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  1. dreamylittledream

    Abzû - Journey Successor

    Its not really a Switch suited game I'd have thought....would lose a lot of the experience in handheld mode and I'd imagine performance would be much better on PS4/Xbox played on the telly.
  2. dreamylittledream

    Abzû - Journey Successor

    Interesting to see this bumped as I just got around to playing through this on Gamepass - meandered my way through in two sessions. Slightly disappointing to me - beautiful as it is and very relaxing to play - its no Journey. Veers just a little too close to being just an 'experience' rather than a game - a wonderful combination of music and art and has a couple stellar sequences but for much of the game the interaction is perhaps just a bit too minimal and you never feel any sense of threat or purpose - a feeling Journey really captured so well despite being very similar in a number of respects. Perfect for Gamepass though as I certainly enjoyed it but I'd have felt a little short changed if I'd paid full price at release.
  3. dreamylittledream

    Darksiders 3 - Fury's Road

    So I finished this last night and I'm firmly in the its a good game that could have been great with some more tweaks and time in the oven camp. Its definitely the weakest of the 3 games, but it is firmly more Darksiders with some new twists. The highlights are very much what you'd expect from the series if you played the earlier games; fantastic character design, satisfying crunchy combat (in fact camera woes aside - although thats a big aside, it probably has the best combat of the 3 games - nailing Fury's prefect dodges is just so satisfying and actually I thought all four of the sub weapons were great in their own right - although I mainly favoured the lightning one), some great dialogue (particularly between Fury and the Watcher), and some decent but never too tricky Zelda-esque environment puzzling. I did miss the platforming from DS2 but Fury is still a more agile character to control than War. I liked the Metroid connected world set up - something between DS1's clearly marked dungeons and DS2's semi open world (or 3 large maps IIRC) - if you kept your eyes open it was always quite clear that the game would lead you to a path that your new toy would unlock after killing each sin and that in turn took you to another discrete 'dungeon'. Quite cleverly done actually - despite the lack of a map I rarely got lost. The Sins were fantastically realised and provided some satisfying encounters - the only one that really pissed me off was . Difficulty wise I think it was perhaps pitched a tad high on balanced - certainly tougher than the default in the previous two games - Fury even when at level 50+ is fragile if she gets rail loaded by a mob so you are constantly on your toes. That said I finished it(and I am mediocre at character action games at best) so it can't be that hard However, its a long way from completely realised. The performance on PS4, particularly given the drab environments is pretty woeful and whilst the latest update fixes a lot of the frame rate problems - it still chugs in places. Bugs wise - I got off relatively lightly - a couple of audio lapses where I had to close the game to fix it and one very frustrating crash midway through the final battle of the game - had to start the whole sequence again - almost controller against the telly time. They clearly reused a lot of DS1 assets - Haven in particular and this really does show the last gen roots - other environments particularly later in the game looked a lot better - it doesn't really look like a 2018 current gen title though. Checkpointing - ugh, probably my biggest bug bear - only having set respawn points and having to retrace your way back through long sequences with enemies resurrected did get very annoying particularly when a boss was giving you trouble. Again felt more than a little last gen - I'm clearly far too used to games that drop me back where I died to get straight back into to a section giving me trouble. And that camera - its not completely awful once you get used to it and to be honest both the previous games had camera issues too - but getting mauled by off screen enemies when the game is this fast paced can be irritating - the camera is as zoomed as God of War but you get far less time to react to an off screen attack. The lock on is only really effective when you are one on one. The levelling was also a bit too paired back - only 3 stats to play with and weapon strengthening - I didn't really find the items you could slot into the weapons had a huge amount of impact even when upgraded - I'd have preferred them to have kept the loot system from DS2 or the move unlocks from DS1 - this really just felt like you levelled up to keep pace with the game rather than making you feel more powerful. But at its heart its a good solid game in a style we haven't seen much of. The cross of character action with Zelda like puzzles is still a rarity and its nice to see a team still running with the concept and adding to it with the Metroid style structure. There was a pacy story, which whilst frustratingly is entirely a prequel to the first game (after THAT ending) does set some new interesting stuff up for future games, and overall a thoroughly enjoyed my 15 hours or so with the game. Given the budget they were given, Gunfire did a good job with the IP. I think sales wise they'd have done better to save it for a quieter period, released it at mid price (its really not a £50 game when you are comparing it to say from this year Spider-Man, God of War or Assassins Creed Odyssey) and spend a some more time bug fixing but its a new Darksiders game in 2018 that has a lot of what the earlier games special and for that I don't regret being there on day one for a second.
  4. dreamylittledream

    Nightclubs in Video Games

  5. dreamylittledream

    Super Smash Bros. Ultimate

    Well bought, kids basically had an orgasm on my return from work that they could play it tomorrow morning. Had a mess and it’s just as incomprehensible as the WiiU version but entertaining nevertheless
  6. dreamylittledream

    Who here doesn't care about the Switch and why?

    This really is a curious topic - the Switch has two unique selling points - 1) Its a fully portable machine that can play current gen games without too many compromises - so I can play Doom, Diablo 3, Wolfenstein 2, Warframe, Paladins, South Park, Crash and of course a whole host of indie games (Celeste, Gungeon, Hollow Knight), and some ports (Okami, Bayonetta 2, Captain Toad, Donkey Kong) on my sofa whilst the wife watches shit TV, in bed, on the toilet, and well anywhere I want (the WiiU couldn't do that - its range was basically the length of my lounge). 2018 has been a good year for this user case scenario and well worth the cost of entry for me but this a 39 year old married man with 2 kids and limited access to the living room telly talking. My access to gaming time has ballooned since getting a machine I can use anywhere but still plays actual modern console games rather than halfhearted cutdown versions. 2) Its a new Nintendo machine with the latest Nintendo IP - 2018 was undoubtedly a weaker year for this than 2017 but we've still had a fun new Kirby title, Mario Tennis (which I loved), a new Pokemon game and of course Smash (which I wasn't really that bothered about until recently but now finding impossible to resist). If you want just to play games on the big telly with a traditional controller then yes the Switch has had a disappointing 2018 - there still has been some decent stuff but for the depth of the library you can play most of the games on other machines in a more technically competent manner. But you can't play them anywhere you want... If neither of the two selling points appeal than the Switch isn't for you. If its only Nintendo games you want, then well even Nintendo can't keep making every year like 2017 but I get the disappointment. But if you value portability at all in all its shapes and sizes then the Switch is probably the best console ever...
  7. dreamylittledream

    Super Smash Bros. Ultimate

    I'm very torn - I have the Wii U version and have never had a flipping clue what exactly is going on as the game makes no real attempt to explain its mechanics to you and was very disappointed with the fact there was no real single player mode. The kids adore the chaos and its a riot playing it with them even though none of us really have a clue what we are doing but who needs that twice? So I'd ruled this out. However the single player mode on this looks rather fun, dungeons, RPG mechanic - it might even teach you how to play - and of course the kids are crazy keen to fight with Inklings So now I'm weighing up a SA store download...
  8. Anyone coming into this has to play up to Cause and Effect before expressing a view Trust me you'll realise why
  9. dreamylittledream

    Darksiders 3 - Fury's Road

    Can only agree - the Dark Souls references are largely lost on me - it does borrow a few ideas, but we are talking about a series which is literally built on stealing a load of ideas from other games and combining them together into its own thing. It really does play nothing like Dark Souls. Anyway a successful evening last night saw me slay Avarice and Sloth - both really genuinely great boss fights and the game really loosens itself into its own groove - basically its Darksiders 1 with an open interconnected map rather than discrete dungeons. The combat is free flowing and once you get a couple of hollows gives you a shed load of options and it has a nice steady run of Zeldaesque environmental puzzles. It just flows really well. Yes the camera is a constant nuisance and its definitely needing some tender loving care on console - something this basic looking shouldn't be struggling on PS4 - jeez the Switch is running Warframe without breaking an undue sweat. And it does have some very irritating moment (there is a special place in hell for those Avarice dwarft things and their traps) but generally it plays and feels like Darksiders. I'm pleased...
  10. dreamylittledream

    Nintendo Switch

    FWIW I couldn’t get copying over from one card to another work on a Mac even after using that formatting software. I just ended up downloading everything again when I upgraded to a 128gn card
  11. dreamylittledream

    Darksiders 3 - Fury's Road

    This is really quite surprisingly tricky and intense early on, you can get mauled by a few low level enemies if you don't watch yourself - just my arse kicked several times by the Flame Warden but now discovered he's actually an optional boss so may come back when a bit more levelled. No new update on PS4 as yet but no game breaking bugs for me so far - game is a lot prettier once you reach the sewers and the Hollows but frame rate remains rather jarring. Also whose bright idea was only saving at Vulgrim? (still like it mind)
  12. dreamylittledream

    Nintendo Switch

    Allegedly it does although some reports that you need to do a little unscrewing
  13. dreamylittledream

    Is "Game" finished?

    Pretty much yeah - the current gen is 5 years old now. The Vita has been dead for physical releases for years and there hasn't been a new WiiU game in what more than 18 months? They are long gone. I don't take this as any more of a sign that they no one is buying last gen stuff so they are stopping taking on more stock
  14. dreamylittledream

    Darksiders 3 - Fury's Road

    So just over an hour or so in and thankfully I've not encountered the same bug as @Goemon as I've safely passed the Maker and hunting down Wrath. Having gone from playing Spider-man and God of War earlier this year to this does take a bit of adjustment - its more than a bit rough round the edges and well if you told me it was running on a PS3/360 I'd not be surprised. Pretty sure it looks and runs worse than Darksiders Warmastered which I replayed at the beginning of the year (standard PS4 here). The frame rate and the camera are a bit all over the place and the backdrop for the starter area is both desolate and clearly reusing assets from DS1 (in fact pretty sure its an area from DS1). But it does feel and play like Darksiders - the first one rather than the second - Fury has the same heavy feel as War rather than Death who felt more like the Prince from PoP. The combat feels nice and crunchy and exploring yields lots of scattered items etc. Hopefully it'll open up a bit more as it goes on - the first game didn't come alive until you got to the Cathedral. Enjoying it so far...
  15. dreamylittledream

    Darksiders 3 - Fury's Road

    Picked my copy up this afternoon so looking forward to getting stuck in tonight!

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