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  1. I’m giving it a miss. I keep trying these games and tend to enjoy them to a point but I get quite frustrated with them. I play games infrequently and for short bursts so getting on after a ten day break and then making zero progress over the little time I have to play isn’t much fun. I also understand how much effort From put into their worlds but I can’t fully appreciate it in game because you either need to rely on the internet hive mind or have six PhDs to make any sense of the lore.
  2. I find it helps to buy skills one at a time and master them before buying another. The game just keeps throwing devil bringers at me, though, and I have no idea what half of them do. Beat the mission 6 boss yesterday. Was a bit of a push over.
  3. So for the EX-ACT, what's the timing exactly? Just after hitting or simultaneous? I need to log some practice in the Void.
  4. HarryBizzle

    Assassin's Creed Odyssey

    He sounds like Star Lord trying to sound like Thor in Infinity War.
  5. HarryBizzle

    Assassin's Creed Odyssey

    I dunno about when you play as him, but in my Kassandra playthrough, Alexios' voice feels like comic relief.
  6. I'm hoping there's an option to disable cutscenes in subsequent playthroughs. They really break up the flow of things.
  7. HarryBizzle

    Switch - Too many ports?? (Ports Die Twice)

    I’ve just been looking at the eShop looking for something to play and there’s an awful lot of what look like mobile games on there, perpetually discounted to about a quid. Too many mobile ports, perhaps?
  8. This guy has some great ones too: Turns out you can parry Goliath himself as well (see the Overture vid).
  9. This one is pretty good. Some Dante weapon spoilers and one boss spoiler in the last few minutes, but pretty much everything in it is new to me, especially jump cancels. I don’t know if this stuff is explained in game but I haven’t seen any of it.
  10. I haven’t bought that but if you rev as soon as you’ve hit someone you get one bar of exceed. That just sounds like an upgrade. I’ve got a 12 hour shift today. Hoping to watch some tutorial videos as right now I feel like I’m playing street fighter and the only move I know is the hadouken. I’ve moved guns/ranged to RT, normal attack to X and devil bringer to Y and that makes it feel a little bit better.
  11. Seems you can parry them with pretty much any standard devil bringer attack. Just got up to the first boss as V. Haven’t got a clue what I’m doing with him. Just button mashing at the moment. The Artemis boss was good. Felt like I sort of actually knew what I was doing but I’m still button mashing too much. There’s so much this game doesn’t tell you, like instant charging your exceed.
  12. The loading menu tips say that you can use breakers to send his attacks back at him. Not sure what it means exactly.
  13. I just beat Goliath. There’s a lot of things they do that don’t really help you get into it, but the 30K orbs you get from the demo help things move a bit quicker. They start you out with basically nothing! Not sure I quite get the combat yet. I couldn’t figure out how I was supposed to use the arm to deflect Goliath’s attacks but just dodged around him a lot. Felt very clumsy.
  14. Gone ahead and ordered this. Hoping it turns up tomorrow.
  15. HarryBizzle

    Switch - Too many ports?? (Ports Die Twice)

    A lot of these games just don’t appeal to me. I have very little time to play games these days and stuff available on Xbox and PS4 is often much more interesting to me. There’s a huge number of generic pixel art games when I’m scrolling through the store and it just turns me right off. I don’t have a problem with any of it. I just wish there was more Nintendo first party stuff I was interested in. Pokemon Let’s Go, Yoshi, Smash - all look top tier in terms of quality but they’re just not for me.

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