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  1. I would take any stories that refer to the specifics of internal discussions / decision making at the club with a healthy amount of salt. I also don't think that sharing that sort of thing is going to help the club become less of a soap opera.
  2. Great, so we can become the biggest and ugliest sportswashing campaign of them all? I don't think it's going to happen anyway - the story that leaked a while back was just to test public opinion, and the response was very negative. The money isn't the issue. The lack of long term planning is. Other clubs get in front of potential problems, and try to build squads with depth and balance. We don't. That's why we're only a couple of points above clubs like Wolves, Sheffield United and Southamption, who all have a fraction of the resources we do. Despite this, it wouldn't surprise me if one of more of them are above us by the season's end - particularly Southamption who have hit a real hot streak. Compared to those clubs, we invest reactively, and create a media circus every time. The latest example is the Fernandes debacle - Lisbon's owners know what running a football club is like, they know the fans will be right up the Glazers' and Woodward's backs if we don't sign him. We're trying to sign a crucial first team player in January, with essentially no-one to play there if a deal can't be made, and few alternatives we could pursue. It's such a weak position to be in, and it's the result of years of there being no leadership or vision on the sporting side. I honestly could live with us being a mid table team (maybe I'm being a bit dramatic - but we're not far off), if our position wasn't the result of expensive and haphazard recruitment and poor coaching. If we had an average group of players stretched to the maximum of their abilities, collectively more than the sum of their parts, that would be a step down from our recent past of course, but it would be much more bearable. Obviously if you are only a fan when your club is winning trophy after trophy, then you are not really a fan. But when the ownership of a club is either uninterested in sporting success, or just completely incompetent, I do think that it's much harder to find that excitement and passion in following them.
  3. You can get a Steam Link used for about £30 I think (they discontinued them... thinking about selling mine as I never use it). In the case you don't want to have an extra single-purpose box under your telly, it also works with a Raspberry Pi, pretty much anything that runs some version of Android or iOS, and some smart TVs. No-one would use an Nvidia Sheild as a streaming client unless they already had one for some different reason.
  4. To use a virtuallink headset, you'd probably still be able to use it with a splitter at the end. It would be annoying to not be able to use a single cable though, and to have to faff around with a breakout adapter that plugs in at the back.
  5. I wouldn't say Steam Link is "flawless". I played Inside using it and it looked a bit shit, but that's probably a natural result of playing a game where all the colour and luminance information is using a tiny fraction of the spectrum available. Horrible banding results. I played through the entirety of The Witness via streaming though, which by comparison looked great. You do need pretty rock-solid wifi, or ethernet. I found that powerline connectors didn't cut it. If you drop packets then the stream just stutters horribly, or even dies. Made me worry about the viability of cloud streaming, to be honest. I think a better solution is either building a small enough PC that carrying it around isn't a problem (mine spends most of its time under the telly tbh, but I do use it for work, and play some games at a desk, so portability is helpful), or using a laptop with an external GPU.
  6. I'll be a bit dissapointed if PS5 and series X don't have some kind of USB C port, would really future proof them give all the alternate modes they support, e.g. virtuallink for VR. I am thinking I might dip my toe into VR next gen, and I don't want to buy a different headset / controllers etc for each platform. Not sure how this could be as efficient cooling-wise when positioned horizontally vs vertically. Might end up being hotter / noiser in one position vs the other.
  7. Uh, can we just clarify this? Are we talking about some other Bolsonaro, or the fascist, homophobic President of Brazil, Jair Bolsonaro? If he's retweeting console hardware leaks I think I need to go for a lie down. This world is getting too wierd.
  8. This keeps coming up. I think the only time I've ever used mods is when I was replaying Mass Effect to make it look how I remembered it, if that makes sense. It's not a difficult thing to avoid. If you don't want to mess around with mods... then just don't. It's like someone saying they don't want to play Minecraft because they're not interested in joining a PvP server and roleplaying as a Jedi. Yeah, I expect I'll do a similar thing as this console generation - wait until it's halfway through and the cheaper, slimmer, quieter versions are out, and play all the games I've missed. I do prefer to play on PC, but I'm not going to cut my nose to spite my face. I might rethink this if Sony's exclusive games end up coming to PC (you can bet I'll be buying HZD if the rumours are true, just to vote with my wallet), or are all available on streaming and I somehow come into posession of an internet connection where that is a realistic option. I did recently play through Untitled Goose Game (and What the Golf?, plus I've started Baba is You) on my PC, so this does hit home somewhat. My graphics card cost me £100, but point taken. I will probably replace it in the autumn with something much more expensive, and still spend a lot of time just playing low-end / indie titles.
  9. I think a lot of this is down to how regularly you use each machine. When I haven't powered up my PS4 in a while, sure, it feels like I need to do an update before I do practically anything (at least, anything with "internet features"). But back when I had my PC set up as a Hackintosh, and only booted into Windows to play games that required it, that was pretty much the same. Every time I opened up Steam there was a big download. Every time I shut down the PC there was a major update that needed to happen. Or at least it felt like that. These days I use my PS4 a lot and I boot into Windows a lot, so neither is really annoying at all. It does bother me that on consoles these day, you need the disc, but all the content gets installed to the hard drive anyway, plus there are always updates even (perhaps especially) on day one. So you effectively have to wait for the same things you do on PC - download and installation - but you also need to wait for a physical thing to get delivered. Sure I could buy a digital copy, but that seems like a waste of money most of the time (although there are signs that is changing). For the next gen they should just ditch physical media entirely, if all it's going to be is a verification key. I'm saying that as someone with fairly crap internet. They would be probably able to drive down the price of games to near-PC levels, because of not needing to deal with the second hand market. There was such a massive backlash when Microsoft proposed restrictions around that last time though, so it'll never happen.
  10. I think if this topic has shown anything, it's that people can get very defensive about their purchasing decisions! But then we definitely knew that already. You do realise that PCs have HDMI out, right? My PC spends most of its time connected to the TV. It's only 50" because otherwise it would start to look daft in my flat, but still. As for upgrading - you just have to resist the FOMO, and tell yourself that the parts you already have are fine, because they almost certainly are. I can certainly understand not wanting to invite the temptation, however. I'm almost certainly going to spend an absolute shit-ton of money upgrading my system later this year (but probably even more money upgrading my monitor and TV at the same time).
  11. Thing is there are similar tax credits for film and TV. Tax credits are not actually there just to help struggling devs, but to encourage production companies with big budgets to base themselves here, because we like the network effect they bring. They tend to hire a lot of people on decent salaries, and bring a lot of money to local businesses. We are competing with the likes of Canada for their attention, because they also understand these benefits. It might be that when you look at the big picture it's all still quite difficult to defend, but it's worth remembering why these tax breaks were set up in the first place.
  12. I think unfortunately gyro aiming is probably out of the window, certainly with touch activation, as Microsoft have already revealed the controller for Series X and it's basically exactly the same. Leaks suggest the PS5 controller also brings very few changes. It would need to be supported on both consoles to become popular, I imagine. I do think something needs to be done in terms of making them less massive, though. Having a mainboard which only accepts a GPU daugherboard at a 90 degree angle is very limiting in terms of case design, at least without doing strange things that involve expensive riser cables. The "modular" NUC system that Intel showed at CES seemed promising in a way, but it's really expensive and poor in terms of upgradability. ASRock tried something a while ago (the "DeskMini") that used MXM format GPUs, usually seen on laptops. That ended up being incredibly small, but they are not really a standard, and they're also pretty expensive. To make a "console replacement" a success, you would need to make it as compact and affordable (or at least reasonably close), while still using standard components. Without the former, you don't stand a chance at catching the interest of people who would otherwise buy a console. Without the latter, you lose the people who would just build their own Mini-ITX PC. Unfortunately I don't think it's possible to square that circle at this moment in time.
  13. Steam Machines will never be a thing. We'll continue to see things like the Corsair One and Intel's NUC bare bones units, for people who want basically the closest thing to a console that's still a PC. But not something that comes out of the box ready to play games with no setup. No individual player in the industry has all the pieces available to make something like that happen. Or the billions to spend on marketing, manufacturing and distribution to turn it into a genuine alternative. I'd love to see the Steam Controller, released in support of the Steam Machine initiative, come back though. I understand it was a bit niche - the vast majority of games you're much better off played with a standard XInput controller - but there were some little touches that were great. It offered the only system for controller-based text input I've seen that bettered the one in Beyond Good and Evil (which this offers something similar to). The touch-activated gyro aiming is a wonderful happy accident that I hope the next gen consoles copy. Then there is the ridiculous endless customisability, and the way you don't need to actually do any customisation, because the configs are shareable and someone else has already done all the work. I wonder if they could make a second version with a higher price and nicer build quality, to reflect the fact that it's never going to be a mass market proposition. Kind of like a PC equivalent to the Xbox Elite controller. Unfortunately though, I think Valve are never going to make non-VR controllers again. My PC is the size of a shoebox. I don't think there is much reason to get a massive case unless you have very specific requirements these days. You can get an ATX tower if you want, but there will be a lot of redundant unused space inside. The annoying thing is that cases wierdly seem to get more expensive as you get smaller! I guess because that's still what most people buy, even though the internals of a PC have got much smaller and simpler since the 90s when all these standards were put in place. I was under the impression that pretty much every non-nintendo console that has ever existed was sold, at least initially, at a loss. Reading about it at bit more, it seems this generation has been a bit of a break in tradition in that sense, with a slender profit being made per unit. It seems there is some debate over whether this is still the case with the Pro and the One X though. It would be brilliant if Nvidia were to suddenly become happy with making £10 off each card they sold. That would save me a lot of money.
  14. Again this is something I'm wondering if external GPUs will change, as the tech they rely on becomes commoditised and they come down in price. You could buy one GPU for the family, leave it sitting under the telly, and whoever wants to play just plugs in their laptop. This is assuming they're spoiled enough to have their own laptops of course! Or at least have access to one that they share. Probably depends on whether USB 4 will become a limiting factor. The current gen and next gen consoles both have the CPU and GPU on the same die, with very fast communication between them as a result, and the ability to address the same memory space instead of passing data back and forth. This doesn't seem to have been a limiting factor this generation, but the bandwidth available on next gen consoles will be increased further, and USB 4 tops out at 40Gbps. It really depends on how developers use this, and in turn how they approach PC ports. In terms of the value proposition, I think the difficult thing to overcome is always going to be fact that consoles are usually subsidised, or sold at cost. Obviously their intention is to make their money from you in the long run, but the initial purchase is obviously going to remain very influential when it comes to decision making, particularly when it comes to families as you say.
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