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Everything posted by PeteJ

  1. This is huge! Any mentioned of it arriving on other formats? I've deleted it from Xbox for space so hopefully it's standalone (ie don't need to have finished to access). I guess by the nature of the game there is no progress so either it's a separate story to launch or something they've shoe-horned into the clockwork model. Either way, give me more!
  2. I'd watch more of this. The final episode was great, lovingly directed and Clarkson at his best. The end was sobering to say the least. Kaleb is great, wonder if he'll end up with his own show one day.
  3. Having watching an enormous number of family friendly films since lockdown started, I can confidently say that even the most recent Pixar releases are head and shoulders above most other family films. I think Sony Animation (Mitchells Vs the Machines, Spiderverse, Lego), are one of the few rivals to Pixar these days. Even looking at Pixar's recent output - Soul was fantastic and although Luca was perhaps less ambitious it was still a very good watch. In my opinion their only recent misstep was Onward but that was still perfectly watchable. Very much looking forward to Turning Red, because it means just for one week I don't have to watch some other turd like Lava Island.
  4. I'm not a comic reader so this is all new, but I enjoyed that quite a bit. I thought going in the big bad would be a Loki, but it was much better than that. Really impressed they've done something so big in the TV series and like others it gets me excited about the next phase again. I did feel that the series needed another episode, but I appreciate that's where the films pickup the pace. Will be interesting to see how Marvel deal with the problem of explaining things to people who haven't seen the TV shows, though it might be a fare bet to assume everybody watches everything these days. Hit and miss series all in all. Started and ended strongly, but had some real dips along the way. On par with Wandavision in the end, and much better than Falcon Winter Soldier.
  5. About half way through this and it's a lot better than expected, it's nice look at how difficult farming is plus it has some lovely early morning drone shots that I'll never tire of. Clarkson still let's himself and his shows down though, he often comes across as a complete prick. Trying to break the rules and then getting all pissy when something goes against him. Sorry chap but the rules are this way because of people like you being selfish and greedy.
  6. I know next to nothing about football beyond the rules, but I have always enjoyed it at international level, so I'm going to be one of those people that annoys all the football experts with an uneducated option. Ok so over the years watching England has often been painful but I enjoy watching all of the other games as well. I enjoy the stories of the underdog teams surprising everybody, and the career-making performances from some new young talent. One thing that stands out about this England squad for me, as somebody who knows nothing, is it isn't about the big-named players any more. It's not about passing the ball to Beckham\ Owen\ Rooney and hope they'll do something magic, it's about having an actual plan that involves everybody. Also about playing the right people at the right time rather than the names the press shout about, and fair play to Southgate for sticking to his plan rather than do what the masses is telling him to do. For the last three games we've looked very composed and in control for the most part, but I've also enjoyed (bar and large) how positive they've been. They look like they want to play, and are less afraid of making mistakes. I've been avoiding as much of the press as possible but I wonder if they've been shut out of the squad more than usual? I'm also seeing some weaknesses in the team that might cause pain, for example some of Pickford's random throw\ kicks where he's clearly just giving the ball away for no reason, there's also one player (Walker? can't remember) who seems to love passing backwards no matter where he in on the pitch, but for the most part everybody (including the two I've named) have been good to watch. So much better than I've seen England play before. Italy have looked very good from the start so not surprised to see them in the final, and England looking much stronger now than at the start of the Euros. Hope England can continue with their positive play and make a good go of it. This was also the first big England game I've sat through with my 9 year old, who was very excited to be allowed up late on a school-night though he didn't really appreciate that this sort of win doesn't come around often. He doesn't really 'get' football but wants to love it just so he fits in at school... and didn't stop talking and asking questions for the entire game, it was exhausting, especially for somebody like me who doesn't follow the sport!
  7. The Terror, available on iPlayer, is excellent. Ok I'm cheating since it had a second series but that was unrelated. This first series is a slow-burn mix of taking some true events and then letting the writers imagination run wild to fill in the many blanks. Brilliant acting, especially from the lead Jared Harris. Chernobyl, as already mentioned, is one of the greats. As close to perfection as you can get in a drama. Brilliant acting, especially from the lead Jared Harris. The Lost Room also doesn't get enough credit. Staring that bloke from Six Feet Under who isn't Dexter, The Lost Room surely had some influence on the design of Remedy's Control. Random objects of power (a comb that lets you time travel), a weird motel room where reality doesn't quite make sense... It may not hold up as it's been a while since I've seen it, but I really enjoyed it. If it starred Jared Harris then I suspect it would have been much more popular. Good shout on Terriers. I was enjoying that one. And the grand daddy of them all - Band of Brothers. Nothing tops it in short-TV series. I don't think I'll ever see anything quite like it again. Ok you could argue The Pacific is part of the series, but you'd be wrong and that wasn't very good. BoB is masterful, so good it didn't even need Jared Harris. Although knowing BoB, he's probably in there somewhere being brilliant.
  8. Curious if you played any more of this after you initial post? Game sounds really appealing, wondering if it holds up!
  9. Random work photography competition update - first prize! This was my winning entry. https://www.petejohns.photography/Gallery/England/i-mLrm2ZS
  10. I'm enjoying it, when it drops in my inbox I tend to stop what I'm doing and read it immediately. Your righting style is lovely and I think the tone is spot-on, and so far the subjects have been interesting. It's saving me from having to visit gaming news websites so that's appreciated. It did surprise me when it didn't show up a couple of times just because of the change of pace. To be honest I'm happy for it to show up whenever it shows up. Keep it as text as well, it's nice to read stuff.
  11. Wargasm From a time when DiD were hitting out some great flight sims (F22) they stuck this one out. I quite enjoyed the demo but don't think I ever got the full game. Die by the Sword A 3D melee combat game where you had full control over the sword via the mouse. It was totally stupid and didn't work at all, but was very fun trying to make it work! Severance: Blade of Darkness (2001 so only just missing out) Incredible lighting and graphics for the time, but quite repetitive. Watch the video below and tell me that doesn't look like a Souls game?
  12. Having finally finished the first series my thoughts have changed. The first two episodes were great. I loved seeing a weird apocalypse through the eyes of a child, as I said above a 12 rated Road. Subsequent episodes fracture the story and this fairly unique take on the genre is watered down into something I've seen a hundred times before. The series also suffered from wild tonal shifts, and while this could have worked really well in the shock factor it comes across as the show not quite knowing what tone it wanted to set. It still had charm and the Sweet Tooth story line was enjoyable, but a lot of the story could have been cut or played in a different order. Typical of a Netflix series, the middle dragged, but it did come together in the end. I've not read or even seen the comic so it might have been accurate, but that Bobby character was the dumbest fucking thing I've ever seen.
  13. Much better this week after the wonky previous episode. This show is better at exposition than it is execution. The action sequences are really bad, but the setups are pretty good and the main characters are likeable. The show misfires too regularly though. It gets me excited that we're heading in an interesting direction and then it immediately gets halted in its tracks. We'll see where it all goes. The story and setup remains interesting enough and this is an improvement over Winter Soldier, but it isn't quite hitting the high marks that the first episode teased.
  14. The latest HitPoints is all about this subject. https://hitpoints.substack.com/?utm_source=substack&utm_medium=email&utm_content=share
  15. Like the end of Inside except it's a mashup of every other Smash character.
  16. Urban Chaos was by ex Bullfrog folk, who recently went onto starting Two Point (Two Point Hospital\ Campus). I had really high hopes for Urban Chaos but ended up thinking it was pretty terrible so quickly gave up.
  17. I remember that! Weird thing is I can't remember if I ever played it or not. I certainly remember seeing it all over the magazines though. Did it ever come out with a different name?
  18. Wish Dragon I would say I'm surprised by this but it's another Sony Animation picture and they are on par with Pixar...nearly all of the time. I had never even heard of the film until it hit Netflix so when I realised Sony was behind it I have it a go with the family. It's essentially Aladdin retold in modern China, and it all works rather well. The cast and characters are likable, the film has that silly charm that Sony Animation are becoming known for and it's all rather sweetly delivered. While there's nothing we haven't seen done elsewhere it runs along at a good pace and raises several laughs along the way. It also has a rather well executed action sequence, and if I said Jackie Chan was involved then you'll probably know what to expect. I thought the climax to the film was done well too. This isn't in the same league as other Sony or Pixar titles but its a familiar story in a refreshing setting, and a film that my family at least enjoyed very much. 3/5.
  19. Yes! Loved that. Well I have fond memories, it might have actually been crap. Another game I adored was Motorcross Madness. Midtown Madness was also fun, 3 in particular, but Motorcross had massive (extremely empty) cross country levels to mess about in. You were supposed to race to different gates but it was more fun to find massive jumps and hit the dynamic camera button, it even better manage to break out of the game world by driving into the cliffs at the edge and get your cannoned back into the middle. I spent so many hours achieving absolutely nothing in that game. https://youtu.be/wIzR-Rwiqg8 The sequel was more of the same but with more to look at. And in finding that video, I've learned that they brought the game back for the 360.
  20. Return to Zork My phone auto completes it to Return to Work, which is rather fitting. We were the first amongst our friends to get a CD ROM drive, so our house suddenly became very popular as people came to see this. Actual people....talking! It was quite the thrill. I think between my brothers and I we finished this, but quite honestly I don't remember much. Interestingly in my mind I still think of it as looking great, so this video was a bit of a shock. Starship Titanic This game made noise for two reasons. 1) Douglas Adams was involved in the design and writing, and 2) the input was text driven and you could type in anything, and the game would respond accordingly. Obviously not quite as advanced as you'd like but it just about worked if you were logical. Some weird puzzles frustrated me but I enjoyed my one and only play through.
  21. Allegiance This was a hit in the i series of LAN parties I visited a couple of times. Allegiance was a large-scale space combat, RTS, strategy, resource gathering, researching, PVP epic, with a steep learning curve and unfortunately far to small an audience to survive. The game was immensely ambitious and they - Microsoft believe it or not - nearly pulled it off. On a full server a massive 156 players would be tied up in this weird space race to gather resources, build, advance tech and then destroy. It was utterly epic in scale, utterly confusing and once you figured out how it all worked it was utterly brilliant. I've never played anything like it before, or since. I guess Eve Online could be described as being similar, but this had a proper flight model and pretty good space combat. It looks like the game continued in development after MS abandoned it so this version is slightly more polished than the one I played, but it gives an idea of what it was like
  22. I can't get rid of that other YouTube video but I'm here to talk Quarantine. What a game! It was like Doom in a car but not Carmageddon, and with a story and actual progression. I remember a massive open world to drive around but it was probably nothing of the sort. True story. During my GCSEs in woodworking I was put in a separate room with a handful of others. As I write this I realise now I was kept apart because I was useless, but whatever nobody needs wood these days. Anyway I hacked into the teachers email and payroll and also managed to install Quarantine onto the school computers. It ran at less than 5fps and it was awesome.
  23. Alright, now we're talkin: Incubation: Time is running out I believe this was the fourth game in Blue Bytes 'Battle Isle' series. It was a squad based turn based strategy where human soldiers would get overwhelmed by aliens. You know, like Aliens. Or UFO Enemy Unknown. It was great! Tricky, great style and I seem to remember bastard hard at times. I should also special mention to Battle Isle, which was a great series in its own right. The original games were larger in scale than Incubation, and I seem to remember had a split screen multiplayer mode, but I did like the latter title more. I-War Although The X-Wing / Tie Fighter games were better, I-War had a very impressive Newtonian physics flight engine that they and everybody was at pains to tell you was Newtonian. It was hard, like a proper flight sim but set in space, which made it rather memorable. As I mentioned in the 90s thread, the space combat of Expanse reminds me of I-War. Bioforge Not Biogeorge as I first wrote. I mentioned this in the 90s thread as a standout title of the decade and, although it actually wasn't that great it still left a mark for me. It creates a neat sci-fi world using amnesia and data logs to slowly unravel the plot. System Shock 2 did everything better but I still liked this, and as mentioned in the 90s thread it had a lot to do with the graphics. As shown in the video below, when your health was low you limped and got covered on blood, and that was bad ass. Famous for giving you the option to beat a follow prisoner to death with their own arm in the opening minutes. https://youtu.be/edJPKwpeHh4 Hi-Octane Ah, our old friend Peter Molyneux again, this time taking on the future racing genre. Its Wipeout, basically. Apparently the game was made in eight weeks in order to fill a hole in a release schedule, pretty impressive. https://youtu.be/nh58lqd0PLg Project I.G.I. (I'm going in) A tactical FPS with massive open world settings, made this pretty unique at the time. You could tackle the levels in some inventive ways though it turned out the levels were also practically empty Hidden and Dangerous 2 This game never quite took off, probably because it never quite got the implementation right...but my god if they had done a third game and polished it like crazy it could have been a major gaming franchise. This ww2 tactical FPS was really intense, difficult and different to most other game. It really looked the part as well. https://youtu.be/pBgDRkmILfs Outcast This was one of those games that was in development forever. Famously used voxels and gained massive hype for its visuals alone pre-release, but many were disappointed with it's somewhat wobbly nature even if it reviewed reasonably well. The tale of a bloke getting pulled into another world, and learning of a whole new civilization and culture was actually rather well realised. The sense of scale in the landscape was pretty great and the music was wonderful. A sequel was in development but was never released, but the original game eventually got a remake a few years ago. The Quake modding scene I'm cheating! Everybody remembers quake but I have stupidly fond memories of CTF, with grapple hooks, and also the amazingly underrated Jailbreak. The best version of which came from Quake 2. The team, or other modders in Unreal or later Half Life, never got it right again. Of course Half Life also did some amazing things, of course everybody knows Team Fortress Classic and Counter Strike, but does anybody remember Front Line Force? It should have been the next big thing in team-based FPS - it was basically like Rush mode in Battlefield Bad Company 2, but way before that was a thing.
  24. Damn, have to admit I never tried that, but it does sound good.
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