Jump to content
rllmuk

mr_woo

Members
  • Content Count

    9,899
  • Joined

  • Last visited

Profile Information

  • Gender
    Not Telling

Recent Profile Visitors

4,124 profile views
  1. Is the Norman Reedus character an arsehole in this ? They could call it Postman Twat. Fuckin genius me
  2. To be fair it looks much easier to avoid them this time, they don't run after you and you need to get close and hang around to initiate battles rather than just brushing past them. So you should still be able to pick and choose when you want to fight. There'll probably be items to help with encounters/reducing them as well. That said I do agree, usually a few quick punches and kicks and you're done, definitely takes a bit longer.
  3. So Sega had a Yakuza 7 stream today showing off the gameplay/combat. The video should start at the gameplay but if not it starts at 12min 50secs in. I'm still not overly convinced tbh but it doesn't look too bad at all.
  4. Honestly the Japanese fanbase have taken it worse than the western fanbase. In part I'm really annoyed with the change as there's no other series like Yakuza with its combat but at the same time I trust the studio to do it well. We shall see how it turns out soon enough.
  5. Finished the campaign (on regular difficulty, I can't be arsed with any higher than that) and thought it was really good. The first mission is balls to the wall and then whilst it's obviously action packed there's a nice bit of variation in there from the usual stealth to setpieces not done in COD before. One of my favourites being It'll not change your mind as far as COD games go if you don't like COD but if you enjoy COD campaigns it's well worth playing. Infinity Ward always seem to do campaigns I really enjoy, with this and Infinite Warfare being my favourite campaigns since COD4. One thing I never really understood was all this 'shocking' stuff that came from the press during previews. Nothing really stood out as being really bad tbh. I guess the most obvious thing is but can't say I found it really offputting or anything and least that showed how the character came to be/their past. If anything I always found Treyarch to go for the more 'hacky' route such a nice closeup of someone burning in a car (Black Ops 1 or 2) and in Black Ops 1 one of the characters putting a glass into someones mouth and them punching them to smash it. Another thing I really liked and thought was really cool was the cinematic transitions from ingame cutscene to gameplay, absolutely seamless and worked really well. Only played a little bit of multiplayer and no Spec Ops yet so can't speak to them too much and as always there's the initial honeymoon period but I can say two things. Really enjoyed the campaign and the gun sounds are pure sex, amazing sound.
  6. Ah apologies, to be more clear I mean specifically the input based matchmaking isn't present in the beta, not the crossplay itself. Crossplay itself has been working nicely and tbh I haven't seen a lot of PC players completing trouncing console players as much as I thought I would. (Doesn't mean there isn't an advantage of course)
  7. Think it's disabled in the betas but active in the full game.
  8. I enjoyed this as it's pure 80s style nonsense and gets straight to the point very fucking quickly. The film is a brisk 90mins long and the last third is what Rambo fans want to see. I especially loved how angry John was in the last third. Every single kill had a real oomph and nastiness to it, Rambo reaaaaaally wants to hurt these people and it's great. There's some very silly plot armour in there (Rambo gets beaten up and they don't kill him ? Fucking Cartels ? C'mon Son.) but we all know it's just bollocks to let Rambos demon out again. It's definitely the worst Rambo film (fuck you I love Rambo 3 ) but I still found it an entertaining 90mins albeit very slight, it wouldn't look out of place as a Netflix Original, especially as the direction is nothing special. He really should have stopped with 4 though, as well as Stallone getting too old now the ending to that was fucking perfect. As already iterated it earns it's 18 rating, though CGI being present did dampen a few of the kills a bit.
  9. I'm honestly torn about Yakuza 7 and the turn based combat. On the one hand I will be there day one for anything the RGG Studio puts out, without question as they've earned my custom. Yakuza however is one of the very few single player RPG brawlers out there with that style of gameplay plus they've been getting better and better over the years. To just go from that and completely change genres to turn based is a big change and honestly, I'm not sure how i'll take to it, since I'm not a huge turn based fan (I don't hate it but don't love it either whilst I fucking adore brawlers). I do understand though that from a studio perspective they very likely want to try something new and I certainly don't begrudge them for it. Still it's a purchase either way, hopefully with a PS5 late next year.
  10. You jumped on that boat and went to an underground fighting tournament didn't you ? That's basically it though for me getting 60fps and cut content alone would be worth it personally for the games. I'll pick them up next year very likely, just got too much to play right now and busy with other stuff, bah.
  11. The funny thing is
  12. Well of course though admittedly I haven't been playing much recently, just ended up playing this Which boss out of curiosity ? I always like to have ammo boxes on me as well, can come in very handy even when you can get ammo from enemies dropping some.
  13. Finished it yesterday with around 22 - 24 hours on the clock playing solo, on normal mode. But you can complete it quicker than that, I just really like taking my time and exploring as much as possible. As has been said the opening area is a bit bland but it really improved world/enemy wise as the game goes on. It's always fun to play regardless of the bland opening area, it takes some inspiration from Dark Souls in terms of say Estus Flask, unlocking a shortcut etc but it does its own thing too in regards to combat. Nice mix overall, weapons are very satisfying to use, as a shooter it's a lot of fun. The shotguns are especially tasty and the weapon mods are very nice. After finishing the game I rerolled my campaign and started on Hard though I've not played too far into it again yet. Spent a few hours last night jumping into random peoples games to help out and get more items etc. Came across a few bosses I had never seen before as well whilst doing coop which was cool and a few different tileset layouts (same environment types, just a different layout). I can definitely see some of the bosses annoying folks, they love to throw additional smaller enemies at you so it's a constant case of managing them and attacking the boss, it can be quite hectic. Overall a really nice surprise and one of those really enjoyable AA games you'd come across. It obviously isn't super high budget like a AAA but it's a damn fine solid shooter I really enjoyed playing. Nice to come across a game you knew absolutely nothing about and ended up having a blast with.
  14. Here's the conference with that CEO that explains all the different techniques etc. Made my skin crawl tbh.
  15. Done I was hoping to have this for the weekend but it wasn't to be the case I'll personally be playing in JP soundtrack with the specific subs for it but really hope the dub appeals to more folk and they give the game a go.
×
×
  • Create New...

Important Information

We have placed cookies on your device to help make this website better. You can adjust your cookie settings, otherwise we'll assume you're okay to continue. Use of this website is subject to our Privacy Policy, Terms of Use, and Guidelines.