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rllmuk

gone fishin'

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  1. If you haven’t tried these then you definitely should!!! Both are in the “Excite” series, have a nice trick system and are brilliant fun to play. Excitebots was a US only release, but worth finding.
  2. I guess the "Christmas Tinner" thing didn't work then...
  3. So reading a bit about this, I have to admire what I think they were trying to achieve. 3 episodes at 90 minutes, each with a different director (the second was directed by Damon Thomas who directed Killing Eve and some of Penny Dreadful, the third was directed by Paul McGuigan who directed the early Sherlock Holmes), and each episode being different in feel, I think they were trying to emulate the Hammer Dracula films. Those were typically around 90 minutes or under and could jump from a horror Dracula film set in the time of the original Dracula to a camp horror/comedy set in modern times of 1972, with Dracula (and usually) Van Hellsing (or one of his descendants) being played by the same actors. It would at least explain the different tones to the episodes and the bizarre setting of the final episode. But having this over three consecutive nights and being promoted as a standard TV "series" was a mistake if it was the Hammer thing they wanted to achieve. It would have been better played out over a few months (or at least weeks apart) and maybe then the audience could expect something different from each episode.
  4. I miss the days of a TV series being a self contained episode where you could literally just watch that episode and need no knowledge of what happened before, or after. A well crafted story that fitted into 30 minutes or at most an hour. While some series like Breaking Bad, The Sopranos, Mad Men are brilliant at taking you along for a very long ride, with long story arcs set over multiple episodes, the majority of TV programmes now are bloated and disjointed. Why have 6x1 Hour episodes when you have have 10? Why limit it to an amazing, single series, when you can just regurgitate the same old shite for another one... or two.. or three series (hello, Stranger Things!) Maybe it's because most TV seems to be designed around something in the background while people look at their phones. It doesn't need to grab your attention, it doesn't need to make you wait for another week for the next episode, it doesn't need for you to be at one specific time point on a specific day anymore. It's just there to fill up some of your evening to justify why you spend £10 a month on your streaming subscription. Oh look. Another Netflix original series is starting next month. Guess I should keep my subscription going! Even the BBC is suffering from the inability to have tightly written TV series now. Take a look at Dracula. 3 episodes. Each 90 minutes long. Each episode the running length of some of the greatest films ever made, yet in Dracula almost nothing happens. The film Brad Stoker's Dracula had a running time of 155 minutes. The BBC TV series had a running time of 270 minutes yet managed to say nothing compared to the film, never mind not being anywhere near as memorable.
  5. Remember when seeing "Steven Spielberg" was something to be really excited about? Like Steven Spielberg presents... Back to the Future. Gremlins. The Goonies. Did he lose his money in a Ponzi scheme like Kevin Bacon? Now he seems to be whoring his name out to any old shite.
  6. As an alternative to the now ludicrously expensive Gamecube+Gameboy Player combo, this sounds like more price conscious way of playing GBA games on a modern TV!
  7. Nah, the C64 is probably the one home computer that’s really stood the test of time, and that’s coming from someone who originally owned a Spectrum and didn’t get a .. spit... Commie until the early 90s! The C64 has still got a really active scene making new games today, plus the classics really are still classics. There’s nothing like playing Bruce Lee or the recently released sequel!
  8. Or I guess Famicom Wars might be a bit easier! There’s an English translation patch too...
  9. just long enough for them to announce the new Creative Consultant and Executive Producer to oversee the new trilogy.... ....George Lucas
  10. Just watched the first episode and it really feels like it’s been written by two completely different people. Parts of it feel like a Mark Gatiss Boxing Day ghost stories he did on BBC 4 and other parts feels like a total frustrating bunch of hammy shite.
  11. Has this been posted before? Interesting clip from 1994 on Lucas beginning the Star Wars prequels. To give the guy credit, the finished product may have not been brilliant, but at least he gave the characters some thought. Somehow it feels like the opposite of the new films, here’s one guy trying to plot everything together in his man shed with no real commercial pressure.
  12. Just remembered a couple other games that would be good... Rebelstar 1 or 2 by Julian Gollop never got a C64 conversion, despite the semi-sequel Laser Squad getting a C64 release. I think the assets are fairly easy to extract from the Spectrum version (or if you could get the Laser Squad assets, I guess you could use them!) Rebelstar 2 was in the process of being converted, but was canned for some unknown reason. https://www.gamesthatwerent.com/gtw64/rebel-star/ There’s even a scan of the advertised cover for Rebelstar on that site. If you could also make a map editor, the levels could be endless! The other game would be Chaos, again by Julian Glossop. The sequel, Lords of Chaos, was released on the C64 but the original never was.
  13. I always enjoyed the early Activision games on the C64, especially the ones converted from the Atari 2600 like Pitfall River Raid and HERO. But there were some still missing, thankfully there’s been a few conversions recently like Frostbite and Keystone Kapers (which are great), but I’ve always thought it was a shame that Enduro never made it to the C64. So I’d love to see Enduro! The semi sequel “The Great American Cross Country Road Race” was on the C64, but I’ve always wanted to see the original, but with nice beefy SID sound! I don’t know if you could re-use some of the assets from GACCRR... (although the controls weren’t great on that game.. ) Another Atari 2600 game that I’d love to see on the C64 is the original Star Raiders. The sequel (although it wasn’t a true sequel) did make it to the C64 but the original never did. It would be fantastic to see Atari’s killer app finally on the C64 - plus the keyboard would mean it would be easier to replicate the key input from the Atari version! (oh and there is a true sequel to Star Raiders on the Atari, it was eventually found in 2015 so that could be another project if you did Star Raiders! It’s quite smart what they were achieving with the 2600, including sections where you could land on planets where it turned into a Rescue on Fractalus style game)
  14. That sums up how badly written or edited the film is. No mention at all before hand that Lando has a daughter, but somehow there’s a scene at the end that sort of implies that there’s some kind of connection between them. Yet you’d think if they were father/daughter there would be at least some emotion? Nah... you’ve got to find it out in a book.
  15. Here’s the announcement for Stunt Car Racer Pro in... 2003. https://www.eurogamer.net/articles/article_47687 Still waiting for it! And it’s incredible to think that in the article it talks about how the original Stunt Car Racer was 14 years old. It’s now nearly 17 years since that announcement.
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