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Everything posted by Couk

  1. I had two more games come through on Monday, after initially starting it up on the previous Thursday. So I guess it's a monday drop for everyone after the initial first lot? Maybe?? Anyway, the 3rd and 4th games are very different from the first 2, which is nice. I got the purple case. It looks great, but I don't find it as nice to have it folded round the back when I'm playing on the Playdate. It catches on the crank sometimes, and is a bit uncomfortable to hold at the edges. It's only hooked on with magnets though. I just completely remove the whole thing when I'm playing.
  2. Mine came a few days ago. The crank is cool, the screen runs as smooth as hell (as demonstrated on the intro sequence when you first turn it on). I can't wait to see what the weekly games have in store. It's all very neat and cool, it's very easy to sideload games people have made (so much so that I can do it from my phone). The first two games are nice. One is a straight forward and simple high score game, the other has a bit more meat to it as an adventure. One thing though, there are some games where you crank and press buttons simultaneously and I've yet to find a comfortable way to hold the thing to do so. It doesn't help that the edges of the handheld aren't rounded, so it can get a bit annoying at times. Overall summary: Yellow.
  3. Couk

    Nintendo Switch

    It definitely isn't compatible but I believe an OLED model version is in the works.
  4. If anyone's interested... I drew this design for theyetee.com and its on sale today (and today only)
  5. I 100%ed it. The rewards are fairly slim but the shinespark puzzles aren’t as hard as they look once you’ve figured it out. Took me an hour or two to round up all the items I’d missed before heading to the final boss (which is great, btw)
  6. Couk


    Properly getting into this now. The mechanics are great, and this is coming from someone who hated Majora's Mask. My only real issues currently are technical ones; the occasional 20-second freeze that other have mentioned, and the fact I've been waiting for 10 minutes to invade someone's game as Julianna with no matches at all.
  7. Never seen it done that way round before (Japan remaking a western horror). I'd probably watch this, even if it's just shot-for-shot.
  8. If we’re playing the order number Willy-waving contest... #1***
  9. All I've ever wanted is another Parodius. And another Parodius collection release... the PSP version means that I have to play it on PSP.
  10. Yeah. Downloaded it on a whim and stuck with most of the way before getting distracted and playing something else. Good fun though, put some solid hours into it!
  11. Drink a shot for every "please understand"
  12. I don't think I ever got to play the actual game
  13. Did you get one of the flexidiscs with yours?
  14. Been a busy boy ever since I got me one of those Playstation 5 jobbies: Astro's Playroom (PS5) I mean, who wouldn't complete this? Worth playing through to find all the fun references, loads of great gameplay ideas. I just want mooooore! Platinum'd! The Pedestrian (PS5) A nice concept for a puzzle game, visually well executed, but kind of easy for my obviously incredibly smart brain. Immortals: Fenyx Rising (PS5) While I passed this off as a total rip-off of Zelda BOTW at first, after a fair few hours of gameplay it dawned on me that I love this game way more than BOTW (how do you like that hot take?). The exploration, puzzles, combat, narrative, etc took what Zelda did well and just built on it. I don't think I was ever bored in the 50 or so hours it took me to get the platinum trophy, except towards the end where I used a guide to find and tame all the remaining mounts (which aren't signposted in-game at all). I'll probably buy the season pass too. Now I'm holding out for Resident Evil 8 this weekend (and maybe Returnal down the line, when it gets cheaper) Completed Games:
  15. I completely loved the old Abe games. I appreciate they're making something new with this one rather than just a straight remake... but I dunno. I'm on the 3rd section and I don't feel like I've had fun yet.
  16. Yeah I didn't get that either. But by that point I just did not fucking care. The only fun I had towards the end was watching Jimmy Baxter's range of funny grimaces
  17. Another one of mine. Who else offers you samples of avant garde sound art, Wario Ware Twisted and Mary Kate & Ashley at the same time?
  18. Or maybe I just buy the full physical thing on PS5. This game will be the absolute death of me.
  19. I have this on Switch (which I usually play), PS4 and Vita... I'm so excited for this that I don't know if I might need to buy this yet again on PC to have Repentance a few months earlier.
  20. Youre gonna wanna get on Wunderling for£2.79. Fantastic game!
  21. I would also like to know this, before I stump up for a membership renewal
  22. Everhood (PC) I managed to snag this early for various reasons (I think it releases in March, on PC and Switch). The immediate reaction for me when I started this was "Hmm. Seems like Undertale", which in many ways, at least aesthetically, it is. However, the storytelling and the gameplay are much different. A bulk of the game sees you walking around interconnected towns/areas, interacting with various characters, some of whom want to battle you, which makes up the other part of the game: When you fight, the enemy fires music at you in a Rock Band fashion, with you standing at the bottom of the screen. Rather than catching the notes, though, you have to dodge them. So it's like, an anti-rhythm game. It broke my brain a bit trying to force myself not to hit the notes or move in time with the music, but I got into it and started to really enjoy myself. What was left of my brain was then melted by some really trippy, psychedelic visuals. The story is great and quite dark, and the soundtrack and characters were all unique and interesting (would love a vinyl release of the OST...) Good stuff. Completed games:
  23. Horace (Switch) I downloaded this for about a quid in the sales, not expecting much (I had a bash at it briefly on Steam last year but didn't get far). It's great! There are loads of ideas thrown at you (most of which are fun) but the main chunk of the game is platforming, with the twist that you can walk up a wall and alter the pull of gravity whilst you do so (like you're rotating the level). Every square inch of the game is plastered with pop culture references, as long as you consider "anything that happened in Eighties Britain" pop culture. Seems to be a bit of a love letter to old homemade ZX Spectrum games as well (although that era was ever so slightly before my time, so maybe I'm talking rubbish). Whilst I had loads of fun, and the story compelled me to carry on, my biggest gripe was that there was loads of backtracking, often through really tricky platforming puzzles, so when the end of the game came, and I had the option to collect up Horace's goal of 1000,000 bits of junk (scattered through the game) I just couldn't be arsed, so I took the "OK ending" and tapped out. Oh, also, there's a bit where you throw rotten veg at Gary Glitter and Rolf Harris. The tone of humour is all over the place. Anyway, got my money's worth for £1! Completed games:
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