Jump to content


  • Posts

  • Joined

  • Last visited

Recent Profile Visitors

2,150 profile views
  1. There should be one on the top and bottom really. Having it on the bottom would make it awkward to play with the device supported by a table / desk or other surface.
  2. Some first impressions for the Aya Neo Air are out. Looks like it'll appeal to people who think the Steam Deck is too big, or want an OLED screen, and don't care that it offers worse price to performance. The Ayn (different company) Loki is coming out later this year and looks like it will fufill a similar niche in terms of portability. Good to see so much competition and variety of options, but I'd like to see Valve have a stab at producing a non-chungus themselves.
  3. I think the fact that they haven't completely redone the gameplay is fair enough. If you could go prone, shimmy through gaps, and had the same vertical movement options, then the original level designs would need to be totally rethought to maintain the balance and challenge. My view is, you can still play Part 2 if you want that stuff. It calls into question the price of course, but I think they were probably stuck between a rock and a hard place. Make too many changes, and then you've got a project with much bigger scope that people may criticise for changing the experience too much, and missing the same gameplay beats they remember fondly. Make to few, and you're facing accusations of making a remaster instead of a remake. The visual changes by themselves are a big deal. Some of the darker environments in the original had this murky, greenish look to them (I'm thinking particularly one of the bits where Ellie demonstrates her lack of swimming abilities) which maybe was okay when we all had first gen "HD ready" TVs, but it genuinely looks quite wierd on a modern HDR capable display with good contrast levels. Changes like they're showing here (timestamped link) will actually make the game more playable for a lot of people. I won't buy it day one or anything, already bought it once and played it many times (some of those playthroughs were on a borrowed PS4 copy) but I will get it down the road. I think the price is aimed a newcomers and it's probably worth it for them. Being able to play it on PC is a big deal for me, it's a game I could see myself wanting to dip back into 10 or 20 years from now and only PC offers that kind of backwards compatibility. Even if it might require some reading of wikis to get everything working once enough time has passed for it to be considered "retro". Tess looks great in the new trailer, the old version just doesn't look like a real person in the same way:
  4. I've literally made a list of reasons why I shouldn't buy one to stop myself! I am travelling next month, so if I had any confidence in the mention of "August" meaning anything (I assume that basically they will start working through the queue of orders starting then) I would probably have bought one all the same. It definitely seems to have way less compromises than anything else out there. And it actually appeals to me a bit more than a Steam Deck, which seems to be basically trying to let you take a high-end PC out and about with you... but I'm not sure that I actually want to do that? I'd rather have something that complements my PC, rather than trying to compete with it. I guess I might feel differently if I didn't already have a non-portable gaming setup that I was happy with though. It's interesting how the "lite" doesn't really seem any less capable than the other models, specs wise. I think I'd still go with the other one though, seems like there are already efforts well underway to get Windows / Linux working on it because it just uses a Snapdragon processor, whereas the MediaTek chip apparently doesn't have drivers available for those platforms and that's unlikely to change.
  5. I have a PC and a 120Hz TV, once I tried limiting Horizon Zero Dawn to 40 FPS to see what it felt like to play. Feels closer to 60 than 30 wierdly, even though it's supposed to be in the middle. For a third person game like HZD where there isn't much quick camera movement, I think it's a happy medium. This is probably even more true on a smaller screen like the Steam Deck's. I really don't like playing at 30 FPS ever these days but I could live with 40 in some titles, I think. There are probably also some games that I haven't intentionally tried to play at 40 FPS, but ended up with a lot of the gameplay in the low 40s anyway due to turning all the RT bells and whistles on (I'm thinking of Control and GotG particularly), and I didn't mind that either.
  6. It would've also required far less investment on Sony's part, so that probably cancels out to some degree. Does seem like the main reason why they've remade it is to give their staff something to do while other projects were in pre-production, and also to give their engine / tools teams the opportunity to get to grips with the PS5 (and also modern PC hardware it seems).
  7. Worth keeping in mind that these are images a couple of hundred pixels tall. I tried buffering the trailer in 4K, and although my internet isn't really up to it, it does leave quite a different impression. The detail on offer is phenomenal. It will probably look incredible at 1080p with downsampling too, but it's just that YouTube's compression at that res leaves a lot to be desired. That's before we get into HDR. This version of the game will presumably be built from the ground up with the display tech in mind. Again that's not really a difference which screenshots viewed on an internet forum will really capture all that well.
  8. If he's in his 40s, definitely towards the tail end, given Sarah's age in the prologue. I just think it would be wrong for him to mainly be getting by using anything other than his dad strength.
  9. Of course it was heavily rumoured, so I imagine most of us had an opinion on this one way or the other before it was confirmed. I had zero interest in it previous to the news that it will be available on PC. If a not-entirely-necessary (the game and its DLC already look and plays great on PS4 and presumably also PS5) remake is what it took for this to happen, then I'm happy! I imagine it's safe to presume any changes will be made sensitively. It's probably a bit pointless for anyone who already owns the remastered version of the game, but Sony have probably done sums and made the bet that between PC sales and newcomers who are coming from the HBO series, they will make approximately loadsamoney. Will be interesting to see how Naughty Dog uses the power of the PS5. Nothing in the footage is in obvious "couldn't be done on PS4" territory. Maybe they'll overhaul their lighting system, with it being less reliant on pre-baking. Could make indoor scenes particularly look a lot more natural. They could make the hotel basement event more terrifying... err, yay? I kind of hope they don't change the gameplay too much? Joel is an old dude so giving him Ellie's level of mobility, with more verticality in the level design to match, wouldn't make that much sense. Plus I personally think the uncomplicately brutality of the combat works for the story. Joel is very good at killing people, but he doesn't get fancy about it.
  10. I was entertained but not much more than that. Seemed to be two different films trying to do two different things that didn't really connect. I think it's an easy recommendation still, but only for the right sort of person (and it's hard to get into exactly why that is without getting into spoilers). It's a risky series of choices Garland has made, as a man, making a film about male toxicity. The ironic thing is he's probably made a film that will largely be enjoyed and discussed by men. re: ending
  11. I think it would be worth it now for Sony to move heaven and earth to get a PC port for Bloodborne, if only because I think it would kill off the bulk of interest in a potential future PS4 emulator. What major exclusives are left?
  12. I've never actually played it. You leave something on your list of shame for long enough, eventually they'll announce a remake it and then you'll have another excuse to hold off.
  13. I guess this means they're definitely not making any more Marvel games, then. Which although I liked GotG, is probably for the best. I wonder if they'll be allowed to work on something wholly original. Seems unlikely, I doubt Embracer have paid $300m for the talent.
  14. The 40Hz support feels, again, like Valve taking something that was previously the preserve of hobbyists and making it much more accessible. Makes me wonder if we will see a similar feature on Nintendo's eventual Switch follow up. Would be wierd having some games potentially running better in portable vs docked mode though, if the TV doesn't support 120Hz. Surely worth it anyway though, for the improvements in responsiveness or battery life.
  15. I'd be surprised if we see a new iteration with any changes to the APU in the next three years, as it's a custom part and getting AMD to design a new one would be expensive. Valve will be looking to get as much mileage as they can out of the design I expect. I think a die shrink in that timeframe might be possible though. There is form for this with other consoles, e.g. the Switch coming out with a new version that was exactly the same, save for having better battery life. Valve would naturally be more transparent than Nintendo about this change though.
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.