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HarryBizzle

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  1. No. It was fine during the day (apart from the lack of magic remote support and general bugginess). But in the evening it was unusable. No issues with Netflix or Prime video, so I don’t think my router is the source of the issue.
  2. This is a mess. App is crap on my B7, image tiles not loading, dropping resolution and I couldn’t even get 7 minutes of Bao without it stopping to buffer.
  3. https://www.videogameschronicle.com/news/super-mario-bros-35th-anniversary/
  4. 3D World would probably look better than Odyssey with just a resolution boost (arguably looks better as is). The environments are much smaller and the lighting is superb. Galaxy could probably give it a run for its money, too.
  5. Guess they heard I was thinking of selling my Switch and decided to go big.
  6. I'm hoping there's a £1 seller thing on eBay, because I don't want to pay £40 in fees and paypal, but I also want to price cap it so people aren't paying over £300. I don't think there will be any £1 listing events any time soon though, as everyone is profiteering like crazy on eBay for anything in short supply.
  7. I don’t get much use out of mine and am honestly thinking of selling it and upgrading to the newer model when they come back into stock, or waiting for the Switch XXL. They’re like £300+ on eBay.
  8. I managed to search for it on the store and download it no problems. Xbox is set to UK and everything.
  9. Monument Valley 2 is currently free on the App Store.
  10. The joycon on my switch seem to pop out with not much pressure on the bottom of them. Has anyone else had this, and is there a way to fix it?
  11. 1. Metro Exodus 2. QUBE 2 3. Darksiders 3 4. What Remains of Edith Finch 5. Ori and the Will of the Wisps I really did not like Ori and the Blind Forest when that came out. I thought it was overly soppy and cutesie, the platforming felt off and the trial and error sections felt very cheap. I thought it was massively overrated. But I really liked this. Everything feels much more streamlined, the combat is far, far tighter and the platforming feels great. Glad I played it. 6. Doom Eternal This is a really odd one. It's so thematically and tonally different to the first game that it feels very odd at first, but once you settle into it, the combat is a lot of fun and I think the first person platforming is pretty great, too. The story is bobbins and a lot of it doesn't feel very Doom at all, but it's a very good game despite all this. I just find myself baffled by why they messed so much with the winning formula they had for Doom 2016.
  12. You can generally just change the region in the Xbox phone app and redeem the key.
  13. I finished this last night and on the whole, really enjoyed it. The latter half of the game is far less visually and thematically jarring and mostly gets back to just being Doom. The last level just chucks loads of super weapon ammo at you, and I think it’s meant to be a bit of a power trip, but I didn’t use a lot of it and I was always saving it for difficult encounters that never materialised. It was nowhere near as hard as some of the Nekravol and other encounters. The bosses in this are all crap, though. Every one of them. Nothing like any of the bosses in 2016.
  14. I'm on the last level now (I think) and it's becoming a bit of a slog. Unless I'm missing something entirely about how to play it, there's absolutely no way I could manage Ultra Violence. It'd be such an uphill struggle. At the moment totems, Archviles and Marauders are no fun at all and just feel like ways to artificially ramp up the difficulty. What is the point in a super weapon if the most annoying and overpowered enemies in the game are immune to it? I think they could have made the combat far more interesting if they had: Let you equip more than 3 runes at once (ideally all of them. I don't think you'd be overpowered if you had them all). Not made every single Praetor suit upgrade completely crap Let you have more ammo Tried to put a few more core combat mechanics in there, or failing that, more interesting enemies. The flame burst is nice, but it's just a way of generating armour. It doesn't change the core loop of - "run away from enemies while shooting at them, use glory kills as a short reprieve with a few invincibility frames and a health pickup."
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