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freezycold

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  1. freezycold

    Super Smash Bros. Ultimate - December 7th

    Smash is a game that requires a lot of reaction based inputs, so playing really relies on muscle memory. I started playing smash back on the Gamecube, and so all the muscle memory and reactions I learned are 100% Gamecube controller based. I find it incredibly difficult to play Smash on a non GC controller layout, it actually kind of hurts my head and my I end up playing like a 5 year old. For someone like me having the option to use a GC controller is super important. So, based on that if you're just starting out playing smash and you have the option to learn on a more conventional controller layout, I'd definitely go that route. I really wish I wasn't so tied to the GC controller, it would make things a fair bit more convenient for me. Don't go with a GC controller just because you like the design, you'll really be tying yourself down in the long run.
  2. freezycold

    Super Smash Bros. Ultimate - December 7th

    This slaps I think Nintendo have been veeeeeeery shrewd in releasing these sound effects only videos. They know people will edit in their own music and share them. They get free publicity, and their product gets the benefit of being viewed along side iconic music and they don’t have to pay for any of it.
  3. freezycold

    Super Smash Bros. Ultimate - December 7th

    They fixed Snake's flat ass! Look at how juicy it is now. Nintendo are the best. For comparison, this is how it looked in Brawl vs the Ultimate announcement.
  4. freezycold

    Stardew Valley

    Phone would be the most convenient, but also the most dangerous.
  5. freezycold

    Super Smash Bros. Ultimate - December 7th

    I find it (the b-bit do pad) a bit cramped tbh. Nothing beats a GC pad for Smash.
  6. freezycold

    Super Smash Bros. Ultimate - December 7th

    But, it is. You're either bad at it, or don't have people to play it with....or both.
  7. freezycold

    Super Smash Bros. Ultimate - December 7th

    I gasped at Akira. Wish he was playable.
  8. freezycold

    Super Smash Bros. Ultimate - December 7th

    I think the new ranking feature and elite tier are great additions. Getting matched up with a joyless veteran online on Smash 4 was zero fun. I hope the matchmaking options aren't too limited/limiting but it looks like they've found a nice balance. I do wish they'd devoted more of the direct to the more technical details about the characters, items and techniques. You can see that they've made some interesting changes under the hood. I honestly think the kind of person that's enthusiastic enough about Smash to be hyped for the direct and has been playing for years probably isn't interested in the single player stuff. Why did they spend over 30 minutes on it? Similarly, it looks like they've put a LOT of work into the spirits system which I highly doubt will be getting used much at all by the people who will still be playing a year down the line. Was that really a good use of their time and resources? I'd have preferred more stages, characters or items.
  9. freezycold

    Super Smash Bros. Ultimate - December 7th

    Lol that was stupid. IDGAF about that nonsense spirits stuff. I will never play that mode. I can't believe I sat through 40 mins for 3 characters and an assist. What a slap in the face to us True Holy Fans.
  10. freezycold

    Super Smash Bros. Ultimate - December 7th

    I'm so fucking close.
  11. freezycold

    Nintendo 64 Mini

    Absolutely this. I really struggle with N64 HLE emulation because it looks like a weird facsimile of how the games actually appeared on real hardware. Particularly 2D elements.
  12. freezycold

    Nintendo 64 Mini

    Low level accurate emulation of the N64 hardware is quite demanding. Getting the games running at a high level is not. You could run many N64 games with HLE back in the early 2000's on a pentium 2/3 and a voodoo card. Sure there were lots of small inaccuracies here and there but the vast majority of stuff rendered just fine at much higher resolution than a N64 could handle and people figured out how to patch the problems. A SoC similar to the NES and SNES mini could do it no problem. They could easily throw out a system that runs a bunch of N64 games just great with little inaccuracies that the vast majority of people won't notice at all (they would probably know how to patch the problems much better). In fact, I imagine it would be preferred given that the more accurate emulation would be at a resolution that most would find unacceptably low today. This is pretty much what they did with the emulation on Wii, and that ran on an ancient PPC CPU. I think the biggest obstacle to this releasing would be packing in 2/4 N64 controllers. That would be expensive.
  13. freezycold

    Nintendo 64 Mini

    What if Banjo was announced as a Smash fighter then they dropped the N64 Mini after? Makes u think.
  14. freezycold

    Super Smash Bros. Ultimate - December 7th

    THURSDAY 2PM HYPE
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