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    Games, rock climbing, Transformers.

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  1. That one minor event in Holland was a huge EA press event covering all their upcoming titles for the Benelux. It had scores, it had audio drops, it had stars, it looked really, *really* fun. Even the accompanying text of the review code I received described that version in detail. It was nothing like the actual release. Not saying you’re lying, but *something* happened, because it just doesn’t add up. Was EA Netherlands that much out of the loop?
  2. Black. It was supposed to be Burnout with Guns. It turned out to be another drab po-faced shooter. Still not over the bait and switch they pulled.
  3. Patch notes: Coming on October 3! - added Arcade Mode (online leaderboards on Nintendo Switch only) - added translations for Spanish (Latin American), French, German, Italian, Portuguese (Brazilian), and Hungarian - added customizable controls - added over 80 rooms for more variation (new games only) - added chance for Unique and Legendary item drops with bonus stats - added new shortcuts and save points (new games only) - added new background graphics and polished rooms - added alternate chiptune soundtrack - added inventory sorting by Name, Value, and Type - added checkmark for fully explored areas on map screen - added 4th treasure chest room to Mines, Catacombs, Gardens and Keep areas (new games only) - added option to skip game intro (requires completed game) - added new items Throwing Sword, Summon Scroll, and Luck Scroll (new games only) - added new profile icon for beaten games (must be resaved to take effect) - added new controller button graphics - adjusted area sizes and improved generation by moving a couple rooms (new games only) - extended buffer for button presses during attacks for more responsiveness - changed Portals to ask for destination after more than 2 unlocked - improved Ladori writings with new font and translation FX - increased controller rumble intensity - increased mana orb acceleration - various improvements and fixes to Menus and UI - various tweaks to balancing, drop rates, player speed, spell upgrades, etc - fixed player not cancelling out of attacks when crouched - fixed spells sometimes not firing when cast just before landing on ground - fixed several enemies walking off platforms - fixed ending scenes counting towards exploration percentage - fixed HP not refilling fully after load with HP augmenting equipment - fixed several enemies detecting player through ground - fixed backdashing into boss rooms and push blocks - fixed rare crash in final boss battle with time slow potion - fixed rare crash with enemy status effects - fixed rare glitching into ground when walljumping in corners - fixed crouching in spikes without taking damage - fixed item descriptions sometimes overflowing box bounds - fixed hit stun on crawlers - fixed crusher collisions and increased speed - over 20 other fixes and improvements! Doesn’t sound like the main game isn’t getting a major overhaul, but let’s see if the tweaks make it a better game.
  4. If you want to get Hollow Knight go stand in front of the mirror and ask yourself if you truly like exploring and traveling around. If not, go play something else or this will infuriate you. Simple as that. Don’t play something “because you have to”.
  5. Cyhwuhx

    Nintendo Switch

    Don't think it's ever been on sale. Much to my chagrin.
  6. Cyhwuhx

    Apple Arcade

    Must be my bubble, most people I know have an Apple TV and use it as their primary Netflix/Prime/Youtube portal. Personally, I use it as my home stereo (I use Apple Music) and podcast station. Regardless, if you have an Apple TV, this is a bit of a no-brainer. Not sure if it attracts new customers though.
  7. Cyhwuhx

    Apple Arcade

    That's probably why. You'll need one of these: 12.9-inch iPad Pro 11-inch iPad Pro 10.5-inch iPad Pro 9.7-inch iPad Pro iPad (7th generation) iPad (6th generation) iPad (5th generation) iPad mini (5th generation) iPad mini 4 iPad Air (3rd generation) iPad Air 2
  8. Cyhwuhx

    Apple Arcade

    You know that period in time when everybody stocked up on PS Vita games through PS Plus and suddenly a Vita became viable because you already had a library ready? Well, Apple Arcade is doing that for Apple TV. Link up a Dual Shock 4, open up Arcade, and *blam* here are dozens of games to play. Suddenly the hockey puck turned into a full-blown console. I can genuinely see people using this as an alternative to Sony, Nintendo and Microsoft. And just like the Switch it has a specific set of games rather than the typical stuff. And just like the Switch there's a portable option if you combine it with an iPhone or iPad. Very intriguing. Hopefully Apple keeps investing in this and doesn't treat it like this year's toy. That said, the games range from highly polished (Exit the Gungeon) to held-together-by-duct-tape (Various Daylife), but there should be something in there for everyone.
  9. Nope, you aren't. But it's also clearly not sending you where you need to go like with Tarin back in the forest.
  10. As an aside, it's a bit of a running theme I notice with a lot of players playing/returning to this though. A lot of people mentioning there are not enough hints, but the hints that are there are almost uniformly ignored (the enemy order for instance, which used to just note the enemy names in the original!). Kind of wondering now...
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