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  1. Three (what should be) simple policies would support this out: Firstly, a console-wide block on in-game purchases, which can be activated through the dashboard. Secondly, 2FA on all purchases made. Thirdly, and this is the most important. An upper limit for in-game purchases for each game, set at a fixed amount (maybe £40, for the sake of this debate). Once that limit is reached, the player gets access to everything that paid-for loot boxes can contain. Characters, outfits, the lot. Loot boxes could still exist, but they could not become a bottomless pit into which addicted gamers could end up pouring money in the hope of getting an elusive item. And there is no reason why developed can not include loot boxes with rare items that are awarded on in-game activity, rather than for cash.
  2. My son seems to be having a lot of fun with it, and whilst I miss the simplicity of the first game I look forward to having a go on this when I get a chance. TBH, I'm more relaxed about the flaws of a game which is £25 than if I had paid £40 for it.
  3. Kiwami is Japanese for 'Ultimate'. Yakuza Kiwami is basically a remastered version of the PS2 Yakuza game, with the same for Yakuza Kiwami 2 (with some gameplay additions).
  4. A detour on the way back from Hiroshima! Spoilered below for length. Walking the streets: Heading up the mountain: Visiting temples: Finding poetry stones: Wandering the shoreline: Going shopping: Side quest - befriending a few of the many stray cats: A lovely little town tucked out of the way that really deserved a couple of days to visit properly (so many temples), rather than the several hours that I had. Also, of you plan to walk up the hillside I recommend not going in Kiryu-attire. I walk a lot and was in a t-shirt and shorts, and by the top was sweating like a right bastard.
  5. Shazam - 4/5 Hardly a classic, but a daft, fun and family-friendly superhero film from the DC universe. It feels like a Deadpool film that you could watch with an eight year old.
  6. A quick dash around Sotenbori today: People punted into the river: 0
  7. I know I didn't make it myself, but the bento I just had on the train was the best octopus I have ever eaten, and leaves me with a delightful ceramic jar to find a use for:
  8. I had a few hours layover in Tokyo this morning, so amongst other things found myself wandering around Kabukicho, or as it is known to Yakuza fans, Kamurocho. Started in the Theatre District: Then wandered by the Millennium Tower: And past Serena and Stardust before turning left and walking to Don Quixote: And then walking up the street back around Millennium Tower: Then heading right, and ending up at a car park: At this point I was getting tired of being asked by nightclub marketeers if I fancied a blowjob from sexy girls at 9am, so I decided to leave before I got into fights that would have required me to blatter people with bicycles.
  9. The locations in Yakuza are brilliantly realised. I'll be going here soon - planning to look for underground fighting clubs.
  10. I own neither, would probably have bought neither, but look forward to shooting people in the ballz and crashing spaceships next week.
  11. Richard Matheson's The Shrinking Man. Each day you get a bit smaller. Things that were trivial become gradually more lethal. You need to plan ahead to ensure that you do not trap yourself in the future. Not sure what the goal would be, apart from survival. Perhaps just make it a high score challenge - how long can you last?
  12. My wife and I have used Riverford for well over a decade now. Not as expensive as one would expect given the variety in the produce, and on the few occasions when there is an issue with an order they always fix it quickly when emailed. For a family of three (two adults, one teen) we spend around £45 per fortnight (a weekly fruit box and a large veg box every two weeks).
  13. Inventory screens can be a much welcomed opportunity to pause and catch your breath in an action-oriented game. In Resident Evil, for example, you can use those few moments when you are healing or switching weapons to think about your strategy. So Zombi-U, with its inventory screen that not only forces you to take things out of your backpack in real time but also makes you split your attention between the game world on the TV and the contents of your bag on the gamepad screen, was genuinely game changing. An amazing mechanic that was sadly not adopted by other developers. The game also deserves praise for the gameplay feature of, on death, encouraging you to hunt down and defeat your previous avatar to regain your loot. It added consequences to death, that was not only frustrating but also felt organic in the game world.
  14. Was Game the company that held more cash than their company value, and very short lease agreements? If so, I could see this being an opportunity for Ashley to buy a high Street brand at a low cost, to relocate into his other existing retail stores.
  15. It is very sad. It is also very amazing. But it is so incredibly sad. But watch it.
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