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SharkyOB

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Everything posted by SharkyOB

  1. Isn't that what they did with F1 2010?
  2. Thanks Napoleon and Rudi! I've spoken to the guy Napoleon mentioned so I'll try some of the others....
  3. Do you remember who/where this guy was? I want to advance this quest and I'm in the same boat, but I can't remember speaking to anyone who might say the key words.
  4. SharkyOB

    Rock Band!

    I broke the pedal for my 1st issue Rock Band drumkit, so I ordered a solid perspex replacement off ebay. It's very solid and I can't ever see it breaking. As a result, I'll be using my modded pedal for the bass drum on my shiny new pro kit and saving the new pedal for the hats. Can't wait to get home from work and have my first proper session with it! Dark Vip3r, I'll post impressions including use of the additional pedal tomorrow.
  5. SharkyOB

    Rock Band!

    Brill, thanks mate! Didn't know about this - I'll start the process when I get home later.
  6. SharkyOB

    Rock Band!

    I'd imagine that will be the problem. Because I exported my RB1 songs on my original xbox (and got loads of dlc on it too), I always have to be online to play that content. This has caused me problems with Forza 3 in the past, as if you start the game up with the console offline, it deletes cars from your garage which were part of dlc packs
  7. Tinchy Stryder. Small rapper, massive wanker.
  8. Yeah, love the way it starts off with a terrorist plot in one city and then opens up to encompass the entire world. I'd also say Goldeneye's mission structure is a candidate. Actually having more objectives on higher difficulty levels, as apposed to just enemies which can take and give out more punishment, really added to the replayability. I still don't think the structure of the rallies in Colin McRae 2.0 has been bettered. Longer rallies on higher difficulties, only being able to repair/change tyres every couple of stages and proper dynamic weather. Rally games have got worse over time, not better.
  9. SharkyOB

    Rock Band!

    It would be good to know this in advance, but I think 'percentage of song played' would be a better way of doing it - number of notes could be misleading. I may consider picking up a keyboard at some point, as I've always fancied a dabble and if this can help me learn it seems like an ideal way to get started.
  10. SharkyOB

    Rock Band!

    My pro drums have arrived and my game should be with me tomorrow (both from Shopto). Can't play 'till Saturday though, as the drums are my birthday present off my mom Shopto have instruments in if anyone is looking for a place to order.
  11. Ace, might have to re-start at some point with that mod. I've not played it for a very long time so re-starting would be the best option at this point anyway.
  12. These are probably top of my wanted list: Oceansize - A Homage to a Shame - Trail of Fire - Silent/Transparent Radiohead - Paranoid Android - Optimistic - All I Need - Arpeggi Tomahawk - God Hates a Coward REM - The One I Love Faith no More - Caffeine - Everything's Ruined Edit - Oh and anything by Cecil. Never going to happen as they weren't massive, but are one of my favourite bands ever.
  13. I had this problem in stalker too! Was I doing soemthing wrong?
  14. I just meant impressions on the patch generally and whether it does what it says, but if you could do that, it would be marvellous
  15. More impressions on the effectiveness of the patch please guys. I may have to re-purchase this if they've sorted out the issues which ruined the career mode for me. I'd check the Codemasters forums but everyone on there seems to be suffering from 28 Days Later style RAGE.
  16. SharkyOB

    Rock Band!

    I can't see the pro guitar working at all (I am a musician, mainly a bass player but I do play guitar too). The main reason is that you can't look at the fretboard while playing. You can get away with this on a five button controller, but with a button to represent each string at each fret I just can't see it working. I like the idea of the real guitar though and I will be getting the pro drumkit. Learning a bit of drums on rockband has actually helped my bass playing.
  17. Looks like some crazy fan fiction to me. I just know this is going to end with us all having sex.
  18. I still think this game is amazing and I'll be on tonight if you're up for some stages Karzee. Let's just keep this little diamond in the rough to ourselves eh?
  19. Fair point, might have to turn them back on for a while at least. Won't get to play this again until Weds at the earliest
  20. Must admit I actually really like the FWD cars. You have to use a completely different driving style and be very precise and gentle with the throttle. However, I have got past these now and into the P-WRC cars. I am slightly in love with the Subaru! Did a couple of online races last night too. Initial impressions are that it's very well implemented and has quite a lot of different modes. I was pleased that I could turn off the other players ghosts - I don't need the distraction when I'm trying to set good times.
  21. I've had a fair amount of time with this over the weekend. Thought I'd add some more impressions. I know there's more negative points than positive, but my overall opinion of the game is very positive. I think it's a great first effort by a small developer, hopefully they'll be able to really build on this next year. Good Points: - Handling model really is very good. You can really feel the effect changes to the setup have on the car. Braking hard for a tight hairpin, grabbing the handbrake and powering through the turn feels great! - AI are hard! I’m on medium difficulty and seem competitive on gravel but really struggle on tarmac and snow – must improve! - Like the career structure. - Graphics are generally good. - Stages are generally good and well designed. Germany and Wales have been highlights so far. - I really like the fact that you can change the timing of the pace notes. Having them set to ‘far in advance’ is essential for me. - Being able to turn off all the on screen furniture is good. - Sense of speed is great on the in car camera. Could be improved: - Pace notes are too inconsistent (not sure if this is just a problem if you have the language set to English). There should be distances to every corner in the notes, not just the odd one or two. Also, there are far too many hairpins in the notes. Just because a corner goes through 180° doesn’t mean it needs to be labelled as a hairpin in the notes, a ‘3’ would be sufficient for most of them and it makes it difficult to judge the tight ones when they do appear. - It would be nice to have proper dynamic weather in the game. It’s a shame that rallies like Japan are always wet and Spain is always dry. It would be nice to be able to drive the rallies with different weather. Working windscreen wipers and rain effects would be good too. - There are some inconsistencies with the graphics and sound. For example, Spain is far too dark – it’s hard to see where you’re going at times. Germany has a very cartoony look to it. Also, crowd noises are far too loud, you can’t hear your co-driver at the start of some stages. - Certain rallies are completely lacking the unique features which define them – where are all the blind turns over crests in Finland, or the cambers in New Zealand? - I’d like to be able to turn off the co-drivers ‘personality’ type speech. I just want them to read the notes, stop squealing when I tap a rock and keep their opinions to themselves. It breaks the immersion in the game. This isn’t helped by the fact that half the time what they say is rubbish anyway. They will say you’ve just driven a ‘terrible sector’ when you’ve just set a green time (I sometimes get the feeling the speech is generated by the sector before). - It would be nice if the rallies were a bit longer (10 or more stages would be nice!). - I don’t think you should be able to repair your car after every stage (CMR 2.0 had this down perfectly). Every other stage or every 3 stages would be good – you’d have to drive much more tactically and it would be far more realistic. Minor niggles: - Stages are labelled with the wrong names. It’s pretty obvious there’s only 3 stages to each rally which have just been reversed, but then the reversed version is not <stage name> 2, but another stage entirely. Is this a mistake or are they trying to pull the wool over our eyes?! - The method for entering your name after setting a top 10 stage time is a pain – I can see why it’s been implemented like this but why not let us save a few preset names which we can then choose from instead of having to enter the name every time?
  22. I'm sure if Evolution were still making rally games we'd have something much better than this. The handling really was spot on in Rally Evolved, and I'm sure the next game would've had more than 3 stages per rally! I remember discussing that with you at the time actually, do you still work for them mate?
  23. But everyone's driving style is different. I was finding the cars too oversteery with the default, while most people seemed to find them understeery. Not sure how they'd get round that. And this game is far from crap.
  24. Totally agree. There is a decent handling model behind this game. I'm really looking forward to properly getting into it this evening.
  25. How did you lose your wheel? That's careless, as it's quite large
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