Jump to content

MikeJ

Members
  • Posts

    264
  • Joined

  • Last visited

Everything posted by MikeJ

  1. The computer definitely doesn’t work (of course I tried it) but the RAM probably does, you can have it for cost of postage if you like.
  2. All of those parts (except the ram) are smashed and banana shaped unfortunately. The RAM looks like it’s 2 sticks of 16MB EDO SIMM.
  3. It is indeed. Somehow it survived being at the bottom of a box under all the other smashed up junk and another destroyed tower (not pictured).
  4. My dad: "The boat club found a load of old computers in their loft, do you want them?" The "old computers":
  5. That is Football Glory I believe. I liked the way you could do stuff like volleys that weren't in SWOS.
  6. There is indeed: It works in a very similar way to the Amiberry emulator in the A500 mini, but on this one you get nice cover art etc on your manually added games and the online database automatically updates.
  7. If you can get fs-uae working, then adding games to it is no faff at all in that it’s almost entirely automated, which means there would be no practical benefit to buying an emulator box that almost (but not quite) works out of the box. If you couldn’t care less about getting an emulator working on a computer (which certainly is a faff if you don’t know what you’re doing) then that’s another matter.
  8. FS-UAE (and probably winuae) has been able to deal with whdload archives directly for years. I’d also add that ADF support isn’t that wonderful a feature - you get a whole load of compatibility headaches, stuff takes forever to load, and most of your games will have dubious cracktros on them. WHDLoad sorts all of that out for you so I can see why they went that way.
  9. If you can work fs-uae I would say there is no reason at all to buy one of these.
  10. WHDload will do most CD32 games with no problems as they are mostly the floppy disk versions dumped onto a CD, occasionally with CD audio tracks which will be removed. The WHDload CD32 versions of Speedball 2 and Wing Commander look better than the standard Amiga versions and were never officially backported.
  11. What with the rerelease, and having just fitted a modchip to my old slim PS2, I've just played through Chrono Cross on the PS1 having started it over 20 years ago and got 2 hours in in that time. Very enjoyable up to the last couple of hours at which point it starts to grate a bit, and the chance of working out the "good" ending without reading a FAQ is miniscule. 20 year old Square RPG mechanics not too annoying either for the most part.
  12. Personally I think the current extreme pricing in PVMs is a bit of a YouTube fed fuss based on the fact that Americans are generally stuck with poor quality connections and seeing something over RGB (which most of their consumer TVs don’t have) is a revelation. They do give a nice picture though if you get a good one and don’t have to pay the earth for it, considering you can still get decent consumer screens for almost or actually free. My concerns about that particular one would be: The screen is small which is rubbish if you are not sat at a desk in front of it; It’s white which normally means it was in a hospital which normally means very heavy usage/worn out tube; No RGB but s-video will probably look good
  13. I'm a big Amiga fan and the statement about the games competing with consoles is correct in my view - most of them were pretty poor at release let alone 30 years later. A chunk of the stuff on the A500 mini fits into this category unfortunately - it's a shame they couldn't get stuff like The Settlers or Sensible Soccer or Cannon Fodder on there. Pinball Dreams, Stunt Car Racer, Speedball 2, Qwak and The Chaos Engine are still fun though.
  14. I’m using 240p Test Suite on a PlayStation (you can get it for a lot of consoles).
  15. The CM8833 is being repurposed as a computer-only monitor in another room so will live another day. Good luck fixing the plasma, I don’t think I have ever seen a 4:3 one in the flesh.
  16. I've had a Philips CM8833 on duty in my games room for the last couple of years but it's always been too small for the room and very few larger screens will fit in the space I have, so I picked up a 21" B+O MX4000 when one finally appeared locally. Luckily it fits the space nicely (atop a single Ikea Kallax in the corner of a room). It comes with a "contrast screen" which is a bit of shaded plastic that fits over the front of the screen and serves to enhance the black levels as the CRT is quite grey, I took this off and the CRT itself was covered in a thick film of muck. Removing it has provided a nice boost in brightness. The geometry was off and I couldn't ignore it, this model requires you to take the back off the set and short a couple of pins to get into the service menu so I ran some wires out the side of the set to achieve this and avoid having to open it again if I need to tweak anything. Before: After: Here it is with the AES, for some reason it did not like this console at all via my SCART switch box so I had to plug it directly into the second SCART input. In terms of image quality it's definitely softer than the monitor was (as expected) and a bit softer than I generally prefer but the extra size is just right and makes up for it I think. 480i stuff like Dreamcast looks better on it than the Philips which used to have a bit of combing on edges. The built in sound is pretty good so I have been able to get rid of the external speakers I have been using. Overall: I like it.
  17. If you want to play old games on a CRT via a PC your best bet is probably to sell the BVM and buy a probably much-cheaper VGA CRT monitor.
  18. I played what I assume is the sequel quite a lot (Crazy Sue Goes On, was a PD version) and having a look on Youtube it has aged pretty well graphically, I remember it being super difficult so didn't stick with it all that long.
  19. I love the Dreamcast but I struggle to see the attraction to anyone of something like Postal which was crap when it came out and very crap when Dreamcast launched. As a hobby port fine but £40? I can appreciate the effort that has gone into Xenocider and it’s a nice change from the normal shovelware, but as a game it would have been a solid 3/10 had it launched during the DCs lifetime.
  20. A new port of Duke Nukem 3D for the Amiga has been released and it's good:
  21. Might be something to do with the overscan setting?
  22. There's a great archive of BBC educational software here if you want to try to find it: http://www.flaxcottage.com/Educational/Default.asp
  23. Acorn BBC Micro Model A - Repair My Apple II and Speccy both had bad RAM chips which gave similar issues to what I was seeing with the BBC, so I was confident enough that this was the fault to start there. With my Spectrum 48k, I could type some BASIC in and use the output to identify some bad RAM - it basically stores data in relevant locations and reads it back, so if it changes something is wrong. I could do the same with the BBC, and doing so indicated either multiple bad RAM chips or something else at fault. I downloaded MartinB's more advanced BASIC RAM checker from stardot.org, transferred it to a tape image using a BBC emulator on my Mac, then loaded it on the Micro via the iPad which identified three(!) bad RAM ICs: I took the plunge and ordered some new old stock RAM chips. When they arrived, I "piggy-backed" (basically sit them on top so the pins of the new chips squeeze against the pins of the old ones - only really useful to check something before desoldering, you can just about see this in the bottom right of the pic) them over the indicated existing chips to see if the behaviour changed, and it did indeed solve the issue. I don't have an electric desoldering pump so removed the old chips by snipping them off at the top of the legs, then heating each remaining pin with the soldering iron and removing with tweezers, then cleared the pin holes of old solder with a manual desoldering pump. This worked well, I then fitted sockets where the chips were (in case they fail again in future this will allow them to be easily swapped) and put the new ones in to be greeted with what appeared to be a fully functional machine. The BBC only outputs mono video over composite for quality reasons (colour makes the text output significantly worse) so I connected up the RF output to my test CRT TV as the LCD one didn't like it and gave it a more thorough test by loading Elite, which is still pretty impressive considering the specs of the machine: Which worked fine. I enabled colour composite by bridging two solder pads on the motherboard and set it up for some extensive testing on an LCD monitor with a composite input, and loaded up the big dog (ostrich?) from my school days: I haven't been able to locate a tape image of Granny's Garden so I will be spared the terrifying spectacle/nightmares until I do. I had forgotten how most of the text screens looked like Ceefax, which I have learned since being at school was to do with the teletext adapter you could buy for the machine to browse teletext services with via a TV aerial. This machine is now finished - annoyingly considering its excellent condition it is an almost-unmodified Model A and quite scarce so I don't want to expand it to Model B specs and ruin it. I will likely sell it and get a proper Model B so I can get things like SSD drives, RGB output etc etc.
  24. It all gets a bit blurry when you have things like the PC Engine around but technically I would say Sonic Triple Trouble looks pretty great on the Master System for 8-bit stuff and probably Garou Mark of the Wolves on Neo Geo for 16-bit. For me Super Mario World still looks stunning despite being technically surpassed many times.
  25. Sensible World of Soccer Super Mario World Puzzle Bobble
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.