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PeteJ

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  1. Rory needs to be on more podcasts, he's do daft and out of touch with the rest of the team, which somehow makes him really entertaining. I don't know why they sideline him so much, I found him good on Screened as well.
  2. PeteJ

    Outer Wilds

    I think the toy ship should be removed entirely, or you get to fly it in first person mode. It's virtually impossible to fly as is and very off putting! To make the opening easier to grasp they could have done a better job walking you through the ships log, and then hand held you through the moon points of interest as well.
  3. PeteJ

    Outer Wilds

    I have reached the end of one of my favourite adventure games of all time. A favourite - brilliantly clever and inventive - but not flawless. Initially frustrating and confusing, but once that adventurous stride is hit the game maintains a delightfully clockwork puzzle design, with creativity and smarts at a level I've perhaps never seen before. Amazingly, this intelligent design is maintained until the end despite the game presenting itself in a non-linear way. My issues are a product to that inventive and wild creativity. I couldn't escape the frustration of falling into the black hole yet again, or being caught by the games only real adversary through some overly harsh penalties when braking the games very specific ruleset. Whilst I rarely blamed the game, there was frustration from having to start the run again and again through messing up in some fairly minor ways. I also got stuck all too often on the environment and as the pressure mounts when exploring the more complex areas, this can lead to some unfair aborted runs. The games opening is also fairly weak. The chance to practice with the drone nearly put me off the game, though the actual ship controls were much easier to grasp. The initial village in hindsight cleverly teaches everything you need to know, but the experience on the first run through aren't particularly inspiring. As time passes these issues will fade in the memory however. I will instead remember those glorious, jaw-dropping discoveries where the mysteries of this small solar-system are slowly revealed. The time I worked out how to get underwater when in giants deep, or when I realised just what was happening with the hour-glass twins, or when...there are so many, so wonderfully embedded and revealed in a non-linear fashion that it genuinely leaves me astonished that they managed to pull some of it off. Then there's the incidental moments, incredible space vistas that appear before your eyes such as the giant sun coming over the horizon whilst you explore the Ash Twin or how the sun's light slowly comes into the centre of Brittle Hollow as the planet slowly falls apart. Those rare moments where you crash the ship so hard the front rips off, leaving you stranded in space - a moment that I experienced on the final challenging moment on my final run, leaving me to travel a long way without a ship in rather dangerous territory, all the while the clock ticked down to the conclusion for once I was trying to avoid. My final run was seriously a great, against the odds, gaming moment. The game has its fair share of problems, but they are insignificant to the brilliance of one of the best detective/ adventure games I've ever played. I liked it/10.
  4. I noticed how involved Jason was this week, he seemed really happy. Normally I forget he's even there!
  5. PeteJ

    Nintendo Switch

    I have one of those and it works fine, although not as good as the proper dock: Cooling could be an issue You have to power everything on in the right order otherwise you get nothing displaying on the screen. I use mine when I'm staying in hotels, less to carry around.
  6. PeteJ

    Nintendo Switch

    This was probably known ages ago but it's exciting to me - The Witcher: Throne breaker is coming to Switch. This is another game by CD Project Red that largely went under the radar on PC. It's a top down RPG with card battling mechanics from Gwent, but with the added bonus of a well written story. It's worth a go!
  7. PeteJ

    Outer Wilds

    I grabbed a quick half hour to play this yesterday but found it a frustrating experience. Constantly cocking up the flying, even flew into the sun multiple times as trying to get to dark bramble as quickly as possible. I managed to tick off a couple of things on the list however so it wasn't a total loss. Definitely not a game you can rush! Despite the 22 cycle this is a game to enjoy over several hours rather than short bursts.
  8. Hmm not sure I agree. I used to play doom in a similar way I played 2016 Doom. Run in and run around like a loon until everything was dead. Original Doom had jump scares but in my mind it wasn't a horror. It's Doom 3 that sticks out in the franchise, which is the only one that did chase the atmospheric vibe.
  9. PeteJ

    Outer Wilds

    I also love how the time loop empowers you to try some completely nuts manoeuvres without fear of ever losing progress. Last night I came out of the southern observatory will just a little time to go. I wanted to do some more exploring in the Hanging City (the map is very handy in letting you know if there is more to explore), so made the craziest leap you could imagine to successfully make it across. I've also had many insane flights where I've been darting around to see how far I can push the controls....which usually ends poorly but still fun. I laughed out loud when my ship crashed off white station so hard that all the controls went dead. A few seconds later I realised I had ripped the front off the ship so was drifting separately. With no way home it was quite a weird feeling watching and waiting for the loop to end. From feeling empowered to powerless all in the space of a few runs. The game is immense. It has totally and utterly grabbed me. Masterful!
  10. PeteJ

    Outer Wilds

    I don't play many games these days but this is becoming one of my favourites in years. The sense of discovery is so compelling and the world(s) design is outstanding. Sure it could have done with more polish - I've lost a few runs due to getting stuck and I had a hard system lock at one point - but they have rarely detracted from the experience. I must have put about 7 hours into it yesterday, I haven't done that since Skyrim was first released!
  11. PeteJ

    Outer Wilds

    I've just started the game and so far I love it! I've heard people talk about it so some of the surprise may be lost however I've seen very little actual footage previously. Loving the flight controls too, on my second trip I managed to land perfectly on the little astroid and then onto a to y space station. I didn't really know what I was doing at these locations and I'll need to return but it was very satisfying I'm finding the suit controls tougher but it's fun flying around the planets and taking loads of risks. PS - I thought the game signposted that you should visit the moon (attlerock) first.
  12. Thanks I'll take a look - how do you set it at the Home console? Edit - got it, thanks seems to do the trick. Minecraft worked at least
  13. Can anybody give a little assistance with parental controls and game pass? We gave our lad a Xbox one for Christmas, he's 8 so I've setup the parental controls on the box. I've set it so my account is the parent and he is the child. The Xbox auto signs in as him and my account needs a password. I have setup game pass on my account and downloaded Minecraft. When he tries to play it on his account it says it will only work under my account. I removed Minecraft and reinstalled it under his profile (which it let me do), but when I try and launch it the error says I need to buy the game from the store. Question - can I share games downloaded on gamepass to other accounts on the same Xbox? Question 2 - can I remove the adverts and store from his account? It's a bit mean showing him games he can't have, and now I'm bring pestered to get other games even though he's just got the thing. Question 3 - I really fancy getting Control and Outer Wilds, is there a way I can prevent his account from even seeing they are there? Many thanks
  14. Dodgeball always works for me, the bonus material of Justin Long getting repeatedly smashed in the face is great too.
  15. Agree with all of this. The Lucy character didn't ring true at all. Regards to your last statement, they accidently woke him up and then retreated whilst the count later made his way to land. They don't mention that the box was resealed but it isn't beyond possibility. Was the purpose behind the experiement or who was funding it ever explained? They explain the funding aspect quite early but then hint at some bigger faction at play.
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