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rllmuk

mop

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  1. The work around is to damage and not kill a player with a grenade launcher than finish them off with something else. Like, for instance, the filthy, dirty, Recluse.
  2. Hmm, those nerfs are interesting. With the whole new armour system, and the likes of rampage being less effective, they're obviously giving us plenty of reason to play around with different builds. Obvious too they're trying to rein in the power creep, maybe making the game as a whole harder, at least I hope so. Looking forward to Tuesday, see how all these changes play. Even if my beautiful 1-2 punch shotgun plus liar's handshake electric punch hunter build is now dead.
  3. Ha, yeah! I actually had to do that one yesterday and it slipped my mind. It's not the most egregious mission in the world to be fair.
  4. Not much. Really, you could ignore it (flower picking) completely.
  5. mop

    The Division 2

    No, That's where it tops out and you can't re-calibrate what you craft so crafting, to me anyways, is kinda useless.
  6. mop

    The Division 2

    Oh there's lots of bugs still out there. Like control points you clear but can't actually clear because the civilians never show up. That's annoying when you solo a level three cp for the blueprints only to get NOTHING. Or last night when I spawned three secret hunters and once I killed one another would show up and if I killed them then another woul spawn...I killed 5 fucking hunters before they killed me. Went back, there were still three hunters, killed one...then another just showed up and then I killed that one only for another...and so on. It didn't end well.
  7. mop

    The Division 2

    Yeah, I still use my 440 chatterbox as a 2nd weapon that doesn't ever get used purely for the holstered talent. The result is my gear score is like always 490. I can live with that.
  8. mop

    The Division 2

    As far as I know, nothing drops over 500. It's only caches and re-calibration that can push you to 515. I could be wrong though.
  9. mop

    The Division 2

    Yeah, the technical issues with this patch have been many - both infuriating and funny - like all the t posing dead enemies. I've seen hundreds of them. It's unnerving when you walk back into a room you were just in and emptied to find 5 upright and inanimate bad mans just staring at you.
  10. Oh yes I do, and it is literally the set up when playing this because fuck spotify. And cheers for the sensitivity tip, omus. It was far too twitchy for me last night so I'll have to try that.
  11. mop

    The Division 2

    Not a fan of the changes to mods or what I've seen of the end game now tier 5 is here. Not a lot of build diversity (or any) and skill power/skills are pretty useless come the end game. I think this Marco fellow nails it.
  12. mop

    The Division 2

    There's a thing to shoot on the front and back from what I remember.
  13. mop

    The Division 2

    And a Gas Mask. It's the Gas Masks that makes them brap brap boys so bloody bullet proof I'm sure of it.
  14. mop

    The Division 2

    There are five hidden side missions in the game. I didn't find them all until tier 4 but the silencer you get for finishing all five is a beast so I recommend finding and finishing them asap. I couldn't find a simple web page with all the locations so here's a video for those interested.
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