing and not too proud to say "ooh, geek heaven" Seriously, intelligently put together and the Tetris prog played out like some Cold War thriller On a slightly less serious note - that 15 year old girl playing The Sims....I'm old enough to be her Dad, but hubba hubba nonetheless!!
  11. I don't own a video - Haven't had one for about 4 years.. Anyway - the repeats for both are here:- Tetris Prog Trigger Happy
  12. Typical, the first night in weeks that I'm out on the piss and there is something good on the telly Big buggery fuckbollock!!!
  13. Call me an old woofter, but the thought of a repeat of the incandescent rage i experienced with the first Maximo was not something I was looking forward to, but if the 2nd is a bit more forgiving I'll deffo pick it up 'cos when Maximo was fun it really was excellent fun.
  14. Yoyu mean Edin-berg right?
  15. Had all the same problems that swamped TR:AOD - utterly frustrating control mechanics that make you say to yourself 'you know what, lifes too short - I think I'll go play Rez' It was lovely to look at but the on-foot sections were just hilariously bad and the lack of any sort of map was just plain annoying (the car indicator idea was clever but just didn't work)
  16. KartoffelKopf

    Far Cry

    You just knew a corridor/control room had to be in there somewhere Does look damn saucy tho'
  17. Panic over, just did it...with a half a life meter left !!! I didn't exactly leave it a day, but a fag and another can of stella seemed to do the trick
  18. I've been playing PoP for the last week and have been loving it. Intuitive, gorgeous-looking and diffculty level pitched just right. Now, all of a sudden at about 80% in, I'm involved in a fight which I simply cannot win....I must be on my 20th attempt!! Why do game creators do this?? I'm all for achallenge but the progression up to this just isn't there, every fight so far has been a piece of piss... Sorry, just having a bit of a rant
  19. I remember speaking to a Future ad exec at the time of it's launch and he said it was a kind of unofficial attempt at showing Sony what an Official Playstation3 Mag would look like... I thought the editorial was fine but design needed a look at
  20. I was quite enjoying it....I suspect i was theonly one
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