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GokouD

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Everything posted by GokouD

  1. Haha, those MOBA guys should have done a bit of research before splashing 4.5 million on that place, it's already in the process of splintering and falling apart and this will finish it off. Shame, it started with good ideals but it's just such a hellhole now. I've joined the new Nintendo focused offshoot https://famiboards.com/ and it's much nicer, for now at least...
  2. Daaaamn I just tried Sayonara Wild Hearts on the OLED, just insane...
  3. Couldn't resist setting it up, the screen is lovely. It's amazing how suddenly my perfectly ok old switch transformed into a scuffed up, wobbly old piece of crap once I turned the new one on! One slight design flaw with the new dock though, the old one has rubber feet to stop it sliding around, and the new one doesn't. Because of where everything plugs in, the wires are almost at full stretch and it wouldn't take much for one of the kids to catch them and slide the whole thing off. The old one had the same issue with the wires and it never felt like that was a risk. It was a bit sad going through my massive list of eShop games and deciding to what to redownload to the new Switch, I've spent a lot of money on stuff that's not even worth the effort of redownloading haha.
  4. Ivan from DPD has come through! Now, how much of my 'work' time this afternoon can I justify using to set it up...
  5. Woop, got my delivery slot for this afternoon now. Looks like I could have just gone to Smyths and bought one this morning anyway though haha.
  6. Yeah my Smyths order has dispatched too, just need my Metroid Dread to dispatch as well now haha.
  7. Ugh cmon Smyths, take my money already!
  8. Yeah I did but he ignored me. Probably thought I was only applying to take the piss!
  9. Gawd playing in handheld is a bit of a handicap lol
  10. This is great! Usually when I play a demo I go from wanting to buy the game to realizing I don't really need it, but this the total opposite. It wasn't really on my radar, but now I must have it!
  11. Christ that was intense! Time for this old timer to go to bed haha.
  12. I genuinely jumped for joy when I saw this on Twitter! I got my first job so I could afford the phone bills playing this on dial up back in the day, and me and my friend from school used to lug our PC's to eachother's houses to spend all night playing lan matches. It's crazy to think how complicated and expensive it was to build a PC and get it online in those days, and now 5 minutes after seeing the announcement I can be lying on my sofa gibbing it up online on a handheld the size of a DVD case (and even DVD cases didn't exist back then!). I love that you can turn off the fancy effects and play it all pixelly and jagged just as god intended.
  13. Ok, this really is the last thing I'm going to make this time! It's called Ikagura Arena and the code is G 006 LWB 7R4. This is loosely based on the Gamecube classic. Switch your sphere between black and white at any time. Collect matching colours to score and avoid the opposite colour, but the opposite colour will home in on you. Skim the opposite colour to build your charge, when fully charged unleash a powerful Flare Blitz or restore one hit point. Chaining collections builds a score multiplier, but as your score increases, so does the difficulty. Survive as long as possible and see how much you can score! Personally I can't get more than a few thousand, but I'm actually terrible at bullet hell type games so I'm sure someone else could do better. I'd be interested to know if it's actually fun to play, I spent so long making it I've lost all perspective!
  14. My latest game is a sort of 2D Mario Galaxy style thing, where you roll a ball around the outside of spheres and jump between them, avoiding deadly obstacles. There's a checkpoint system so although it's quite hard in places, it shouldn't be too frustrating. There's a ranking system from S to D based on clear time to give it a bit more replayability, I'd be interested to hear if anyone manages an S rank! This is very much gameplay first, so don't expect too many fancy textures and things, I already maxed out the Nodon limit as it is! This will probably be the last thing I make for a while, I love making stuff in GBG but I've got a good 100 hours out of it now and I think I need to play something else! The code is G 004 4N4 2D4.
  15. Finally finished something new! A motion controlled shooting gallery type thing. I wish I could have had more things to actually shoot, but each one used quite a few nodons and I maxed out the limit. G 002 72J B5T
  16. Annoying the rumble only works in handheld the way I've done it, so best play it that way.
  17. This is the first proper game that I've managed to finish, it took a huge amount of time for something so short! It's very loosely based on the 1986 game Thrust by Jeremy Smith, but without a fuel mechanic. Fly around the level by firing the 3 rockets on the ship, avoiding the red danger zones. You can take 3 hits, but there are a few health pickups around. Try and get all 70 pellets for a perfect score! The code is G 000 R4P 74V.
  18. Skyward Sword isn't a bad game as such, but bear in mind that BotW was basically a reaction to all the things that were wrong with it, and is its polar opposite in terms of freedom and handholding. It's very linear, there's no real open world, but the dungeons and motion controls are excellent. I played it on the Wii and enjoyed it well enough, but I would never play it again in a million years. Make of that what you will!
  19. I finally finished making something else, it's honestly no wonder real games take years! It's a creepy first person thing, no idea if it's actually scary though. I'd like to say it's deliberately lo-fi but I'm just rubbish at art. G 008 4TF TJP
  20. That looks cool, are you going to upload it?
  21. I updated my Addition Game so that each time you get to 10 points it starts again with a faster timer. There are 5 levels. This turned out to be much more of a pain in the arse than I expected!
  22. Yeah you have to be very disciplined to avoid getting into a tangle. With my adding game I was being very careful with how I laid it out, but as soon as I got onto the conditional stuff and the timer, it was all over the place. I spent a good 30 mins just tidying it up at the end. Don't forget to use Wormhole nodons if you've got connections going a long way, it makes things a lot neater. The comment nodon is good too, I like to surround an area that does a specific thing with one, it makes it a lot easier to understand when you come back to it.
  23. I made a simple touchscreen game for my young daughter to play. It generates random addition sums which have to be answered quickly, you loose points if you run out of time or answer incorrectly. Get to 10 points to win. Not the most exciting thing in the world but I'm quite happy with it. She's only just turned 5 but she's quite interested in making things. Mostly just scribbles of pokemon that fly around the screen but it still gives me the warm fuzzies to see her learning this stuff. The code is G 006 481 9YR. https://mygarage.games/game/2248
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