Paper Mario – Origami King – 07/08
I said in the thread for this game that we should all stop expecting a return to Thousand Year Door quality Paper Mario as it takes away from what the sequels do well when they are constantly compared to the Best-in-Show. Well, I was wrong as, for me, this is so, so close to TYD quality.
Let’s get the obvious out of the way first, the regular battle system is not great. It’s not awful, but it certainly could have been better. It’s fine in small doses but become a pain when you just want to explore or re-visit an area, the game kind of knows this and gives you several features to help mitigate the issue and the sweet, sweet music also helps if you do get caught in a fight you don’t really want to do.
The real beauty of this game is the absolutely stellar writing and characterisation. Almost every line is pitched perfect, even a relatively un-assuming ‘Aaaand he’s gone’ or ‘Noooope’. They say (and they are correct) that comedy is hard to do in games, but PMOK manages it with the ease of a Michael Schur show. It’s probably the funniest game I’ve played since Day of the Tentacle, but it also has a couple of proper something-in-the-eye moments that are extremely well done.
The world is also lovely featuring some well worn tropes with a twist and original scenarios that I won’t spoil here, suffice to say that anyone craving the Wrestling or Train from TYD won’t be disappointed.
Lastly, a mention of the fantastic music which is strong throughout the game but shines in the boss battles. A mix of stomping industrial metal, tradition metal, violins and speed-punk, and that’s not different tracks, that’ll be one piece.
I’ve rambled enough. This is easily my GOTY so far and I think only Cyberpunk will change that. If you have even a passing interest in story driven games or were pushed away from the series after Super Paper Mario/Sticker Star. Then you really should give this a whirl.