Jump to content


  • Posts

  • Joined

  • Last visited

Everything posted by crisy

  1. Well this looks unbelievably good. I was one the biggest naysayers early on, but I'm happy to eat my words if it's as good as it looks, episodic or not. I can't even believe graphics like those are possible on PS4, it looks like a PS5 game.
  2. I utterly agree with this. I have finally just completed S3, and for me it was just pure joy from start to finish. It was everything I I could have hoped a Shenmue 3 would be but didn't dare to. The game must have been coded in love, it's almost overwhelming, around every corner there's some gorgeous sight or beautiful and entirely unnecessary (for any other game) detail. The kids playing in the flowers, the glow worms, the butterflies, the smudges on the hotel door glass, playing that face Rock Paper Scissors game with Shenhua, the cute QTE fail cut scenes, the innocent questions you and Shenhua ask each other every evening. This is the stuff that makes Shenmue my favourite game series. I poured hours and hours into this before I saw the end, just drinking in all the sights and systems and idiosyncratic minigames and endless homages to itself and its fans. It's even things like the couple of phone cards with characters faces you can find in the game, as diehard Shenmue geeks will know some of the coolest bits of official Shenmue merch back in the day were real Japanese phone cards with Shenmue characters on them. There's so much that brought a smile to my face, so much Yu Suzuki magic. This basically felt like playing a Dreamcast 4 game. To me, S3 felt as unique in atmosphere as S2 felt to S1, as others have said it feels more like a quiet and internal chapter. Its story loses some of the momentum and intensity that the first couple games had, but that makes sense with Ryo spending so much time with Shenhua, indeed throughout the game he's almost entirely concerned with rescuing her dad as opposed to revenging his own, he hardly mentions revenge at all in fact, he definitely softens a lot in this game (in S1 and 2 he's pretty cold blooded and emotionally numb). And this more chilled foot of the pedal pace perfectly suits the more open world filled with way more to do than the old games had. And I feel this also reflects us, the gamers, as we've aged, and probably Yu Suzuki too, he's not a hot shot high flyer trying to break new ground and wow the world (although I bet he'd still go wild if anyone would throw enough cash at him again), but an older guy filled with gratitude who wants to make a game full of small joys and beauties. Such a lovely game, it deserves to win everyone's heart, or at least enough people to help him have a go at Shenmue 4
  3. Put me in the "the bad reviews have only hyped me more" category. This is what I've always wanted, Kojima totally untethered and out of control. A perfect storm of insane hubris, budget and creative freedom. This was always likely to be a mess, but it's going to be a beautiful mess of the like we don't get enough of. Something a bit different at last, thank god.
  4. Me too, but in a good way. Yu Suzuki is still a mad man
  5. I really like the album, but I agree that some of the uber ignorant content made me want to turn it off at moments. There's some moments of self awareness in there, but hearing lyrics about passing bitches to his homies or whatever is just puerile from Gibbs at this stage. I always surprised when rappers who have had charges of sexual assault brought to them carry on with these kinds of lyrics. I know gibbs beat his case, but still, you'd think he'd a little less forthcoming with those kinds of misogynistic bars.
  6. Those beat switches on Bandanna are orgasmic. Amazing album, better than the first for me.
  7. Decent article here: http://www.phantomriverstone.com/2019/06/pc-version-is-timed-exclusive-for-epic.html Let's be a level headed and patient about this.
  8. I'm loving this delay, I didn't wait like 15 years for Shenmue 3 just to come out in the summer time! Even though the first Shenmue will always be the epitome of a Christmas game to me, the whole series is associated in my mind with that time of year.
  9. It's already been mentioned and it's been absolutely years since I've played, but I remember Otogi being an incredibly beautiful and haunting game. One of my gaming regrets is that I never played its sequel.
  10. I find when I'm out and about lately some bit from this series will pop into my head, usually something that didn't really sink in while I was actually watching, and it will just cause me to struggle to suppress the laughter. I was on the tube yesterday and it was the hairdresser conversation with Lynn: "volumised at the crown", "a cross between Margret Thatcher and a brown cloud". Like the best of Partridge, its hilarity just kind of creeps up on you.
  11. Haven't got the game yet, but one thing I like the sound of from these impressions is precisely the thing some are disappointed with, the lack of endlessly deep customisable rpg elements. It's one of the things I think always put me off Souls, having to get my head around stats and muddle around with endless bits of armour and weapons in menus. It's too intimidating. And just looking at the last page of the Nioh thread and reading about the deluge of largely pointless loot gives me a headache. Not knocking those games at all. But I think I might actually welcome the difficulty here if it's more divorced from stats and grinding and all that. Although I'm sure this game will likely destroy me either way!
  12. I think one potential argument against the inclusion of an easy mode is players like me. I'm one of those people who always habitually choose easy mode when given the option, I always have since childhood as I've always considered myself crap at games despite loving them. Even when I see people on this forum rave about how much better a game is on hard mode, I just won't ever willingly select it. However, sometimes a challenging game without selectable difficulty comes along, manages to sink its hooks in me inspiring me to persist and forcing me out of my comfort zone to learn its ways and play it on its own terms, and I end up appreciating the game so much more for it. Of course the problem is more the mentality of pathological easy mode selectors like me, rather than easy modes in and of itself, I know. And I completely understand that there are players who have disabilities that render the game impossible, and who aren't simply lazy like I am. But while I've never played more than half an hour of a Souls game (because the world and narrative elements didn't look appealing enough to inspire me to learn its ways), of all game series I can't truly begrudge them for not including an easy mode since its difficulty lies at its very heart. It's like my local Indian restaurant, I've asked them not to make it spicy but they simply refuse. It's a bit annoying but I don't begrudge them for it.
  13. These guys are more down with the youth than you lot! Banger.
  14. I'm not going to lie, as a longtime listener of gangster rap some of these UK Drill tunes are legitimately good. Headie One is a standout for me. But this stuff is really dark, I find a lot of straight up unlistenable because of it, maybe because I'm older now or maybe because it seems so much more realistic than older forms of gangster rap seemed. It's morbid. And yet I think I'll always be interested in the music the youth of this country are making. It clearly says something about society that the music has taken such a dark turn.
  15. This looks lovely to me, more than what I'd hoped for graphically, to be honest. Are people actually complaining about the graphics? God those people annoy me, you'd think they'd be happy enough the game even exists at all let alone look as good as it currently does. I think they've done a good job of trying to keep the original style. The original games featured pretty heavily exaggerated, and often freakish and flamboyant character designs. The game's look was never photorealistic and that was always part of its charm. Certainly the faces in the Dreamcast games did have a unique depth and richness, but that probably would have been difficult or costly to translate to modern technology. It looks great either way, and in particular the environments which I'm pleased seem to be being prioritised. I might have a media black out on Shenmue 3 from here onwards, if I can find the strength not to feverishly consume each new morsel we get.
  16. I can't believe I let this slide off my radar, it looks fantastic! I think I let the ugly new westernised faces of Dante and Nero put me off and lead me to assume that it wasn't going to be in the vein of the classic DMCs. But it sounds like a real return to form. I just googled the director of this, Hideaki Itsuno, and he sure does have an impressive CV being behind a lot of my favourite Capcom fighters, DMC3 and even Dragon's Dogma. And that line about this being a gorgeous ps2 game. This has suddenly become a must buy for me.
  17. The EDGE cover I used to dream of <3 <3 <3 This is a pinch myself moment for me. If the game ends up getting anything other than a mystical 6 I'll be annoyed. Maybe a symbolic 3 would be acceptable too.
  18. I haven't played this yet, but I am so glad that games like this are still being made. I don't get round to playing too many games these days, so I could be wrong, but I get the impression that, Indie gaming aside, we're in an era that priorities ease and comfort of gameplay over barmyness and creative vision. Re2make over Resi 2. That might be for the best, who knows, but I'm glad something as deliberately esoteric as this clearly is can still come out. I'm not even a big Suda fan though, so I think it's a bit sad that I'm more open to this than some of his actual fans seem to be, and I suppose that bodes badly for the future I'll be buying this though.
  19. I can't lie, I love massive sprawling unwieldy games. But that's partly because I buy so very few games, and if the game is very good I'm perfectly content to leisurely chip away at it over literally years. The last game I bought was Persona 5 on its day of release, and now a year and a half later I think I'm perhaps a third of the way through it. I don't play it all the time, sometimes I go a couple months without playing it at all, but I've never tired of it and always come back to it and feel pleased to know there's plenty more left to play. It's become a very minor part of my life really, in a way I don't think any other form of media could and its partly because of its prodigious size. The last game I bought before that was Metal Gear Solid 5, another fulsome game, and I'm maybe about half way through that. It's fantastic value for a poor person like me, I shouldn't need another game for a while longer yet.
  20. Haven't listened to Nas in years, but wow he absolutely smashed this tune, vintage Nas.
  21. I really enjoyed this. One of the better recent BBC dramas, in my opinion.
  22. FotNS got that other legendary Edge seal of approval, a 6. An Edge 6 is the quirky gamer's 10.
  23. I can't tell you how appealing this sounds to me. Seriously, I had almost no interest in this game before I started seeing these kinds of sentiments. Fair play to Rockstar for making what sound like typically non-commercial gameplay choices in such a hugely expensive mainstream game. It kind of reminds me a bit of Shenmue in that way, maybe that's why this sounds so good to me. I'll have to actually play this and see for myself soon of course.
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.